@prefix dbo: .
dbo:wikiPageWikiLink .
@prefix ns1: .
ns1:_Isolation dbo:wikiPageWikiLink .
@prefix dbr: .
dbr:Heretic_II dbo:wikiPageWikiLink .
dbr:Valis_IV dbo:wikiPageWikiLink .
dbr:Super_People dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Crash_Team_Racing dbo:wikiPageWikiLink .
dbr:TimeSplitters_2 dbo:wikiPageWikiLink .
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dbr:Sonic_the_Hedgehog_2 dbo:wikiPageWikiLink .
dbr:Mario dbo:wikiPageWikiLink .
dbr:Street_Fighter_X_Tekken dbo:wikiPageWikiLink .
dbr:Red_Steel_2 dbo:wikiPageWikiLink .
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@prefix ns3: .
ns3:_The_Pantheon_Saga dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
@prefix foaf: .
foaf:primaryTopic .
dbo:wikiPageWikiLink .
dbr:The_Adventures_of_Bayou_Billy dbo:wikiPageWikiLink .
dbr:Animal_Boxing dbo:wikiPageWikiLink .
dbr:Earthworm_Jim_2 dbo:wikiPageWikiLink .
dbr:Hitpoint dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
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dbo:wikiPageWikiLink .
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@prefix ns5: .
ns5:_The_Evil_Swine_Return dbo:wikiPageWikiLink .
dbr:Steel_Gunner dbo:wikiPageWikiLink .
@prefix ns6: .
ns6:_Lost_on_the_Island_of_Spice dbo:wikiPageWikiLink .
@prefix ns7: .
ns7:_The_Saga dbo:wikiPageWikiLink .
@prefix ns8: .
ns8:_Legend_of_the_Gobbos dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Furi dbo:wikiPageWikiLink .
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dbr:Zangeki_no_Reginleiv dbo:wikiPageWikiLink .
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@prefix ns9: .
ns9:_The_Origami_King dbo:wikiPageWikiLink .
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@prefix ns10: .
ns10:_Paper_Jam dbo:wikiPageWikiLink .
dbr:Kirby_Super_Star dbo:wikiPageWikiLink .
dbr:Kirby_Super_Star_Ultra dbo:wikiPageWikiLink .
dbr:Hit_point dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
dbo:wikiPageWikiLink .
dbr:Collectible_card_game dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:In_the_Land_of_Leadale dbo:wikiPageWikiLink .
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@prefix ns11: .
ns11:_Of_Myths_and_Monsters dbo:wikiPageWikiLink .
ns11:_Uprising dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
@prefix ns12: .
ns12:_The_Last_Revelation dbo:wikiPageWikiLink .
dbr:Deep_Labyrinth dbo:wikiPageWikiLink .
@prefix ns13: .
ns13:_Injustice_for_All dbo:wikiPageWikiLink .
@prefix ns14: .
ns14:_Episode_I dbo:wikiPageWikiLink .
dbr:Revenge_of_the_Apes dbo:wikiPageWikiLink .
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@prefix ns15: .
ns15:_Thunderhawk_2 dbo:wikiPageWikiLink .
dbr:Teppen dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Armor_Class dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
dbr:Minecraft dbo:wikiPageWikiLink .
dbr:Video_game dbo:wikiPageWikiLink .
dbr:Sonic_the_Hedgehog dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Fighting_game dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
@prefix ns16: .
ns16:_The_Sands_of_Time dbo:wikiPageWikiLink .
dbr:Jet_Set_Radio dbo:wikiPageWikiLink .
@prefix ns17: .
ns17:_Cross_Tag_Battle dbo:wikiPageWikiLink .
dbr:ZZT dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
@prefix ns18: .
ns18:_Project_Origin dbo:wikiPageWikiLink .
dbr:The_Age_of_Decadence dbo:wikiPageWikiLink .
dbr:Health_point dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
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@prefix ns19: .
ns19:_Invisible_War dbo:wikiPageWikiLink .
@prefix ns20: .
ns20:_The_Fantasm_Soldier dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Final_Fantasy_VIII dbo:wikiPageWikiLink .
dbr:Crash_Bash dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Gato_Roboto dbo:wikiPageWikiLink .
dbr:Dandy_Ace dbo:wikiPageWikiLink .
dbr:Legends_of_Runeterra dbo:wikiPageWikiLink .
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dbo:wikiPageWikiLink .
dbr:Tournament_of_Legends dbo:wikiPageWikiLink .
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dbr:Digimon_Rumble_Arena dbo:wikiPageWikiLink .
dbr:One_Step_From_Eden dbo:wikiPageWikiLink .
@prefix ns21: .
ns21:_Deedlit_in_Wonder_Labyrinth dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
@prefix ns22: .
ns22:_The_Story_of_Ray_Bibbia dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Elite_Beat_Agents dbo:wikiPageWikiLink .
dbr:Health_bar dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
dbr:Duke_Nukem_Forever dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Life_bar dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
ns9:_The_Thousand-Year_Door dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
dbr:Psychonauts_2 dbo:wikiPageWikiLink .
dbr:Fortune-499 dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
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@prefix ns23: .
ns23:_Tormental dbo:wikiPageWikiLink .
dbr:I_Hate_Running_Backwards dbo:wikiPageWikiLink .
dbr:Speed_Power_Gunbike dbo:wikiPageWikiLink .
dbr:Hit_points dbo:wikiPageWikiLink ;
dbo:wikiPageRedirects .
@prefix ns24: .
ns24:_Vacation_2012 dbo:wikiPageWikiLink .
dbo:wikiPageWikiLink .
@prefix rdf: .
@prefix owl: .
rdf:type owl:Thing .
@prefix rdfs: .
rdfs:label "Punkt \u017Cycia"@pl ,
"Punti ferita"@it ,
"Point de vie"@fr ,
"Trefferpunkt"@de ,
"\u751F\u547D\u503C"@zh ,
"Skada (spelterminologi)"@sv ,
"Salud (videojuegos)"@es ,
"Pontos de vida"@pt ,
"\u30D2\u30C3\u30C8\u30DD\u30A4\u30F3\u30C8"@ja ,
"\u0646\u0642\u0627\u0637 \u0627\u0644\u062D\u064A\u0627\u0629 (\u0623\u0644\u0639\u0627\u0628 \u0641\u064A\u062F\u064A\u0648)"@ar ,
"\u0417\u0434\u043E\u0440\u043E\u0432'\u044F (\u0432\u0456\u0434\u0435\u043E\u0456\u0433\u0440\u0438)"@uk ,
"\uCCB4\uB825 (\uAC8C\uC774\uBC0D)"@ko ,
"Health (game terminology)"@en ,
"Levenspunt"@nl ,
"\u041E\u0447\u043A\u0438 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F"@ru ;
rdfs:comment "Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat."@en ,
