"243"^^ . "86"^^ . . . "Zool 2"@en . "Single-player, multiplayer"@en . "Player One"@en . "Amiga Joker"@en . "true"@en . . . . "ST-Computer"@en . . . . . . . . "Peter J. Cook"@en . . . . "Zool 2 \u2014 \u043F\u0440\u043E\u0434\u043E\u043B\u0436\u0435\u043D\u0438\u0435 \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C\u0435\u0440\u0430 , \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0430\u043D\u0430 \u0438 \u0438\u0437\u0434\u0430\u043D\u0430 Gremlin Graphics \u0432 1993 \u0433\u043E\u0434\u0443 \u0434\u043B\u044F \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C Amiga, Amiga CD32, DOS \u0438 Atari Jaguar."@ru . . . "79.0"^^ . "Zool 2 est un jeu vid\u00E9o de plates-formes d\u00E9velopp\u00E9 par et \u00E9dit\u00E9 par Gremlin Graphics en 1993 sur Amiga 500. Des versions Amiga 1200, Amiga CD32, DOS et Jaguar ont vu le jour en 1994. Il s'agit de la suite de Zool: Ninja of the \u201CNth\u201D Dimension ."@fr . "The One for Amiga Games"@en . . "63.0"^^ . . "89.0"^^ . "90.0"^^ . . . "90.0"^^ . "true"@en . "Consoles +"@en . "Andy Findlay"@en . "The Warp Factory"@en . . . "90.0"^^ . "Zool 2 \u00E8 un videogioco a piattaforme sviluppato e pubblicato dalla Gremlin Graphics nel 1993 per le piattaforme Amiga, Amiga CD32, DOS, e Atari Jaguar. Il gioco \u00E8 il seguito del primo Zool rispetto al quale non si discosta nel gameplay. Il secondo capitolo aggiunge un nuovo tipo di attacco del personaggio."@it . "Microman\u00EDa"@en . "87.0"^^ . . . "82.0"^^ . . . "Joystick"@en . . . "78.0"^^ . . "80.0"^^ . . "true"@en . "9"^^ . . . "73.0"^^ . . . "80.0"^^ . "Score"@en . "88.0"^^ . . . . "Power Play"@en . . . "Zool 2 is een computerspel dat werd ontwikkeld en uitgegeven door . Het spel kwam in 1993 uit voor de Commodore Amiga. Het spel kwam uit als een tegenhanger van . Het is een platformspel waarbij de speler \"Ninja of the Nth Dimension\" (of zijn vriendin bij later levels) bestuurt. Elk level moet de speler binnen een bepaalde tijd een hoeveelheid fruit verzamelen. Onderweg komt hij tegenstanders tegen die hij moet uitschakelen en kan hij voorwerpen verzamelen."@nl . . . "PC Joker"@en . "Zool"@en . . . "11"^^ . "Zool 2 est un jeu vid\u00E9o de plates-formes d\u00E9velopp\u00E9 par et \u00E9dit\u00E9 par Gremlin Graphics en 1993 sur Amiga 500. Des versions Amiga 1200, Amiga CD32, DOS et Jaguar ont vu le jour en 1994. Il s'agit de la suite de Zool: Ninja of the \u201CNth\u201D Dimension ."@fr . "10"^^ . . . "true"@en . . . "Imagitec Design"@en . . . . "AUI"@en . "87.0"^^ . "Zool 2"@fr . "Atari Gaming Headquarters"@en . . "67"^^ . . "Amiga Dream"@en . "71.0"^^ . "87.0"^^ . . . . . . "79"^^ . . "VideoGames"@en . "86.0"^^ . . "90.0"^^ . . . . "MAN!AC"@en . . "Play Time"@en . "65.0"^^ . . "71.0"^^ . "Amiga Force"@en . . "CU Amiga"@en . "Megablast"@en . "Zool 2 is a side-scrolling platform video game originally developed by The Warp Factory and published by Gremlin Graphics for the Amiga in November 1993. It is the sequel to the original Zool, which was released earlier in 1992 on various platforms. When the forces of Krool are wreaking havoc upon the Nth Dimension with the help from his henchman Mental Block, the intergalactic gremlin ninja Zool alongside his female companion Zooz and their two-headed dog Zoon, are entrusted with the task of stopping Mental Block and restore order to the dimension. Originally released for the Amiga microcomputers, Zool 2 was later ported to the Amiga CD32, MS-DOS, and Atari