Count Dracula is the main antagonist of Vampire Killer.
History
Dracula had previously been quelled by Christopher Belmont, of the Belmont Clan, exactly one century earlier. He was revived via a black mass, announcing his arrival in an Easter night via ominous clouds and a thunderstorm. However, he was largely reduced to a skeleton by this time.
He was eventually confronted by Christopher's descendant, Simon Belmont. After briefly being beheaded, his body dissolved, although he later possessed a nearby painting and attempted to assault Simon through it. In the end, Simon managed to put Dracula to sleep once again and the town restored its peace.[1]
Enemy Data
Although he is taller in this game and nothing remains from his body but a mere skeleton, Count Dracula's attack pattern is the same as in Castlevania, as he teleports around the room and shoots fireballs in groups of three. Like in that game, only his head is vulnerable.
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Upon beating his first form, his head will be severed from the body and knocked off. His body will then explode into red clouds and then Count Dracula's portrait in the background will suddenly come to life. The painting will start spewing colonies of Bats in an upward wave-like pattern, occasionally pausing to allow Simon to strike the jewel on his forehead, which is his only vulnerable spot.
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Notes
- Vampire Killer is considered to be set in an alternate continuity by Koji Igarashi.[2]
See also
References
- ↑ Vampire Killer instruction booklet, page 1 (1986). (RC744)
- ↑ IGA: FC版とX68000版ですが、X68000版はFC版をベースにアレンジを加えたものになっています。ゲームのアレンジは、その時に応じて、色々と施されるものですので、正直どちらも正統であると思ってよいのではないかと思っています。結論として、ドラキュラと戦い勝つというシナリオで、中間部分の切り抜きが違うと考えてもよいのではないかと考えています。スーパーファミコン版も違いますし…。どうしてもと考えるのであれば、FC版を尊重すべきかと考えます。
Translation: "Regarding the Famicom version and the X68000 version, the X68000 version is an arrangement based on the Famicom version. The arrangement of a game is the kind of thing where you add a lot of different things as needed, so honestly speaking, it think they both should be considered legitimate. In conclusion, I think they should be considered as the same scenario of fighting to defeat Dracula, just with a different middle part. The Super Famicom version is different as well... If you simply must have a clear answer, the Famicom version must be given deference."
Vampire Killer (MSX) |
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Characters |
Simon Belmont · Old Crone · Count Dracula |
Bosses |
Phantom Bat · Queen Medusa · Mummy Man · Frankenstein Monster · Grim Reaper · Count Dracula · Spirit of Dracula |
Stages |
Stage 1 · Stage 2 · Stage 3 · Stage 4 · Stage 5 · Stage 6 |
Music |
Underground · Vampire Killer · Stalker · Wicked Child · Walking on the Edge · Heart of Fire · Out of Time Nothing to Lose · Poison Mind · Black Night · Voyager |
Archives |
Bestiary · Inventory |