"\u0417\u0434\u043E\u0440\u043E\u0432'\u044F \u0443 \u0432\u0456\u0434\u0435\u043E\u0456\u0433\u0440\u0430\u0445 (\u0442\u0430\u043A\u043E\u0436: \u043E\u0447\u043A\u0438 \u0437\u0434\u043E\u0440\u043E\u0432'\u044F, \u0445\u0456\u0442-\u043F\u043E\u0457\u043D\u0442\u0438, HP, \u0432\u0456\u0434 \u0430\u043D\u0433\u043B. hit points) \u2014 \u0446\u0435 \u043A\u043E\u043D\u0446\u0435\u043F\u0446\u0456\u044F \u043A\u0456\u043B\u044C\u043A\u0456\u0441\u043D\u043E\u0433\u043E \u0437\u043E\u0431\u0440\u0430\u0436\u0435\u043D\u043D\u044F \u0437\u0434\u0430\u0442\u043D\u043E\u0441\u0442\u0456 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u0430 \u0430\u0431\u043E \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u0436\u0430 \u0432\u0438\u0442\u0440\u0438\u043C\u0443\u0432\u0430\u0442\u0438 \u0443\u0448\u043A\u043E\u0434\u0436\u0435\u043D\u043D\u044F. \u0412 \u0430\u043D\u0433\u043B\u0456\u0439\u0441\u044C\u043A\u0456\u0439 \u043C\u043E\u0432\u0456 hit points \u0431\u0443\u043A\u0432\u0430\u043B\u044C\u043D\u043E \u043E\u0437\u043D\u0430\u0447\u0430\u0454 \u00AB\u043E\u0447\u043A\u0438 \u0443\u0440\u0430\u0436\u0435\u043D\u044C\u00BB, \u0442\u043E\u0431\u0442\u043E, \u0441\u043A\u0456\u043B\u044C\u043A\u0438 \u0443\u0440\u0430\u0436\u0435\u043D\u044C \u043F\u0440\u0435\u0434\u043C\u0435\u0442 \u0430\u0431\u043E \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u0436 \u0437\u0434\u0430\u0442\u043D\u0438\u0439 \u0432\u0438\u0442\u0440\u0438\u043C\u0430\u0442\u0438."@uk ,
"En los videojuegos, la salud o los puntos de vida (en ingl\u00E9s health, hit points o abreviadamente, HP) de un personaje u objeto es un par\u00E1metro que controla el estado de salud, de operatividad o de integridad f\u00EDsica en el que se encuentran dicho personaje u objeto. Por lo general, existe un nivel m\u00E1ximo de salud, o salud m\u00E1xima, y el nivel actual de salud est\u00E1 comprendido entre 0 y la salud m\u00E1xima."@es ,
"Pontos de vida, tamb\u00E9m denominados health points, hit points, damage points, life points, ou apenas health (dentre outros) s\u00E3o um par\u00E2metro usado em RPGs de mesa e jogos eletr\u00F4nicos para determinar o qu\u00E3o resistente \u00E9 uma personagem (indicando quanto dano ele \u00E9 capaz de suportar). O termo \u00E9 geralmente abreviado para acr\u00F4nimos de duas letras, como HP (Hit Points). O conceito dos pontos de vida remonta ao advento de Dungeons & Dragons, por iniciativa de Dave Arneson e Gary Gygax. Com personagens providos de caracter\u00EDsticas individuais, em lugar de ex\u00E9rcitos, tornou-se necess\u00E1rio determinar os atributos que possu\u00EDam (dentre outras caracter\u00EDsticas); em D&D, o valor dos pontos de vida \u00E9 determinado por vari\u00E1veis como \"Modificador de Constitui\u00E7\u00E3o\", \"Dado de Vida\" (determinado pela classe ou pelo"@pt ,
"Trefferpunkte, Lebenspunkte oder Kraftpunkte (abgek\u00FCrzt KP, englisch hit points oder health points, abgek\u00FCrzt HP) sind ein in vielen Spielen angewandtes Konzept, das den Zustand von Spielfiguren oder von zerst\u00F6rbaren Gegenst\u00E4nden widerspiegelt. Sinken die Trefferpunkte durch Schadenseinwirkung auf Null, stirbt die Spielfigur oder wird kampfunf\u00E4hig, beziehungsweise wird der Gegenstand zerst\u00F6rt. Ihren Ursprung haben Trefferpunkte in dem Pen-&-Paper-Rollenspiel Dungeons and Dragons."@de ,
"\u751F\u547D\u503C\uFF08\u82F1\u6587\uFF1AHit Points\u6216Health Points\uFF0C\u7F29\u5199HP\uFF09\uFF0C\u4E5F\u4FD7\u79F0\u8840\u91CF\uFF0C\u662F\u7535\u5B50\u6E38\u620F\u4E2D\u4EE3\u8868\u89D2\u8272\u5355\u4F4D\u751F\u547D\u529B/\u5B58\u5728/\u8010\u4E45\u5EA6\u7684\u91CF\u5316\u663E\u793A\u3002\u7576\u4E00\u500B\u89D2\u8272\u88AB\u653B\u64CA\uFF0C\u6216\u662F\u53D7\u74B0\u5883\uFF08\u4F8B\u5982\u8AA4\u4E2D\u9677\u9631\u6216\u7531\u9AD8\u8655\u6389\u843D\uFF09\u6240\u5F71\u97FF\uFF0C\u4E00\u5B9A\u6578\u503C\u7684\u9EDE\u6578\u5C31\u6703\u81EA\u5176HP\u4E2D\u6240\u6263\u6E1B\u3002\u5728\u751F\u547D\u503C\u964D\u4F4E\u52300\u4EE5\u540E\uFF0C\u89D2\u8272\u4F1A\u65E0\u6CD5\u6218\u6597\uFF1B\u5F53\u5168\u90E8\u89D2\u8272\u751F\u547D\u503C\u5F52\u96F6\u4EE5\u540E\uFF0C\u901A\u5E38\u6E38\u620F\u4F1A\u7ED3\u675F\uFF08\u5C11\u6570\u5267\u60C5\u8981\u6C42\u5FC5\u8D25\u7684\u6218\u6597\u4F8B\u5916\uFF09\u3002\u56E0\u6B64\uFF0C\u73A9\u5BB6\u9700\u8981\u7528\u56DE\u590D\u7269\u54C1\u6216\u8005\u6CBB\u7597\u6CD5\u672F\u6765\u7EF4\u6301\u89D2\u8272\u751F\u547D\u503C\u5728\u4E00\u4E2A\u5408\u9002\u7684\u9AD8\u5EA6\u3002\u751F\u547D\u503C\u7684\u4E0A\u9650\u901A\u5E38\u4F1A\u968F\u7740\u89D2\u8272\u7B49\u7EA7\u7684\u63D0\u5347\u800C\u63D0\u5347\uFF0C\u800C\u4E00\u4E9B\u6E38\u620F\u91CC\u89D2\u8272\u53EF\u4EE5\u88C5\u5907\u53EF\u63D0\u5347\u751F\u547D\u503C\u4E0A\u9650\u7684\u88C5\u5907\u3002\u5728\u5F88\u591ARPG\u6E38\u620F\u4E2D\uFF0C\u5728\u65C5\u9986\u88E1\u4F11\u606F\u4E00\u591C\uFF0C\u4F1A\u5C06\u751F\u547D\u503C\u8865\u6EE1\u3002"@zh ,
"Punkt \u017Cycia (skr. P\u017B) albo zdrowia, trafie\u0144 lub wytrzyma\u0142o\u015Bci (od ang. hit point lub health point, HP) \u2013 jednostka \u017Cyciowej energii, u\u017Cywana w wielu grach fabularnych i bitewnych (oraz ich komputerowych odpowiednikach). Symbolizuj\u0105 stan zdrowia postaci oraz pokazuj\u0105, ile atak\u00F3w mo\u017Ce jeszcze wytrzyma\u0107, zanim umrze."@pl ,
