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Shade_Artwork

Shade (Shadower in Tact) is a recurring monster in the Dragon Quest series.

Characteristics

The shade is a blue-colored version of the Shadow enemy.

Appearances

Main games

Dragon Quest III

#25 - Shade
Elemental Family
No Image
HP MP Attack Defence Agility
? ? ? ? ?
Exp Gold Drop Varies
? ? G
Note: Paranormal malformities awash with the life force of other monsters. Their shadowy form obscures their true nature--a visage too terrible to ever divulge to the world.
Abilities
Varies
Spells
Varies
Haunts at:
Norvik area
Pyramid
Fifer's Spire
Lanson area


Dragon Quest VIII

#129 - Shade
Elemental Family
DQ8-129-Shade
HP MP Attack Defence Agility
86 0 95 70 68
Exp Gold Drop Rennet powder (Common, 1⁄16)
Wing of bat (Rare, 1⁄32)
78 14 G
Note: It is said that these terrifying apparitions are born when the restless shadows of fallen coalesce.
Abilities
Normal attack
Cursed Mist
Calls for back-up (Shade)
Spells
None
Haunts at:
Eastern Argonia
Savella Area
Arcadia Region
Ocean


Dragon Quest X

Normal
#256 - Shade
Elemental Family
No Image
HP MP Attack Defence Weight
663 28 247 272 0
Exp Gold Drop Royal soil (Common)
Evencloth (Rare)
458 12 G
Note: It is said to be born from the shadows of monsters. It envelops the surrounding area in a polluting breath, lowering attack and magical power.
Who on earth is he, really? As he imitates the shapes of various shadows, he begins to lose sight of who he is.
Abilities
Normal attack
Calls for backup (Shade)
Air Pollution
Spells
None
Haunts at:
Mysterious Underground Waterway
False Al-Agun Region
Razea's Wind Cave
Holy Tower of Inferno
Old Rovos Highlands


Vicious
#661 - Vicious Shade
Elemental Family
No Image
HP MP Attack Defence Weight
7140 246 720 720 0
Exp Gold Drop Royal soil (Common)
Evencloth (Rare)
4069 12 G
Note: A mysterious, evil Shade with unparalleled strength. His sharp red eyes are filled with murderous intent.
A Netherworld assassin who works silently in the darkness of the night. A pro among pros, he has killed many important people in the past.
Abilities
Normal attack
Calls for backup (Vicious Shade)
Air Pollution
Spells
None
Haunts at:
Zard Ruins
Former Necrodea Territory
Closed Waterway
Jalim Baja Desert
Temple of Jagonuba


Dragon Quest XI

Normal
#58 - Shade
??? Family
DQXI - Jarvis's shadow 2D
HP MP Attack Defence Agility
? ? ? ? ?
Exp Gold Drop Varies
? ? G
Note: These curious creatures are able to store the power of their beastly brethren within their bodies. Apparently, they shroud themselves in shadows in order to hide their identities.
Abilities
Varies
Spells
Varies
Haunts at:
Gallopolis Region (Early game, Night)
Laguna di Gondolia (Early game, Post game, Night)


Vicious
#348 - Vicious shade
??? Family
DQXI - Jarvis's shadow 2D
HP MP Attack Defence Agility
? ? ? ? ?
Exp Gold Drop Varies
? ? G
Note: Shades driven to dangerous extremes by the dark power of the Lord of Shadows.
Abilities
Varies
Spells
Varies
Haunts at:
Gallopolis Region (Mid game)
The Cruel Crypt (Post game)


Mystery Dungeon series

Torneko: The Last Hope

Swords series

Dragon Quest Swords

Battle Road series

Dragon Quest: Monster Battle Road, Dragon Quest: Monster Battle Road II/Legend & Dragon Quest: Monster Battle Road Victory

Skill/Spell Description
Grim Creeper Damages all enemies while potentially poisoning and/or dazzling them with a large explosion

Dragon Quest: Scan Battlers

Heroes series

Dragon Quest Heroes II

Other languages

Other languages
French Ectoplasme
German Schemen
Spanish Dracosombra
Latin American Spanish Unknown
Italian Ombra del demonio
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown
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