Jaguar platforms, with the latter being published by Atari Corporation in North America and Europe, in addition to being published in Japan by Mumin Corporation on April 21, 1995. When it was originally released for the Amiga, Zool 2 received positive reception from critics who praised the graphics, sound department and gameplay, with some considering it as an improvement over the first game. Other ports of the game received similarly positive reception from reviewers, while the Jaguar version received mixed reviews from critics since its release and has sold nearly 11,000 copies as of April 1, 1995, though it is unknown how many were sold in total during its lifetime."@en . "6"^^ . . . "75.0"^^ . ""@en . . "Zool 2"@en . "83.0"^^ . "Jaguar BlackBerry"@en . . "82.0"^^ . . "Amiga Games"@en . . "313873"^^ . . . . . . . . "Zool 2"@nl . "65.0"^^ . . . "1994-12-09"^^ . "Tilt"@en . "69"^^ . . . "45683"^^ . "73"^^ . . "92"^^ . . "Gremlin Graphics"@en . . "93.0"^^ . . . "85.0"^^ . "Ed Campbell"@en . "Zool 2 is een computerspel dat werd ontwikkeld en uitgegeven door . Het spel kwam in 1993 uit voor de Commodore Amiga. Het spel kwam uit als een tegenhanger van . Het is een platformspel waarbij de speler \"Ninja of the Nth Dimension\" (of zijn vriendin bij later levels) bestuurt. Elk level moet de speler binnen een bepaalde tijd een hoeveelheid fruit verzamelen. Onderweg komt hij tegenstanders tegen die hij moet uitschakelen en kan hij voorwerpen verzamelen."@nl . . "70.0"^^ . "7"^^ . . . "Mega Fun"@en . "76.0"^^ . . "77.0"^^ . . . . . . "Aktueller Software Markt"@en . . . . . "Zool 2"@en . "65.0"^^ . . . . "true"@en . . "Amiga Down Under"@en . "90.0"^^ . . . "85.0"^^ . . . . . "76.0"^^ . . "PC Player"@en . "Zool 2"@it . "55.0"^^ . . "17.5"^^ . . . "84.0"^^ . . . . . "55.0"^^ . "85.0"^^ . . . "60.0"^^ . "--12-09"^^ . . "Zool 2 is a side-scrolling platform video game originally developed by The Warp Factory and published by Gremlin Graphics for the Amiga in November 1993. It is the sequel to the original Zool, which was released earlier in 1992 on various platforms."@en . "85.0"^^ . "76.0"^^ . . . . "Neil Biggin"@en . "Game Players"@en . . . . . "84.0"^^ . . . . . . . . . . . "Jaguar"@en . . . . . "Steven McKevitt"@en . "Amiga Power"@en . . "1108201555"^^ . . "Zool 2"@ru . ""@en . "Amiga Computing"@en . "60.0"^^ . . . . "33"^^ . . . . . . . . . . "ACAR"@en . . . "80.0"^^ . . . "85.0"^^ . . "60.0"^^ . . . . . "80.0"^^ . . "85.0"^^ . . "Zool 2 \u00E8 un videogioco a piattaforme sviluppato e pubblicato dalla Gremlin Graphics nel 1993 per le piattaforme Amiga, Amiga CD32, DOS, e Atari Jaguar. Il gioco \u00E8 il seguito del primo Zool rispetto al quale non si discosta nel gameplay. Il secondo capitolo aggiunge un nuovo tipo di attacco del personaggio."@it . . "Game Zero Magazine"@en . . . . "Video Games"@en . . "85.0"^^ . . . "Zool 2 \u2014 \u043F\u0440\u043E\u0434\u043E\u043B\u0436\u0435\u043D\u0438\u0435 \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C\u0435\u0440\u0430 , \u0440\u0430\u0437\u0440\u0430\u0431\u043E\u0442\u0430\u043D\u0430 \u0438 \u0438\u0437\u0434\u0430\u043D\u0430 Gremlin Graphics \u0432 1993 \u0433\u043E\u0434\u0443 \u0434\u043B\u044F \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C Amiga, Amiga CD32, DOS \u0438 Atari Jaguar."@ru . "Amiga Action"@en . . . "Amiga Format"@en . "79.0"^^ . "G\u00E9n\u00E9ration 4"@en . "Amiga Concept"@en . . .
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