"\uCCB4\uB825\uC740 \uB864\uD50C\uB808\uC789 \uAC8C\uC784\uACFC \uBE44\uB514\uC624 \uAC8C\uC784 \uB0B4\uC5D0\uC11C \uCE90\uB9AD\uD130\uB098 \uBB3C\uCCB4 \uB4F1\uC758 \uAC1C\uCCB4\uC5D0 \uD560\uB2F9\uB418\uB294 \uC18D\uC131\uC73C\uB85C, \uB2A5\uB825 \uBC1C\uD718\uB97C \uC9C0\uC18D\uD560 \uC218 \uC788\uB294 \uCC99\uB3C4\uB97C \uD45C\uC2DC\uD55C\uB2E4. \uD5EC\uC2A4(health) \uB610\uB294 HP, \uB77C\uC774\uD504(LIFE)\uB77C\uACE0\uB3C4 \uD558\uBA70, \uBCF4\uD1B5 \uCCB4\uB825\uC774 0\uC774 \uB418\uBA74 \uC8FD\uB294\uB2E4. \uC801\uC758 \uACF5\uACA9, \uC0C1\uD0DC\uC774\uC0C1 \uB4F1\uC73C\uB85C \uC2E0\uCCB4\uC801\uC778 \uD0C0\uACA9\uC744 \uBC1B\uC73C\uBA74 \uC218\uCE58\uAC00 \uC904\uC5B4\uB4E4\uBA70 \uC26C\uAC70\uB098 \uB9C8\uBC95 \uD639\uC740 \uC544\uC774\uD15C\uC744 \uC774\uC6A9\uD574 \uCE58\uB8CC\uD558\uBA74 \uADF9\uC801\uC73C\uB85C \uD68C\uBCF5\uB418\uC5B4 \uAC8C\uC774\uBA38\uAC00 \uC548\uC2EC\uD560 \uC218 \uC788\uAC8C \uB41C\uB2E4. \uCCB4\uB825\uD68C\uBCF5 \uC544\uC774\uD15C\uC740 \uC8FC\uB85C \uC77C\uD68C\uC6A9 \uC18C\uBE44\uC544\uC774\uD15C\uC774\uBA70 \uC57D\uCD08, \uBB3C\uC57D(=\uD3EC\uC158)\uC774 \uC555\uB3C4\uC801\uC73C\uB85C \uB9CE\uB2E4. \uB300\uBD80\uBD84 \uC628\uB77C\uC778 RPG\uAC8C\uC784\uC5D0\uC11C\uB294 \uCCB4\uB825\uC774 0\uC774\uB418\uBA74 \uAC8C\uC784 \uC624\uBC84\uAC00 \uB418\uC5B4\uBC84\uB9B0\uB2E4."@ko ,
"\u30D2\u30C3\u30C8\u30DD\u30A4\u30F3\u30C8\uFF08hit points, \u7565\u79F0: HP\uFF09\u306F\u3001\u30B2\u30FC\u30E0\u5185\u306E\u30D7\u30EC\u30A4\u30E4\u30FC\u30AD\u30E3\u30E9\u30AF\u30BF\u30FC\u3084\u30CE\u30F3\u30D7\u30EC\u30A4\u30E4\u30FC\u30AD\u30E3\u30E9\u30AF\u30BF\u30FC\u304C\u653B\u6483\u3068\u3057\u3066\u4E0E\u3048\u308B\u30C0\u30E1\u30FC\u30B8\u3092\u6570\u5024\u5316\u3057\u305F\u30C7\u30FC\u30BF\u3067\u3042\u308B\u3002 \u307E\u305F\u3001\u540C\u3058\u57FA\u6E96\u3067\u3001\u30AD\u30E3\u30E9\u30AF\u30BF\u30FC\u304C\u8010\u3048\u308B\u3053\u3068\u304C\u3067\u304D\u308B\u30C0\u30E1\u30FC\u30B8\u3082\u8868\u3059\u3053\u3068\u304C\u3067\u304D\u308B\u3002\u3053\u306E\u610F\u5473\u3067\u306F\u3001\u30D8\u30EB\u30B9\u30FB\u30DD\u30A4\u30F3\u30C8 (health point) \u3084\u30E9\u30A4\u30D5\u304B\u30B9\u30BF\u30DF\u30CA\u306E\u985E\u7FA9\u8A9E\u3067\u3042\u308B\u3002\u4E00\u90E8\u306E\u30B2\u30FC\u30E0\u3067\u306FHP\u3092\u300C\u30CF\u30FC\u30C8\u30DD\u30A4\u30F3\u30C8(Heart Point)\u300D\u306E\u7565\u3067\u3042\u308B\u3068\u3057\u3066\u3044\u308B\u5834\u5408\u3082\u3042\u308B\u304C\u3001\u3084\u306F\u308A\u540C\u3058\u610F\u5473\u3067\u3042\u308B\u3002 \u6700\u521D\u306E\u30ED\u30FC\u30EB\u30D7\u30EC\u30A4\u30F3\u30B0\u30B2\u30FC\u30E0\u3067\u3042\u308B\u300E\u30C0\u30F3\u30B8\u30E7\u30F3\u30BA&\u30C9\u30E9\u30B4\u30F3\u30BA\u300F\u306B\u65E2\u306B\u57FA\u672C\u7684\u306A\u30B3\u30F3\u30BB\u30D7\u30C8\u306F\u898B\u3089\u308C\u3001\u4EE5\u6765\u3053\u306E\u7CFB\u7D71\u306E\u30B2\u30FC\u30E0\u306E\u307B\u3068\u3093\u3069\u3067\u63A1\u7528\u3055\u308C\u3066\u3044\u308B\u3002\u65E5\u672C\u3067\u306F\u30B3\u30F3\u30D4\u30E5\u30FC\u30BFRPG\u306E\u300E\u30C9\u30E9\u30B4\u30F3\u30AF\u30A8\u30B9\u30C8\u300F\u304C\u767B\u5834\u3057\u5927\u30D2\u30C3\u30C8\u3057\u3066\u4EE5\u6765\u3001\u3053\u306E\u6982\u5FF5\u304C\u5E83\u304F\u77E5\u3089\u308C\u308B\u3088\u3046\u306B\u306A\u3063\u305F\u3002\u30B2\u30FC\u30E0\u306B\u89AA\u3057\u3093\u3060\u4E16\u4EE3\u3067\u306F\u3001\u73FE\u5B9F\u306E\u5065\u5EB7\u72B6\u614B\u3084\u4F53\u529B\u3092\u30D2\u30C3\u30C8\u30DD\u30A4\u30F3\u30C8\u3067\u8868\u73FE\u3059\u308B\u30B8\u30E7\u30FC\u30AF\u3082\u901A\u7528\u3059\u308B\u3002"@ja ,
"Un point de vie (souvent abr\u00E9g\u00E9 en PV ou PdV ; en anglais HP pour \u00AB Health points \u00BB ou \u00AB Hit Points \u00BB, litt. \u00AB points de sant\u00E9 \u00BB ou \u00AB points de coups \u00BB) ou aussi point d'endurance est un param\u00E8tre utilis\u00E9 dans les jeux de r\u00F4les, livres-jeux et jeux vid\u00E9o servant \u00E0 d\u00E9terminer l'\u00E9tat de sant\u00E9 d'un personnage ou d'une entit\u00E9, et donc de savoir si celui-ci est \u00AB mort \u00BB ou \u00AB vivant \u00BB."@fr ,
"Levenspunten (of in het Engels health/hit points, afgekort als HP) is een computerspelterm die vaak gebruikt wordt in vechtspellen. De genres waarin deze term wordt gebruikt zijn uiteenlopend, maar kunnen worden geplaatst in de categorie\u00EBn role-playing games, en beat 'em ups."@nl ,
"\u0646\u0642\u0627\u0637 \u0627\u0644\u062D\u064A\u0627\u0629 (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Health Points)\u200F \u0647\u064A \u0633\u0645\u0629 \u0645\u062E\u0635\u0635\u0629 \u0644\u0644\u0643\u064A\u0627\u0646\u0627\u062A \u0636\u0645\u0646 \u0623\u0644\u0639\u0627\u0628 \u062A\u0642\u0645\u0635 \u0627\u0644\u0623\u062F\u0648\u0627\u0631 \u0648\u062A\u0634\u064A\u0631 \u0625\u0644\u0649 \u062D\u0627\u0644\u0629 \u0630\u0644\u0643 \u0627\u0644\u0643\u064A\u0627\u0646 \u062E\u0644\u0627\u0644 \u0627\u0644\u0645\u0639\u0627\u0631\u0643. \u0648\u0639\u0627\u062F\u0629 \u0645\u0627 \u062A\u0642\u0627\u0633 \u0627\u0644\u0635\u062D\u0629 \u0628\u0645\u0627 \u064A\u0639\u0631\u0641 \u0628\u0646\u0642\u0627\u0637 \u0627\u0644\u0635\u062D\u0629 \u0623\u0648 \u0646\u0642\u0627\u0637 \u0627\u0644\u0636\u0631\u0628. \u0639\u0646\u062F\u0645\u0627 \u062A\u0646\u0641\u062F \u0647\u0630\u0647 \u0627\u0644\u0646\u0642\u0627\u0637 \u0648\u062A\u0635\u0644 \u0625\u0644\u0649 \u0627\u0644\u0635\u0641\u0631\u060C \u0641\u064A\u0641\u0642\u062F \u0627\u0644\u0644\u0627\u0639\u0628 \u0625\u062D\u062F\u0649 \u0623\u0631\u0648\u0627\u062D\u0647 \u0623\u0648 \u064A\u0635\u0628\u062D \u0639\u0627\u062C\u0632\u0627 \u0623\u0648 \u064A\u0645\u0648\u062A. \u0639\u0646\u062F\u0645\u0627 \u062A\u0635\u0644 \u0646\u0642\u0627\u0637 \u0627\u0644\u0639\u062F\u0648 \u0625\u0644\u0649 \u0627\u0644\u0635\u0641\u0631\u060C \u0641\u062A\u062A\u0645 \u0645\u0643\u0627\u0641\u0623\u0629 \u0627\u0644\u0644\u0627\u0639\u0628 \u0628\u0637\u0631\u064A\u0642\u0629 \u0623\u0648 \u0628\u0623\u062E\u0631\u0649. \u0623\u064A \u0643\u064A\u0627\u0646 \u062F\u0627\u062E\u0644 \u0627\u0644\u0644\u0639\u0628\u0629 \u064A\u0645\u0643\u0646 \u0623\u0646 \u062A\u0643\u0648\u0646 \u0644\u0647 \u0646\u0642\u0627\u0637 \u0635\u062D\u0629\u060C \u0628\u0645\u0627 \u0641\u064A \u0630\u0644\u0643 \u0627\u0644\u0634\u062E\u0635\u064A\u0627\u062A \u0627\u0644\u0645\u0644\u0639\u0648\u0628\u0629\u060C \u0648\u0627\u0644\u0634\u062E\u0635\u064A\u0627\u062A \u063A\u064A\u0631 \u0627\u0644\u0645\u0644\u0639\u0648\u0628\u0629 \u0648\u0627\u0644\u0643\u0627\u0626\u0646\u0627\u062A. \u0623\u0645\u0627 \u0627\u0644\u0643\u064A\u0627\u0646\u0627\u062A \u0627\u0644\u062A\u064A \u0644\u0627 \u064A\u0645\u0643\u0646 \u062A\u062F\u0645\u064A\u0631\u0647\u0627 \u0641\u0644\u064A\u0633 \u0644\u0647\u0627 \u0646\u0642\u0627\u0637 \u0635\u062D\u0629."@ar ,
