dblp: Haoyu Peng https://dblp.org/pid/62/2738.html dblp person page RSS feed Mon, 05 Aug 2024 20:18:33 +0200 en-US daily 1 released under the CC0 1.0 license dblp@dagstuhl.de (dblp team) dblp@dagstuhl.de (dblp team) Computers/Computer_Science/Publications/Bibliographies http://www.rssboard.org/rss-specification https://dblp.org/img/logo.144x51.pngdblp: Haoyu Penghttps://dblp.org/pid/62/2738.html14451 Geometrically interpretable Variance Hyper Rectangle learning for pattern classification.https://doi.org/10.1016/j.engappai.2022.105494, , , , :
Geometrically interpretable Variance Hyper Rectangle learning for pattern classification. Eng. Appl. Artif. Intell. 116: 105494 ()]]>
https://dblp.org/rec/journals/eaai/SunGPFW22Sat, 01 Jan 2022 00:00:00 +0100
Application of the Identical Discrepancy Contrary Mastermind Based on Set Pair Analysis.https://doi.org/10.1007/978-3-662-48247-6_20, , , , , :
Application of the Identical Discrepancy Contrary Mastermind Based on Set Pair Analysis. Trans. Edutainment 11: 222-227 ()]]>
https://dblp.org/rec/journals/tedu/ShenJSPHH15Thu, 01 Jan 2015 00:00:00 +0100
Recognition of Low-Resolution Logos in Vehicle Images Based on Statistical Random Sparse Distribution.https://doi.org/10.1109/TITS.2014.2336675, , , :
Recognition of Low-Resolution Logos in Vehicle Images Based on Statistical Random Sparse Distribution. IEEE Trans. Intell. Transp. Syst. 16(2): 681-691 ()]]>
https://dblp.org/rec/journals/tits/PengWWY15Thu, 01 Jan 2015 00:00:00 +0100
Hybrid approach using map-based estimation and class-specific Hough forest for pedestrian counting and detection.https://doi.org/10.1049/iet-ipr.2013.0699, , , :
Hybrid approach using map-based estimation and class-specific Hough forest for pedestrian counting and detection. IET Image Process. 8(12): 771-781 ()]]>
https://dblp.org/rec/journals/iet-ipr/ChenWWP14Wed, 01 Jan 2014 00:00:00 +0100
Video object matching across multiple non-overlapping camera views based on multi-feature fusion and incremental learning.https://doi.org/10.1016/j.patcog.2014.06.019, , , , , , , , , :
Video object matching across multiple non-overlapping camera views based on multi-feature fusion and incremental learning. Pattern Recognit. 47(12): 3841-3851 ()]]>
https://dblp.org/rec/journals/pr/WangWZDPZCLLB14Wed, 01 Jan 2014 00:00:00 +0100
Foreground Object Detecting Algorithm based on Mixture of Gaussian and Kalman Filter in Video Surveillance.http://www.jcomputers.us/index.php?m=content&c=index&a=show&catid=60&id=725, , :
Foreground Object Detecting Algorithm based on Mixture of Gaussian and Kalman Filter in Video Surveillance. J. Comput. 8(3): 693-700 ()]]>
https://dblp.org/rec/journals/jcp/WangSP13Tue, 01 Jan 2013 00:00:00 +0100
Shape-aware skeletal deformation for 2D characters.https://doi.org/10.1007/s00371-013-0817-1, , , :
Shape-aware skeletal deformation for 2D characters. Vis. Comput. 29(6-8): 545-553 ()]]>
https://dblp.org/rec/journals/vc/WangYPW13Tue, 01 Jan 2013 00:00:00 +0100
A Method of Linear Feature Extraction from High Resolution Aerial Images.https://doi.org/10.1109/FSKD.2009.394, :
A Method of Linear Feature Extraction from High Resolution Aerial Images. FSKD (3) : 369-373]]>
https://dblp.org/rec/conf/fskd/LiuP09Thu, 01 Jan 2009 00:00:00 +0100
Research of Nested Parallel Pipelines on Parallel Graphics Rendering System.https://doi.org/10.1142/S0219467808003052, , , :
Research of Nested Parallel Pipelines on Parallel Graphics Rendering System. Int. J. Image Graph. 8(2): 209-222 ()]]>
https://dblp.org/rec/journals/ijig/PengXLS08Tue, 01 Jan 2008 00:00:00 +0100
Parallel strategies of occlusion culling on cluster of GPUs.https://doi.org/10.1002/cav.170, , , :
Parallel strategies of occlusion culling on cluster of GPUs. Comput. Animat. Virtual Worlds 18(3): 165-177 ()]]>
https://dblp.org/rec/journals/jvca/XiongPQS07Mon, 01 Jan 2007 00:00:00 +0100
Parallel occlusion culling on GPUs cluster.https://doi.org/10.1145/1128923.1128928, , , :
Parallel occlusion culling on GPUs cluster. VRCIA : 19-26]]>
https://dblp.org/rec/conf/vrcai/XiongPQS06Sun, 01 Jan 2006 00:00:00 +0100
Parallel-SG: research of parallel graphics rendering system on PC-Cluster.https://doi.org/10.1145/1128923.1128929, , :
Parallel-SG: research of parallel graphics rendering system on PC-Cluster. VRCIA : 27-33]]>
https://dblp.org/rec/conf/vrcai/PengXS06Sun, 01 Jan 2006 00:00:00 +0100
Predictive Occlusion Culling for Interactive Rendering of Large Complex Virtual Scene.https://doi.org/10.1007/11890881_11, , , , , :
Predictive Occlusion Culling for Interactive Rendering of Large Complex Virtual Scene. VSMM : 93-102]]>
https://dblp.org/rec/conf/vsmm/XiongLQPJS06Sun, 01 Jan 2006 00:00:00 +0100
D3DPR: A Direct3D-Based Large-Scale Display Parallel Rendering System Architecture for Clusters.https://doi.org/10.1007/11572961_44, , , :
D3DPR: A Direct3D-Based Large-Scale Display Parallel Rendering System Architecture for Clusters. Asia-Pacific Computer Systems Architecture Conference : 540-550]]>
https://dblp.org/rec/conf/aPcsac/LiuSPX05Sat, 01 Jan 2005 00:00:00 +0100
Adaptive fuzzy switching filter for images corrupted by impulse noise.https://doi.org/10.1016/j.patrec.2004.05.025, , , :
Adaptive fuzzy switching filter for images corrupted by impulse noise. Pattern Recognit. Lett. 25(15): 1657-1663 ()]]>
https://dblp.org/rec/journals/prl/XuZPW04Thu, 01 Jan 2004 00:00:00 +0100
A data distributed sort-first parallel rendering system for VR applications.https://doi.org/10.1145/1044588.1044626, , :
A data distributed sort-first parallel rendering system for VR applications. VRCAI : 184-188]]>
https://dblp.org/rec/conf/vrcai/JinPS04Thu, 01 Jan 2004 00:00:00 +0100
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