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TheHottoSteppe

The Hotto Steppe is an area of land in the southeast of Erdrea.

Connecting Areas

Collectable Resources

Collection Spots
Item Location
Warmaline Alcove east of Hotto entrance
Lava lump South of Hotto entrance
Copper ore
Iron ore X2
South of Mount Huji entrance
Wakerobin First patch above campfire
Copper ore
Iron ore X2
Second path above campfire
Beast bone Upper part of southern clearing
Glass frit Western alcove in southern clearing
Enchanted stone Small rock in river northeast of campsite
Enchanted stone Small island on southwest bank of river
Ethereal stone Small bank north of bridge


Single Treasure Spots
Item Location
Mini medal Chest east of Gallopolis region entrance
Banishing blade Chest in gazebo near Cryptic Crypt entrance
Molten globules Chest on small bank south of bridge


Shops

Act 1
Act 1 Roving Emporium
Item Price Attributes
Copper sword 270 G Attack +13
Broad sword 600 G Attack +20
Parry Chance +1%
Critical Chance +1%
Divine dagger 200 G Attack +14
Damage to undead +20%
Boomerang 420 G Attack +15
Scale shield 180 G Defense +7
Block Chance +5%
Pointy hat 70 G Defense +5
Magical Might +4
Magical Mending +3
Templar's uniform 280 G Defense+13
Charm +10
Medicinal Herb 8 G Heals 30+ HP to one ally
Antidotal Herb 10 G Cures poison from one ally
Holy water 20 G Scares off weaker monsters
Chimaera wing 25 G Teleports user to last place prayed
Cottontop 45 G
Flaxen thread 40 G
Flurry feather 50 G
Buzzberries 60 G
Hardy hide 100 G


Campsite Roving Emporium
Item Price Attributes
Scale shield 180 G Defense +7
Block Chance +5%
Bronze shield 370 G Defense +10
Block Chance +6%
Pointy hat 70 G Defense +5
Magical Might +4
Magical Mending +3
Feathered cap 280 G Defense +8
Magical Might +5
Magical Mending +5
Charm +12
Leather dress 380 G Defense +15
Chain mail 500 G Defense +20
Medicinal Herb 8 G Heals 30+ HP to one ally
Antidotal Herb 10 G Cures poison from one ally
Holy water 20 G Scares off weaker monsters
Chimaera wing 25 G Teleports user to last place prayed
Flaxen thread 40 G
Flurry feather 50 G
Hardy hide 100 G
Act 2
Campsite Roving Emporium
Item Price Attributes
Scale shield 180 G Defense +7
Block Chance +5%
Bronze shield 370 G Defense +10
Block Chance +6%
Pointy hat 70 G Defense +5
Magical Might +4
Magical Mending +3
Feathered cap 280 G Defense +8
Magical Might +5
Magical Mending +5
Charm +12
Leather dress 380 G Defense +15
Chain mail 500 G Defense +20
Special medicine 70 G Heals 90+ HP to one ally
Special antidote 87 G Cures poison from one ally
Heals 60+ HP
Lunaria 180 G Cures paralysis from one ally
Heals 90+ HP
Panacea 240 G Cure paralysis and poison from one ally

Heals 90 HP

Chimaera wing 25 G Teleports user to last place prayed
Flaxen thread 40 G
Flurry feather 50 G
Hardy hide 100 G
Post Game
Campsite Roving Emporium
Item Price Attributes
Scale shield 180 G Defense +7
Block Chance +5%
Bronze shield 370 G Defense +10
Block Chance +6%
Pointy hat 70 G Defense +5
Magical Might +4
Magical Mending +3
Feathered cap 280 G Defense +8
Magical Might +5
Magical Mending +5
Charm +12
Leather dress 380 G Defense +15
Chain mail 500 G Defense +20
Special medicine 70 G Heals 90+ HP to one ally
Special antidote 87 G Cures poison from one ally
Heals 60+ HP
Lunaria 180 G Cures paralysis from one ally
Heals 90+ HP
Perfect panacea 490 G Cures one ally of most ailments
Heals 90+ HP
Chimaera wing 25 G Teleports user to last place prayed
Flaxen thread 40 G
Flurry feather 50 G
Hardy hide 100 G


Monsters in the Area

Early game

Act II

Post game

Other languages

Other languages
French Unknown
German Das Hochland von Onzen
Spanish Unknown
Latin American Spanish Unknown
Italian Altopiano di Kaldoh
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown


Community content is available under CC-BY-SA unless otherwise noted.
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