"I punti ferita (anche punti vita, abbreviato in PF; in inglese HP, hit o health points oppure anche in inglese LP, life points) sono un'unit\u00E0 di misura utilizzata spesso nei giochi per rappresentare i danni fisici di entit\u00E0 variabile che le unit\u00E0 in gioco hanno subito o possono sopportare. Sebbene il termine \"ferita\" si riferisca chiaramente agli esseri viventi, l'espressione \u00E8 utilizzata anche per mezzi, strutture e gruppi. Quando i punti ferita scendono a zero o meno, l'unit\u00E0 \u00E8 eliminata dal gioco (morta, distrutta, o comunque fuori combattimento, non pi\u00F9 disponibile)."@it ,
"Skada eller h\u00E4lsa, alternativt skadepo\u00E4ng eller h\u00E4lsopo\u00E4ng (f\u00F6rkortat HP), ibland kroppspo\u00E4ng, \u00E4r terminologiska begrepp inom br\u00E4dspel, datorspel och rollspel f\u00F6r attribut inom spelv\u00E4rlden som best\u00E4mmer den maximala m\u00E4ngden skada eller f\u00F6rlust av uth\u00E5llighet som en spelfigur eller ett f\u00F6rem\u00E5l kan ta innan den d\u00F6r eller f\u00F6rlorar medvetandet. Den engelska motsvarigheten till dessa termer \u00E4r fr\u00E4mst hit points eller health points (\u00E4ven f\u00F6rkortat \"HP\"), alternativt damage (f\u00F6rkortat \"DMG\")."@sv ,
"\u041E\u0447\u043A\u0438 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F, \u043B\u0438\u0431\u043E \u043E\u0447\u043A\u0438 \u0436\u0438\u0437\u043D\u0438 (\u0430\u043D\u0433\u043B. health points, \u043B\u0438\u0431\u043E hit points; \u0441\u043E\u043A\u0440\u0430\u0449\u0451\u043D\u043D\u043E HP), \u2014 \u0432\u0435\u043B\u0438\u0447\u0438\u043D\u0430 \u0432 \u0440\u043E\u043B\u0435\u0432\u044B\u0445 \u0438 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u044B\u0445 \u0438\u0433\u0440\u0430\u0445, \u043E\u043F\u0440\u0435\u0434\u0435\u043B\u044F\u044E\u0449\u0430\u044F \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u043E\u0435 \u043A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u0443\u0440\u043E\u043D\u0430, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u043C\u043E\u0436\u0435\u0442 \u043F\u043E\u043B\u0443\u0447\u0438\u0442\u044C \u043E\u0431\u044A\u0435\u043A\u0442. \u0415\u0441\u043B\u0438 \u0442\u0435\u043A\u0443\u0449\u0435\u0435 \u043A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u043E\u0447\u043A\u043E\u0432 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u0434\u043E\u0441\u0442\u0438\u0433\u0430\u0435\u0442 \u043D\u0443\u043B\u044F, \u0442\u043E \u043E\u0431\u044A\u0435\u043A\u0442 \u043F\u043E\u0433\u0438\u0431\u0430\u0435\u0442, \u043B\u0438\u0431\u043E \u0442\u0435\u0440\u044F\u0435\u0442 \u0441\u043E\u0437\u043D\u0430\u043D\u0438\u0435. \u0422\u0430\u043A\u0438\u043C \u043E\u0431\u044A\u0435\u043A\u0442\u043E\u043C \u043C\u043E\u0433\u0443\u0442 \u0431\u044B\u0442\u044C \u0443\u043F\u0440\u0430\u0432\u043B\u044F\u0435\u043C\u044B\u0439 \u0438\u0433\u0440\u043E\u043A\u043E\u043C \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u0436, \u043F\u0440\u043E\u0442\u0438\u0432\u043D\u0438\u043A\u0438, \u043B\u0438\u0431\u043E \u0431\u043E\u0441\u0441\u044B. \u0422\u0430\u043A\u0436\u0435 \u043E\u0447\u043A\u0430\u043C\u0438 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u0432 \u0438\u0433\u0440\u0430\u0445 \u043C\u043E\u0433\u0443\u0442 \u043E\u0431\u043B\u0430\u0434\u0430\u0442\u044C \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u043C\u044B\u0435 \u0447\u0430\u0441\u0442\u0438 \u0438\u0433\u0440\u043E\u0432\u043E\u0439 \u043A\u0430\u0440\u0442\u044B, \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B, \u0442\u0440\u0430\u043D\u0441\u043F\u043E\u0440\u0442\u043D\u044B\u0435 \u0441\u0440\u0435\u0434\u0441\u0442\u0432\u0430, \u0431\u043E\u0435\u0432\u044B\u0435 \u043C\u0430\u0448\u0438\u043D\u044B \u0438 \u0438\u0445 \u043E\u0442\u0434\u0435\u043B\u044C\u043D\u044B\u0435 \u0447\u0430\u0441\u0442\u0438."@ru ;
owl:differentFrom ;
foaf:depiction ,
.
@prefix dcterms: .
@prefix dbc: .
dcterms:subject dbc:Role-playing_game_terminology ,
dbc:Video_game_terminology ;
dbo:abstract "\u751F\u547D\u503C\uFF08\u82F1\u6587\uFF1AHit Points\u6216Health Points\uFF0C\u7F29\u5199HP\uFF09\uFF0C\u4E5F\u4FD7\u79F0\u8840\u91CF\uFF0C\u662F\u7535\u5B50\u6E38\u620F\u4E2D\u4EE3\u8868\u89D2\u8272\u5355\u4F4D\u751F\u547D\u529B/\u5B58\u5728/\u8010\u4E45\u5EA6\u7684\u91CF\u5316\u663E\u793A\u3002\u7576\u4E00\u500B\u89D2\u8272\u88AB\u653B\u64CA\uFF0C\u6216\u662F\u53D7\u74B0\u5883\uFF08\u4F8B\u5982\u8AA4\u4E2D\u9677\u9631\u6216\u7531\u9AD8\u8655\u6389\u843D\uFF09\u6240\u5F71\u97FF\uFF0C\u4E00\u5B9A\u6578\u503C\u7684\u9EDE\u6578\u5C31\u6703\u81EA\u5176HP\u4E2D\u6240\u6263\u6E1B\u3002\u5728\u751F\u547D\u503C\u964D\u4F4E\u52300\u4EE5\u540E\uFF0C\u89D2\u8272\u4F1A\u65E0\u6CD5\u6218\u6597\uFF1B\u5F53\u5168\u90E8\u89D2\u8272\u751F\u547D\u503C\u5F52\u96F6\u4EE5\u540E\uFF0C\u901A\u5E38\u6E38\u620F\u4F1A\u7ED3\u675F\uFF08\u5C11\u6570\u5267\u60C5\u8981\u6C42\u5FC5\u8D25\u7684\u6218\u6597\u4F8B\u5916\uFF09\u3002\u56E0\u6B64\uFF0C\u73A9\u5BB6\u9700\u8981\u7528\u56DE\u590D\u7269\u54C1\u6216\u8005\u6CBB\u7597\u6CD5\u672F\u6765\u7EF4\u6301\u89D2\u8272\u751F\u547D\u503C\u5728\u4E00\u4E2A\u5408\u9002\u7684\u9AD8\u5EA6\u3002\u751F\u547D\u503C\u7684\u4E0A\u9650\u901A\u5E38\u4F1A\u968F\u7740\u89D2\u8272\u7B49\u7EA7\u7684\u63D0\u5347\u800C\u63D0\u5347\uFF0C\u800C\u4E00\u4E9B\u6E38\u620F\u91CC\u89D2\u8272\u53EF\u4EE5\u88C5\u5907\u53EF\u63D0\u5347\u751F\u547D\u503C\u4E0A\u9650\u7684\u88C5\u5907\u3002\u5728\u5F88\u591ARPG\u6E38\u620F\u4E2D\uFF0C\u5728\u65C5\u9986\u88E1\u4F11\u606F\u4E00\u591C\uFF0C\u4F1A\u5C06\u751F\u547D\u503C\u8865\u6EE1\u3002"@zh ,
