The Trial of the Gods is a timed weekly community event in Assassin's Creed: Origins.
Background
In 2017, while exploring the memories of the Medjay Bayek of Siwa, Layla Hassan discovered that an emotion sensor overload in the Animus resulted in glitches that took the approximate form of three Egyptian gods: Anubis in the Great Sand Sea, Sekhmet in the Desheret Desert and Sobek in Herakleion Nome. In order to protect the Animus data, Layla had to combat the glitches.[1]
Game mechanics
Two of the three gods can be fought each week: one god with a "normal" level (level 55 maximum), and one god with a high level (level 58 maximum). Beating one of these gods gives you the reward mentioned in the table below. Only one reward can be won per god per week: for the next rewards, you must wait the next week. Beating a god makes you automatically participating to the Ubisoft Club weekly community challenge.[1]
Unlockables
Normal god defeated | Difficult god defeated | Weekly community challenge completed | |
---|---|---|---|
First fight (swords) | Conductor of Souls | Sword of the Duat | Sunslayer |
Second fight (scepters) | Was Scepter | The Sekhem | The Jackal |
Third fight (shields) | Tomb Protector | Ammit | Shield of Aaru |
Fourth fight (warrior bows + outfits) | Jackal's Gaze Revenge of Anubis |
Assessor of Ma'at Radiance of Anubis |
Trivia
- During the development, the event was also called the 'Juno event'.
Gallery
Appearances
References