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DQ3_Spell_Woosh

Woosh is a recurring offensive wind spell in the Dragon Quest series.

Description

Conjures a small whirlwind to rip into a group of enemies for around 8~24 damage in most appearances.

Woosh originally debuted in Dragon Quest II, where it was learned by the Princess of Moonbrooke. Since then, it is typically learned by priests and similarly pious characters and tends to be one of the only offensive spells they learn. It is related to the stronger spells SwooshKaswoosh, and Kaswooshle.

Appearances

Dragon Quest II

Making its debut, it is learned by the Princess of Moonbrooke at Level 4, and deals 17~33 damage for 4 MP.

Dragon Quest III

Acting the same as in II, it is learned by Priests and Sages at Level 12, and will deal between 8~24 damage for 4 MP once again. It is also used by Lump wizards and Belisha beakons in battle, as well as Catulas, Weaken beakons, and the Ripper of the Rift in the HD-2D Remake.

Dragon Quest IV

Woosh is learned by Meena at level 9, dealing 8~24 for damage for a reduced cost of 2 MP. These are the parameters that will define the spell for subsequent games, and is also used by Cyclowns and Whizzards in battle.

Dragon Quest V

Name Level
Hawk man --
Rotten apple 5
Conkuistador 8
Hero 8

Acting the same as in IV, it is learned by the Hero learns this spell at level 8, and is also used by Growlbears, Hawk men and Rotten apples in battle, as well as Conkuistadors in the remakes. It costs 2 MP to cast once again.

Dragon Quest VI

Acting the same as in its last 2 appearances, it is already known by Nevan upon joining the party, while other characters can learn it by advancing to rank 2 of the Priest vocation. It costs 2 MP to cast once again, and is also used by Gustodians and the First Trial in battle.

Dragon Quest VII

Acting the same as in previous appearances once again, it is learned by advancing to Rank 2 of the Priest vocation and Rank 1 of the Draguar. It costs 2 MP to cast once again, and is also used by Zeplings, Conkuistadors, and Sunken spirits in battle.

Dragon Quest VIII

Woosh is already known by Angelo upon joining the party. It possesses a base damage of 6~19, and will begin to approach a cap of 19~32 once Angelo's wisdom reaches 64. It costs 2 MP to cast once again and is also used by Giant moths in battle.

Dragon Quest IX

Learned by Minstrels at level 12 and Luminaries at level 11, it slices a group of enemies with a small whirlwind, dealing 8~24 base damage for 3 MP and will start to reach its cap of 61~77 once the caster's magical might reaches 50. It is also used by Badger magers, Maguses, and the Master of Nu'un in battle.

Dragon Quest X

Luminaries and Minstrels learn Woosh at levels 12 and 18, and already learned by Pirates, as well as investing 3 skill points into a recruited monster's Woosh Knowledge skill tree after their 4th reincarnation. It costs 3 MP to cast once again, with the spell's strength is calculated as Magical Might x 0.185 + 7.35 for a base range of 9~19 and a cap of 23~33.

Like a real twister, Woosh will strike enemies within its range multiple times, and is also used by Mitey Oaks, Rumble bees, and the Leaf spirit, as well as Zeplings once again in battle. It is already learned by Fuura and Prince Laguas in the Offline version of the game.

Dragon Quest XI

Serena and Sylvando will learn Woosh at level 14 and 20, respectively, and costs 5 MP to cast. The base range is 12~36, and will reach the cap of 36~60 once either character's magical might hits 80. It is also used by Grim gryphons and the Archfiend's acolyte, as well as Lump Wizards and Cyclowns once again.

Dragon Warrior Monsters

Dragon Quest Monsters: Joker

Torneko: The Last Hope

Dragon Quest: Monster Battle Road Series

Reappearing from Battle Road onwards, it is the red button spell for Drackmages and Stumpkins, and the blue button spell for Chimaeras, the last of which becomes Swoosh when they're paired up with the player in the Priest vocation.

Dragon Quest Monsters: Joker 2/Professional

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: The Dark Prince

Dragon Quest Heroes

Woosh is already known by Isla when she joins the party and is the main spell that she can use. It costs 7 MP to cast and creates a small whirlwind that damages any enemies caught within it for a few seconds. When used in conjunction with Isla's other attacks, she is able to rack up a lot of hits and damage. Isla can upgrade Woosh and is able to cast Swoosh and Kaswoosh by charging up the spell.

Dragon Quest Heroes II

Acting the same as in the first Heroes, it is already known by Meena when she joins the party, costing 4 MP to cast for the first time since III.

Dragon Quest of the Stars

Dragon Quest: The Adventure of Dai

Dragon Quest Walk

Super Smash Bros. Ultimate

Woosh appears as the Hero's up special move in Super Smash Bros. Ultimate. It is a small whirlwind that sends the Hero up a short distance. Nearby opponents will also be sent into the air the same distance. Holding the special button down will turn the move into Swoosh and then Kaswoosh.

Dragon Quest Tact

Already learned by Drackmages, Lipses, Devilmoths, Cumulus rexes, Leafy larrikins, Lime slimes, and Vendor Ghosts when they are recruited, Teeny sanguinis at level 16, and Acorn Babies at level 18, it acts the same as in previous appearances and costs 6 MP to cast. A scroll of this spell can also be obtained at the Summer Fest and DQV Medal Swap Shops for 750 Event Medals, as well as clearing Stage 2 of Majellan, Bewarewolf, Cumulus vex, and Mindini Hunter's Battle Roads and Stage 4 of Kon the Knight, Saber, and Low djinks's Battle Roads.

Dragon Quest: The Adventure of Dai - A Hero's Bonds

Dragon Quest Treasures

Already learned by Hat hamwitches, Shadow ministers, Stormy sabrecats and Valhalla vultures when they are recruited, it summons a small tornado that chases an enemy down and hitting it multiple times. It costs 5 MP to cast since XI.

Dragon Quest Champions

Acting the same as in previous appearances once again, it is learned at level 10 when wielding the Edged boomerang, and already learned when wielding the Butterfly baton and Staff of sentencing weapons, costing 7 MP to cast for the first time since Heroes.

Enemy versions

When cast by an enemy in III, Woosh deals 6~18 damage. This would be the standard until VIII, where the damage was reduced to 5~14. Beginning with IX, it was raised to 6~21.

Other languages

Other languages
French Tornade
German Säusel (VI,VII,VIII,IX,XI,J,TR)
Wind (M)
Saus (B2)
Spanish Minitornado
Latin American Spanish Unknown
Italian Vento
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

See Also


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