"\u0417\u0434\u043E\u0440\u043E\u0432'\u044F \u0443 \u0432\u0456\u0434\u0435\u043E\u0456\u0433\u0440\u0430\u0445 (\u0442\u0430\u043A\u043E\u0436: \u043E\u0447\u043A\u0438 \u0437\u0434\u043E\u0440\u043E\u0432'\u044F, \u0445\u0456\u0442-\u043F\u043E\u0457\u043D\u0442\u0438, HP, \u0432\u0456\u0434 \u0430\u043D\u0433\u043B. hit points) \u2014 \u0446\u0435 \u043A\u043E\u043D\u0446\u0435\u043F\u0446\u0456\u044F \u043A\u0456\u043B\u044C\u043A\u0456\u0441\u043D\u043E\u0433\u043E \u0437\u043E\u0431\u0440\u0430\u0436\u0435\u043D\u043D\u044F \u0437\u0434\u0430\u0442\u043D\u043E\u0441\u0442\u0456 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u0430 \u0430\u0431\u043E \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u0436\u0430 \u0432\u0438\u0442\u0440\u0438\u043C\u0443\u0432\u0430\u0442\u0438 \u0443\u0448\u043A\u043E\u0434\u0436\u0435\u043D\u043D\u044F. \u0412 \u0430\u043D\u0433\u043B\u0456\u0439\u0441\u044C\u043A\u0456\u0439 \u043C\u043E\u0432\u0456 hit points \u0431\u0443\u043A\u0432\u0430\u043B\u044C\u043D\u043E \u043E\u0437\u043D\u0430\u0447\u0430\u0454 \u00AB\u043E\u0447\u043A\u0438 \u0443\u0440\u0430\u0436\u0435\u043D\u044C\u00BB, \u0442\u043E\u0431\u0442\u043E, \u0441\u043A\u0456\u043B\u044C\u043A\u0438 \u0443\u0440\u0430\u0436\u0435\u043D\u044C \u043F\u0440\u0435\u0434\u043C\u0435\u0442 \u0430\u0431\u043E \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u0436 \u0437\u0434\u0430\u0442\u043D\u0438\u0439 \u0432\u0438\u0442\u0440\u0438\u043C\u0430\u0442\u0438. \u042F\u043A \u043F\u0440\u0430\u0432\u0438\u043B\u043E, \u043F\u043E\u0432\u043D\u0430 \u0432\u0442\u0440\u0430\u0442\u0430 \u0437\u0434\u043E\u0440\u043E\u0432'\u044F (0 HP) \u0432\u0435\u0434\u0435 \u0434\u043E \u0432\u0442\u0440\u0430\u0442\u0438 \u043E\u0434\u043D\u043E\u0433\u043E \u0436\u0438\u0442\u0442\u044F. \u0426\u0435 \u043F\u043E\u043D\u044F\u0442\u0442\u044F \u0432\u0438\u043A\u043E\u0440\u0438\u0441\u0442\u043E\u0432\u0443\u0454\u0442\u044C\u0441\u044F \u0432 \u0440\u0456\u0437\u043D\u0438\u0445 \u0456\u0433\u0440\u043E\u0432\u0438\u0445 \u0436\u0430\u043D\u0440\u0430\u0445. \u0414\u043B\u044F \u0432\u0456\u0434\u043E\u0431\u0440\u0430\u0436\u0435\u043D\u043D\u044F \u0440\u0456\u0432\u043D\u044F \u043E\u0447\u043E\u043A \u0437\u0434\u043E\u0440\u043E\u0432'\u044F \u0441\u043B\u0443\u0433\u0443\u044E\u0442\u044C \u0447\u0438\u0441\u043B\u043E\u0432\u0456 \u043F\u043E\u043A\u0430\u0437\u043D\u0438\u043A\u0438 \u0456/\u0430\u0431\u043E \u0442\u0430\u043A \u0437\u0432\u0430\u043D\u0456 \u043B\u0430\u0439\u0444-\u0431\u0430\u0440\u0438 \u0447\u0438 \u0445\u0435\u043B\u0437-\u0431\u0430\u0440\u0438 (\u0441\u043C\u0443\u0436\u043A\u0438 \u0436\u0438\u0442\u0442\u044F \u0430\u0431\u043E \u0437\u0434\u043E\u0440\u043E\u0432'\u044F). \u0427\u0430\u0441\u0442\u043E \u0441\u0442\u043E\u0441\u043E\u0432\u043D\u043E \u043D\u0435\u0436\u0438\u0432\u0438\u0445 \u043E\u0431'\u0454\u043A\u0442\u0456\u0432 \u0437\u0430\u0441\u0442\u043E\u0441\u043E\u0432\u0443\u0454\u0442\u044C\u0441\u044F \u043F\u043E\u043D\u044F\u0442\u0442\u044F \u043C\u0456\u0446\u043D\u043E\u0441\u0442\u0456, \u044F\u043A\u0435 \u0432\u0456\u0434\u043F\u043E\u0432\u0456\u0434\u0430\u0454 \u0437\u0434\u043E\u0440\u043E\u0432'\u044E \u0432 \u0436\u0438\u0432\u0438\u0445."@uk ,
"En los videojuegos, la salud o los puntos de vida (en ingl\u00E9s health, hit points o abreviadamente, HP) de un personaje u objeto es un par\u00E1metro que controla el estado de salud, de operatividad o de integridad f\u00EDsica en el que se encuentran dicho personaje u objeto. Por lo general, existe un nivel m\u00E1ximo de salud, o salud m\u00E1xima, y el nivel actual de salud est\u00E1 comprendido entre 0 y la salud m\u00E1xima. Un mecanismo similar, habitual en videojuegos de plataformas, consiste en otorgar a un personaje una cantidad discreta de al inicio de la partida o del nivel. En numerosos casos, coexiste con el sistema de puntos de salud. Una ca\u00EDda al vac\u00EDo, una cantidad suficiente de ataques o un aplastamiento hace perder una vida al personaje jugador y lo devuelve a un punto anterior del nivel."@es ,
"\u041E\u0447\u043A\u0438 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F, \u043B\u0438\u0431\u043E \u043E\u0447\u043A\u0438 \u0436\u0438\u0437\u043D\u0438 (\u0430\u043D\u0433\u043B. health points, \u043B\u0438\u0431\u043E hit points; \u0441\u043E\u043A\u0440\u0430\u0449\u0451\u043D\u043D\u043E HP), \u2014 \u0432\u0435\u043B\u0438\u0447\u0438\u043D\u0430 \u0432 \u0440\u043E\u043B\u0435\u0432\u044B\u0445 \u0438 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u044B\u0445 \u0438\u0433\u0440\u0430\u0445, \u043E\u043F\u0440\u0435\u0434\u0435\u043B\u044F\u044E\u0449\u0430\u044F \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u043E\u0435 \u043A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u0443\u0440\u043E\u043D\u0430, \u043A\u043E\u0442\u043E\u0440\u043E\u0435 \u043C\u043E\u0436\u0435\u0442 \u043F\u043E\u043B\u0443\u0447\u0438\u0442\u044C \u043E\u0431\u044A\u0435\u043A\u0442. \u0415\u0441\u043B\u0438 \u0442\u0435\u043A\u0443\u0449\u0435\u0435 \u043A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u043E\u0447\u043A\u043E\u0432 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u0434\u043E\u0441\u0442\u0438\u0433\u0430\u0435\u0442 \u043D\u0443\u043B\u044F, \u0442\u043E \u043E\u0431\u044A\u0435\u043A\u0442 \u043F\u043E\u0433\u0438\u0431\u0430\u0435\u0442, \u043B\u0438\u0431\u043E \u0442\u0435\u0440\u044F\u0435\u0442 \u0441\u043E\u0437\u043D\u0430\u043D\u0438\u0435. \u0422\u0430\u043A\u0438\u043C \u043E\u0431\u044A\u0435\u043A\u0442\u043E\u043C \u043C\u043E\u0433\u0443\u0442 \u0431\u044B\u0442\u044C \u0443\u043F\u0440\u0430\u0432\u043B\u044F\u0435\u043C\u044B\u0439 \u0438\u0433\u0440\u043E\u043A\u043E\u043C \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u0436, \u043F\u0440\u043E\u0442\u0438\u0432\u043D\u0438\u043A\u0438, \u043B\u0438\u0431\u043E \u0431\u043E\u0441\u0441\u044B. \u0422\u0430\u043A\u0436\u0435 \u043E\u0447\u043A\u0430\u043C\u0438 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u0432 \u0438\u0433\u0440\u0430\u0445 \u043C\u043E\u0433\u0443\u0442 \u043E\u0431\u043B\u0430\u0434\u0430\u0442\u044C \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u043C\u044B\u0435 \u0447\u0430\u0441\u0442\u0438 \u0438\u0433\u0440\u043E\u0432\u043E\u0439 \u043A\u0430\u0440\u0442\u044B, \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B, \u0442\u0440\u0430\u043D\u0441\u043F\u043E\u0440\u0442\u043D\u044B\u0435 \u0441\u0440\u0435\u0434\u0441\u0442\u0432\u0430, \u0431\u043E\u0435\u0432\u044B\u0435 \u043C\u0430\u0448\u0438\u043D\u044B \u0438 \u0438\u0445 \u043E\u0442\u0434\u0435\u043B\u044C\u043D\u044B\u0435 \u0447\u0430\u0441\u0442\u0438. \u0412 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u044B\u0445 \u0438\u0433\u0440\u0430\u0445 \u043E\u0447\u043A\u0438 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u043C\u043E\u0433\u0443\u0442 \u0431\u044B\u0442\u044C \u043F\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043B\u0435\u043D\u044B \u043C\u043D\u043E\u0436\u0435\u0441\u0442\u0432\u043E\u043C \u0440\u0430\u0437\u043B\u0438\u0447\u043D\u044B\u0445 \u0441\u043F\u043E\u0441\u043E\u0431\u043E\u0432: \u0434\u0440\u043E\u0431\u044C\u044E \u0432\u0438\u0434\u0430 50/100 (\u0433\u0434\u0435 \u0447\u0438\u0441\u043B\u0438\u0442\u0435\u043B\u044C \u043F\u043E\u043A\u0430\u0437\u044B\u0432\u0430\u0435\u0442 \u0442\u0435\u043A\u0443\u0449\u0435\u0435 \u0437\u043D\u0430\u0447\u0435\u043D\u0438\u0435, \u0430 \u0437\u043D\u0430\u043C\u0435\u043D\u0430\u0442\u0435\u043B\u044C \u2014 \u043C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u043E\u0435 \u043A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u043E\u0447\u043A\u043E\u0432 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F), \u0432\u0438\u0437\u0443\u0430\u043B\u044C\u043D\u043E, \u0441 \u043F\u043E\u043C\u043E\u0449\u044C\u044E \u0448\u043A\u0430\u043B\u044B \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F (\u0430\u043D\u0433\u043B. health bar) \u0438 \u043D\u0435\u0431\u043E\u043B\u044C\u0448\u0438\u0445 \u0438\u043A\u043E\u043D\u043E\u043A, \u043D\u0430\u043F\u0440\u0438\u043C\u0435\u0440 \u0432 \u0432\u0438\u0434\u0435 \u0441\u0435\u0440\u0434\u0435\u0447\u0435\u043A, \u0430\u043A\u0443\u0441\u0442\u0438\u0447\u0435\u0441\u043A\u0438 \u0438 \u0434\u0440."@ru ,
"Trefferpunkte, Lebenspunkte oder Kraftpunkte (abgek\u00FCrzt KP, englisch hit points oder health points, abgek\u00FCrzt HP) sind ein in vielen Spielen angewandtes Konzept, das den Zustand von Spielfiguren oder von zerst\u00F6rbaren Gegenst\u00E4nden widerspiegelt. Sinken die Trefferpunkte durch Schadenseinwirkung auf Null, stirbt die Spielfigur oder wird kampfunf\u00E4hig, beziehungsweise wird der Gegenstand zerst\u00F6rt. Ihren Ursprung haben Trefferpunkte in dem Pen-&-Paper-Rollenspiel Dungeons and Dragons."@de ,
"Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat."@en ,
"I punti ferita (anche punti vita, abbreviato in PF; in inglese HP, hit o health points oppure anche in inglese LP, life points) sono un'unit\u00E0 di misura utilizzata spesso nei giochi per rappresentare i danni fisici di entit\u00E0 variabile che le unit\u00E0 in gioco hanno subito o possono sopportare. Sebbene il termine \"ferita\" si riferisca chiaramente agli esseri viventi, l'espressione \u00E8 utilizzata anche per mezzi, strutture e gruppi. Quando i punti ferita scendono a zero o meno, l'unit\u00E0 \u00E8 eliminata dal gioco (morta, distrutta, o comunque fuori combattimento, non pi\u00F9 disponibile). Il concetto \u00E8 molto comune soprattutto nei giochi di ruolo, videogiochi e wargame. Nei videogiochi, soprattutto i pi\u00F9 semplici, spesso non \u00E8 necessario che il giocatore sappia il valore numerico esatto dei punti ferita, in quanto \u00E8 il software a gestirlo; di solito il danno \u00E8 rappresentato graficamente da una barra che cambia di lunghezza (e a volte di colore) in proporzione ai punti ferita. In questo caso si parla pi\u00F9 semplicemente di energia o vita. Lo stesso metodo di punti e/o barre colorate si utilizza anche per altre quantit\u00E0 variabili, oltre al danno fisico: forza, difesa, stanchezza, velocit\u00E0, carburante, e cos\u00EC via. I PF sono una presenza quasi costante nei giochi di ruolo (come Dungeons and Dragons) e videogiochi di ruolo (come i vari Final Fantasy o videogiochi dei Pok\u00E9mon) poich\u00E9, data l'importanza che hanno i singoli personaggi, il loro stato di salute dev'essere pi\u00F9 dettagliato che semplicemente \"vivo o morto\". Nella maggior parte dei giochi i punti ferita si possono recuperare usando oggetti come pozioni, strumenti, kit di pronto soccorso. Anche le unit\u00E0 eliminate spesso possono essere rianimate o rievocate con incantesimi e simili, riportando i PF a un valore sopra zero."@it ,
"Pontos de vida, tamb\u00E9m denominados health points, hit points, damage points, life points, ou apenas health (dentre outros) s\u00E3o um par\u00E2metro usado em RPGs de mesa e jogos eletr\u00F4nicos para determinar o qu\u00E3o resistente \u00E9 uma personagem (indicando quanto dano ele \u00E9 capaz de suportar). O termo \u00E9 geralmente abreviado para acr\u00F4nimos de duas letras, como HP (Hit Points). O conceito dos pontos de vida remonta ao advento de Dungeons & Dragons, por iniciativa de Dave Arneson e Gary Gygax. Com personagens providos de caracter\u00EDsticas individuais, em lugar de ex\u00E9rcitos, tornou-se necess\u00E1rio determinar os atributos que possu\u00EDam (dentre outras caracter\u00EDsticas); em D&D, o valor dos pontos de vida \u00E9 determinado por vari\u00E1veis como \"Modificador de Constitui\u00E7\u00E3o\", \"Dado de Vida\" (determinado pela classe ou pelo modelo de criatura), entre outros."@pt ,
"Un point de vie (souvent abr\u00E9g\u00E9 en PV ou PdV ; en anglais HP pour \u00AB Health points \u00BB ou \u00AB Hit Points \u00BB, litt. \u00AB points de sant\u00E9 \u00BB ou \u00AB points de coups \u00BB) ou aussi point d'endurance est un param\u00E8tre utilis\u00E9 dans les jeux de r\u00F4les, livres-jeux et jeux vid\u00E9o servant \u00E0 d\u00E9terminer l'\u00E9tat de sant\u00E9 d'un personnage ou d'une entit\u00E9, et donc de savoir si celui-ci est \u00AB mort \u00BB ou \u00AB vivant \u00BB. Dans les syst\u00E8mes de jeu, qu'ils soient de r\u00F4le ou informatiques, les \u00AB points de vie \u00BB constituent un capital repr\u00E9sentant la vitalit\u00E9 d'un personnage, qui peut \u00EAtre entam\u00E9 plus ou moins vite en fonction des bar\u00E8mes utilis\u00E9s par ces syst\u00E8mes (d\u00E9g\u00E2ts des armes, protection de la cible, etc.). Une fois ce capital \u00E9puis\u00E9, l'entit\u00E9 est consid\u00E9r\u00E9e comme morte ou d\u00E9truite. \u00C0 cet instant, certains jeux consid\u00E8rent la partie termin\u00E9e et proposent de recommencer l'\u00E9tape, mais peuvent aussi proposer de charger une sauvegarde."@fr ,
"Levenspunten (of in het Engels health/hit points, afgekort als HP) is een computerspelterm die vaak gebruikt wordt in vechtspellen. De genres waarin deze term wordt gebruikt zijn uiteenlopend, maar kunnen worden geplaatst in de categorie\u00EBn role-playing games, en beat 'em ups. Levenspunten duiden aan hoeveel schade een personage tijdens het spel kan verdragen. Levenspunten worden verminderd als een personage fysieke schade (soms mentale schade) oploopt, bijvoorbeeld tijdens een gevecht. Wanneer een personage niet meer over levenspunten beschikt, is het personage dood of bewusteloos. Als dit de actieve speler overkomt, kan hij, afhankelijk van het spel, opnieuw beginnen (al dan niet vanaf een checkpoint), kan het personage tot leven komen op de plek van overlijden, of bij bewusteloosheid weer tot leven komen door magische dranken te drinken."@nl ,
"\u30D2\u30C3\u30C8\u30DD\u30A4\u30F3\u30C8\uFF08hit points, \u7565\u79F0: HP\uFF09\u306F\u3001\u30B2\u30FC\u30E0\u5185\u306E\u30D7\u30EC\u30A4\u30E4\u30FC\u30AD\u30E3\u30E9\u30AF\u30BF\u30FC\u3084\u30CE\u30F3\u30D7\u30EC\u30A4\u30E4\u30FC\u30AD\u30E3\u30E9\u30AF\u30BF\u30FC\u304C\u653B\u6483\u3068\u3057\u3066\u4E0E\u3048\u308B\u30C0\u30E1\u30FC\u30B8\u3092\u6570\u5024\u5316\u3057\u305F\u30C7\u30FC\u30BF\u3067\u3042\u308B\u3002 \u307E\u305F\u3001\u540C\u3058\u57FA\u6E96\u3067\u3001\u30AD\u30E3\u30E9\u30AF\u30BF\u30FC\u304C\u8010\u3048\u308B\u3053\u3068\u304C\u3067\u304D\u308B\u30C0\u30E1\u30FC\u30B8\u3082\u8868\u3059\u3053\u3068\u304C\u3067\u304D\u308B\u3002\u3053\u306E\u610F\u5473\u3067\u306F\u3001\u30D8\u30EB\u30B9\u30FB\u30DD\u30A4\u30F3\u30C8 (health point) \u3084\u30E9\u30A4\u30D5\u304B\u30B9\u30BF\u30DF\u30CA\u306E\u985E\u7FA9\u8A9E\u3067\u3042\u308B\u3002\u4E00\u90E8\u306E\u30B2\u30FC\u30E0\u3067\u306FHP\u3092\u300C\u30CF\u30FC\u30C8\u30DD\u30A4\u30F3\u30C8(Heart Point)\u300D\u306E\u7565\u3067\u3042\u308B\u3068\u3057\u3066\u3044\u308B\u5834\u5408\u3082\u3042\u308B\u304C\u3001\u3084\u306F\u308A\u540C\u3058\u610F\u5473\u3067\u3042\u308B\u3002 \u6700\u521D\u306E\u30ED\u30FC\u30EB\u30D7\u30EC\u30A4\u30F3\u30B0\u30B2\u30FC\u30E0\u3067\u3042\u308B\u300E\u30C0\u30F3\u30B8\u30E7\u30F3\u30BA&\u30C9\u30E9\u30B4\u30F3\u30BA\u300F\u306B\u65E2\u306B\u57FA\u672C\u7684\u306A\u30B3\u30F3\u30BB\u30D7\u30C8\u306F\u898B\u3089\u308C\u3001\u4EE5\u6765\u3053\u306E\u7CFB\u7D71\u306E\u30B2\u30FC\u30E0\u306E\u307B\u3068\u3093\u3069\u3067\u63A1\u7528\u3055\u308C\u3066\u3044\u308B\u3002\u65E5\u672C\u3067\u306F\u30B3\u30F3\u30D4\u30E5\u30FC\u30BFRPG\u306E\u300E\u30C9\u30E9\u30B4\u30F3\u30AF\u30A8\u30B9\u30C8\u300F\u304C\u767B\u5834\u3057\u5927\u30D2\u30C3\u30C8\u3057\u3066\u4EE5\u6765\u3001\u3053\u306E\u6982\u5FF5\u304C\u5E83\u304F\u77E5\u3089\u308C\u308B\u3088\u3046\u306B\u306A\u3063\u305F\u3002\u30B2\u30FC\u30E0\u306B\u89AA\u3057\u3093\u3060\u4E16\u4EE3\u3067\u306F\u3001\u73FE\u5B9F\u306E\u5065\u5EB7\u72B6\u614B\u3084\u4F53\u529B\u3092\u30D2\u30C3\u30C8\u30DD\u30A4\u30F3\u30C8\u3067\u8868\u73FE\u3059\u308B\u30B8\u30E7\u30FC\u30AF\u3082\u901A\u7528\u3059\u308B\u3002"@ja ,
"Punkt \u017Cycia (skr. P\u017B) albo zdrowia, trafie\u0144 lub wytrzyma\u0142o\u015Bci (od ang. hit point lub health point, HP) \u2013 jednostka \u017Cyciowej energii, u\u017Cywana w wielu grach fabularnych i bitewnych (oraz ich komputerowych odpowiednikach). Symbolizuj\u0105 stan zdrowia postaci oraz pokazuj\u0105, ile atak\u00F3w mo\u017Ce jeszcze wytrzyma\u0107, zanim umrze."@pl ,
"\uCCB4\uB825\uC740 \uB864\uD50C\uB808\uC789 \uAC8C\uC784\uACFC \uBE44\uB514\uC624 \uAC8C\uC784 \uB0B4\uC5D0\uC11C \uCE90\uB9AD\uD130\uB098 \uBB3C\uCCB4 \uB4F1\uC758 \uAC1C\uCCB4\uC5D0 \uD560\uB2F9\uB418\uB294 \uC18D\uC131\uC73C\uB85C, \uB2A5\uB825 \uBC1C\uD718\uB97C \uC9C0\uC18D\uD560 \uC218 \uC788\uB294 \uCC99\uB3C4\uB97C \uD45C\uC2DC\uD55C\uB2E4. \uD5EC\uC2A4(health) \uB610\uB294 HP, \uB77C\uC774\uD504(LIFE)\uB77C\uACE0\uB3C4 \uD558\uBA70, \uBCF4\uD1B5 \uCCB4\uB825\uC774 0\uC774 \uB418\uBA74 \uC8FD\uB294\uB2E4. \uC801\uC758 \uACF5\uACA9, \uC0C1\uD0DC\uC774\uC0C1 \uB4F1\uC73C\uB85C \uC2E0\uCCB4\uC801\uC778 \uD0C0\uACA9\uC744 \uBC1B\uC73C\uBA74 \uC218\uCE58\uAC00 \uC904\uC5B4\uB4E4\uBA70 \uC26C\uAC70\uB098 \uB9C8\uBC95 \uD639\uC740 \uC544\uC774\uD15C\uC744 \uC774\uC6A9\uD574 \uCE58\uB8CC\uD558\uBA74 \uADF9\uC801\uC73C\uB85C \uD68C\uBCF5\uB418\uC5B4 \uAC8C\uC774\uBA38\uAC00 \uC548\uC2EC\uD560 \uC218 \uC788\uAC8C \uB41C\uB2E4. \uCCB4\uB825\uD68C\uBCF5 \uC544\uC774\uD15C\uC740 \uC8FC\uB85C \uC77C\uD68C\uC6A9 \uC18C\uBE44\uC544\uC774\uD15C\uC774\uBA70 \uC57D\uCD08, \uBB3C\uC57D(=\uD3EC\uC158)\uC774 \uC555\uB3C4\uC801\uC73C\uB85C \uB9CE\uB2E4. \uB300\uBD80\uBD84 \uC628\uB77C\uC778 RPG\uAC8C\uC784\uC5D0\uC11C\uB294 \uCCB4\uB825\uC774 0\uC774\uB418\uBA74 \uAC8C\uC784 \uC624\uBC84\uAC00 \uB418\uC5B4\uBC84\uB9B0\uB2E4."@ko ,
"\u0646\u0642\u0627\u0637 \u0627\u0644\u062D\u064A\u0627\u0629 (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Health Points)\u200F \u0647\u064A \u0633\u0645\u0629 \u0645\u062E\u0635\u0635\u0629 \u0644\u0644\u0643\u064A\u0627\u0646\u0627\u062A \u0636\u0645\u0646 \u0623\u0644\u0639\u0627\u0628 \u062A\u0642\u0645\u0635 \u0627\u0644\u0623\u062F\u0648\u0627\u0631 \u0648\u062A\u0634\u064A\u0631 \u0625\u0644\u0649 \u062D\u0627\u0644\u0629 \u0630\u0644\u0643 \u0627\u0644\u0643\u064A\u0627\u0646 \u062E\u0644\u0627\u0644 \u0627\u0644\u0645\u0639\u0627\u0631\u0643. \u0648\u0639\u0627\u062F\u0629 \u0645\u0627 \u062A\u0642\u0627\u0633 \u0627\u0644\u0635\u062D\u0629 \u0628\u0645\u0627 \u064A\u0639\u0631\u0641 \u0628\u0646\u0642\u0627\u0637 \u0627\u0644\u0635\u062D\u0629 \u0623\u0648 \u0646\u0642\u0627\u0637 \u0627\u0644\u0636\u0631\u0628. \u0639\u0646\u062F\u0645\u0627 \u062A\u0646\u0641\u062F \u0647\u0630\u0647 \u0627\u0644\u0646\u0642\u0627\u0637 \u0648\u062A\u0635\u0644 \u0625\u0644\u0649 \u0627\u0644\u0635\u0641\u0631\u060C \u0641\u064A\u0641\u0642\u062F \u0627\u0644\u0644\u0627\u0639\u0628 \u0625\u062D\u062F\u0649 \u0623\u0631\u0648\u0627\u062D\u0647 \u0623\u0648 \u064A\u0635\u0628\u062D \u0639\u0627\u062C\u0632\u0627 \u0623\u0648 \u064A\u0645\u0648\u062A. \u0639\u0646\u062F\u0645\u0627 \u062A\u0635\u0644 \u0646\u0642\u0627\u0637 \u0627\u0644\u0639\u062F\u0648 \u0625\u0644\u0649 \u0627\u0644\u0635\u0641\u0631\u060C \u0641\u062A\u062A\u0645 \u0645\u0643\u0627\u0641\u0623\u0629 \u0627\u0644\u0644\u0627\u0639\u0628 \u0628\u0637\u0631\u064A\u0642\u0629 \u0623\u0648 \u0628\u0623\u062E\u0631\u0649. \u0623\u064A \u0643\u064A\u0627\u0646 \u062F\u0627\u062E\u0644 \u0627\u0644\u0644\u0639\u0628\u0629 \u064A\u0645\u0643\u0646 \u0623\u0646 \u062A\u0643\u0648\u0646 \u0644\u0647 \u0646\u0642\u0627\u0637 \u0635\u062D\u0629\u060C \u0628\u0645\u0627 \u0641\u064A \u0630\u0644\u0643 \u0627\u0644\u0634\u062E\u0635\u064A\u0627\u062A \u0627\u0644\u0645\u0644\u0639\u0648\u0628\u0629\u060C \u0648\u0627\u0644\u0634\u062E\u0635\u064A\u0627\u062A \u063A\u064A\u0631 \u0627\u0644\u0645\u0644\u0639\u0648\u0628\u0629 \u0648\u0627\u0644\u0643\u0627\u0626\u0646\u0627\u062A. \u0623\u0645\u0627 \u0627\u0644\u0643\u064A\u0627\u0646\u0627\u062A \u0627\u0644\u062A\u064A \u0644\u0627 \u064A\u0645\u0643\u0646 \u062A\u062F\u0645\u064A\u0631\u0647\u0627 \u0641\u0644\u064A\u0633 \u0644\u0647\u0627 \u0646\u0642\u0627\u0637 \u0635\u062D\u0629. \u064A\u062A\u0645 \u0639\u0631\u0636 \u0627\u0644\u0635\u062D\u0629 \u0643\u0642\u064A\u0645\u0629 \u0631\u0642\u0645\u064A\u0629\u060C \u0645\u062B\u0644 \"50/100\". \u0647\u0646\u0627\u060C \u064A\u0634\u064A\u0631 \u0627\u0644\u0631\u0642\u0645 \u0627\u0644\u0623\u0648\u0644 \u0627\u0644\u0642\u064A\u0645\u0629 \u0627\u0644\u062D\u0627\u0644\u064A\u0629 \u0644\u0644\u0635\u062D\u0629 \u0628\u064A\u0646\u0645\u0627 \u064A\u0634\u064A\u0631 \u0627\u0644\u062B\u0627\u0646\u064A \u064A\u0634\u064A\u0631 \u0625\u0644\u0649 \u0627\u0644\u062D\u062F \u0627\u0644\u0623\u0642\u0635\u0649. \u0641\u064A \u0623\u0644\u0639\u0627\u0628 \u0627\u0644\u0641\u064A\u062F\u064A\u0648\u060C \u064A\u0645\u0643\u0646 \u0639\u0631\u0636 \u0627\u0644\u0635\u062D\u0629 \u0628\u064A\u0627\u0646\u064A\u0627\u060C \u0645\u062B\u0644 \u0627\u0644\u0642\u0636\u064A\u0628 \u0627\u0644\u0630\u064A \u064A\u0641\u0631\u063A \u0646\u0641\u0633\u0647 \u0639\u0646\u062F\u0645\u0627 \u064A\u0641\u0642\u062F \u0627\u0644\u0643\u064A\u0627\u0646 \u0646\u0642\u0627\u0637 \u0635\u062D\u062A\u0647\u060C \u0623\u0648 \u0627\u0644\u0631\u0645\u0648\u0632 \u0627\u0644\u062A\u064A \u062A\u062A\u063A\u064A\u0631\u060C \u0623\u0648 \u0628\u0645\u0632\u064A\u062F \u0645\u0646 \u0627\u0644\u0637\u0631\u0642 \u0627\u0644\u062C\u062F\u064A\u062F\u0629."@ar ,
"Skada eller h\u00E4lsa, alternativt skadepo\u00E4ng eller h\u00E4lsopo\u00E4ng (f\u00F6rkortat HP), ibland kroppspo\u00E4ng, \u00E4r terminologiska begrepp inom br\u00E4dspel, datorspel och rollspel f\u00F6r attribut inom spelv\u00E4rlden som best\u00E4mmer den maximala m\u00E4ngden skada eller f\u00F6rlust av uth\u00E5llighet som en spelfigur eller ett f\u00F6rem\u00E5l kan ta innan den d\u00F6r eller f\u00F6rlorar medvetandet. Den engelska motsvarigheten till dessa termer \u00E4r fr\u00E4mst hit points eller health points (\u00E4ven f\u00F6rkortat \"HP\"), alternativt damage (f\u00F6rkortat \"DMG\")."@sv ;
dbo:wikiPageWikiLink dbr:Monster_Hunter ,
,
dbr:Tabletop_role-playing_game ,
dbr:Data_East ,
dbr:Hydlide ,
dbr:List_of_boxing_video_games ,
,
dbc:Role-playing_game_terminology ,
,
dbr:Dave_Arneson ,
dbr:Fighting_game ,
dbr:DualShock ,
dbr:Dragon_Buster ,
dbr:Action_role-playing_game ,
dbr:Yie_Ar_Kung-Fu ,
dbr:Karate_Champ ,
dbr:Scrolling ,
,
dbr:Action_video_games ,
,
,
,
dbr:Nintendo ,
,
,
,
dbr:SNK ,
,
dbr:Inn ,
dbr:The_Black_Onyx ,
dbr:Dungeons_of_Daggorath ,
dbr:Manga ,
dbr:Irem ,
dbr:Cengage_Learning ,
dbr:Dwarf_Fortress ,
,
,
,
dbr:Crisis_Mountain ,
,
dbr:Game_balance ,
dbr:Intellivision ,
dbr:Astro_Boy ,
,
,
dbr:Action_games ,
dbr:Grand_Theft_Auto ,
dbr:Medical_state ,
dbr:Course_Technology ,
,
dbr:Bullet-Proof_Software ,
,
dbr:Super_Mario ,
dbr:Street_Fighter ,
dbr:Video_game ,
dbr:Mattel ,
dbr:The_Legend_of_Zelda ,
,
,
dbr:MIT_Press ,
,
dbr:Call_of_Duty ,
dbr:Namco ,
,
dbr:Ozma_Wars ,
,
dbr:DECO_Cassette_System ,
,
dbr:Knockout ,
,
,
dbr:Side-scrolling ,
,
dbc:Video_game_terminology ,
dbr:First-person_shooter ,
dbr:Experience_point ,
dbr:Game_design ,
,
dbr:Bone_fracture ,
dbr:CRC_Press ,
dbr:Derived_statistic ,
.
@prefix ns30: .
dbo:wikiPageWikiLink ns30:_Alyx ,
dbr:Action_game ,
,
,
dbr:Anime ,
,
dbr:Henk_Rogers ,
dbr:Tabletop_game ,
,
,
dbr:Gary_Gygax ,
dbr:Konami ,
dbr:Player_character .
@prefix ns31: .
dbo:wikiPageWikiLink ns31:_Deadly_Discs ,
dbr:Role-playing_games ,
,
dbr:Peachpit .
@prefix ns32: .
dbo:wikiPageWikiLink ns32:_Combat_Evolved ,
dbr:Role-playing_video_games ,
dbr:Home_computer_games .
@prefix dbp: .
@prefix dbt: .
dbp:wikiPageUsesTemplate dbt:Distinguish ,
dbt:Reflist ,
dbt:Sfn ,
dbt:Video_game_gameplay ,
dbt:Cite_book ,
dbt:Redirect ,
dbt:Commons_category-inline ,
dbt:Short_description ;
dbo:thumbnail ;
dbo:wikiPageRevisionID 1073646330 .
@prefix xsd: .
dbo:wikiPageLength "28838"^^xsd:nonNegativeInteger ;
dbo:wikiPageID 8587640 ;
owl:sameAs ,
,