Capstone Software was a subsidiary of IntraCorp, a Miami-based computer and video game company. Founded in 1984, Capstone created first-person games such as Corridor 7: Alien Invasion, Operation Body Count, William Shatner's TekWar[1] and Witchaven,[2] and is also known for releasing games based on movie/TV licenses. Capstone's first-person games used the Wolfenstein 3D engine, and later, the Build engine.

Capstone Software
IndustryVideo games
Founded1984
Defunct1996
HeadquartersMiami, Florida, U.S.
Key people
Leigh Rothschild, David Turner, Amy Smith-Boylan, James M. Wheeler
ParentIntraCorp

IntraCorp went bankrupt in 1996 and shut down all its operations, including Capstone Software. Capstone's last game, Corridor 8: Galactic Wars, never left the prototype stage and was never released. Capstone became VRTech, providing first-person buildouts of new construction condominiums using the Build engine. It eventually closed down.

Games

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The following is a list of games developed and/or published by Capstone Software as well its parent company Intracorp.

Intracorp

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Title Details

Original release date:
February 1989[3]
Release years by system:
1989 – MS-DOS, Commodore 64
Notes:
The Big Deal

Original release date:
1991
Release years by system:
1991 – MS-DOS, Amiga
Notes:
  • Gambling video game
  • Co-developed by ComputerEasy and Software Toolworks
  • Published by Capstone Software and Accolade, Inc.
  • The MS-DOS version compiles the games Ante Up, Cribbage King / Gin King and Trump Castle: The Ultimate Casino Gambling Simulation
  • The Amiga version compiles the games The Chessmaster 2000, Cribbage King / Gin King and Trump Castle: The Ultimate Casino Gambling Simulation[4]
Bridge Master

Original release date:
1992
Release years by system:
1992 – MS-DOS
1993 – Mac OS
Notes:
  • Card games
  • Published by Capstone Software
  • Remade as Bridge Master Championship Edition in 1993 for Windows 3.x and MacOS

Original release date:
1993
Release years by system:
1993 – MS-DOS
Notes:
  • Chess game
  • Published by Capstone Software
  • Working title was Terminator 2 - Cyber Chess[5]
  • Uses the Grandmaster Chess engine[6]

Capstone Software

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Title Details

Original release date:
1988
Release years by system:
1988 – MS-DOS, Commodore 64
1989 – Amiga, Atari ST
Notes:
  • Gambling video game
  • Self-published by Capstone Software
  • Part of the Trump Castle series
Miami Vice

Original release date:
1989
Release years by system:
1989 – MS-DOS, Atari ST
Notes:

Original release date:
March 4, 1990
Release years by system:
1990 – MS-DOS
1991 – Amiga
Notes:
Lots-O-$lot$

Original release date:
1991
Release years by system:
1991 – MS-DOS
Notes:
  • Serves as an add-on program for the MS-DOS versions of Trump Castle: The Ultimate Casino Gambling Simulation, The Big Deal and Trump Castle II
Exotic Car Showroom

Original release date:
1992
Release years by system:
1992 – MS-DOS
Notes:

Original release date:
1992
Release years by system:
1992 – MS-DOS
1995 – Mac OS
Notes:
  • Chess game
  • Self-published by Capstone Software
  • Re-released on CD for MS-DOS in 1993

Original release date:
1992[7]
Release years by system:
1992 – MS-DOS, Amiga
Notes:

Original release date:
1993
Release years by system:
1993 – MS-DOS
Notes:
  • Gambling video game
  • Self-published by Capstone Software
  • Part of the Trump Castle series

Original release date:
March 1994
Release years by system:
1994 – MS-DOS
Notes:

Original release date:
March 1, 1994
Release years by system:
1994 – MS-DOS
Notes:

Original release date:
March 14, 1995
Release years by system:
1995 – MS-DOS
Notes:

Original release date:
September 30, 1995[9]
Release years by system:
1995 – MS-DOS
Notes:

Original release date:
October 1995[10]
Release years by system:
1995 – MS-DOS
Notes:

Original release date:
1995
Release years by system:
1995 – MS-DOS
Notes:
  • Gambling video game
  • Self-published by Capstone Software

Original release date:
May 6, 1996
Release years by system:
1996 – MS-DOS
Notes:

Published

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Title Details

Original release date:
1989
Release years by system:
1990 – Commodore 64
1990 – MS-DOS
1991 – Amiga
Notes:

Original release date:
1991
Release years by system:
1991 – MS-DOS, Amiga
Notes:
  • Gambling video game
  • Developed by Brian A. Rice
  • Part of the Trump Castle series
Taking of Beverly Hills

Original release date:
1991
Release years by system:
1991 – MS-DOS
Notes:

Original release date:
1991
Release years by system:
1991 – MS-DOS, Amiga
Notes:
Monte Carlo Baccarat

Original release date:
1991
Release years by system:
1991 – MS-DOS
Notes:
  • Gambling video game
  • Developed by Brian A. Rice

Original release date:
1992
Release years by system:
1992 – MS-DOS
Notes:

Original release date:
1992
Release years by system:
1992 – MS-DOS
Notes:

Original release date:
1992
Release years by system:
1992 – MS-DOS
Notes:

Original release date:
August 1992[11]
Release years by system:
1992 – MS-DOS
Notes:

Original release date:
1993
Release years by system:
1993 – MS-DOS
Notes:

Original release date:
1993
Release years by system:
1993 – MS-DOS
Notes:

Original release date:
1993
Release years by system:
1993 – MS-DOS
Notes:
Discoveries of the Deep

Original release date:
1993
Release years by system:
1993 – MS-DOS
Notes:
Surf Ninjas

Original release date:
1994
Release years by system:
1994 – MS-DOS, Amiga, Amiga CD32
Notes:
Ultimate Backgammon

Original release date:
1994
Release years by system:
1994 – MS-DOS
Notes:
Anyone for Cards?

Original release date:
1994
Release years by system:
1994 – MS-DOS, Windows 3.x, Mac OS
Notes:

Original release date:
December 20, 1995[12]
Release years by system:
1995 – MS-DOS
Notes:

Distributed

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Cancelled

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Title Cancellation date Developer(s) Ref(s).
Rescue 911 1994 Capstone Software [13]
Flintstones vs. The Jetsons Chess 1994 Capstone Software [13]
Corridor 8: Galactic Wars 1996 Capstone Software
Fate 1996 Capstone Software

References

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  1. ^ Tarason, Dominic (2018-02-19). "William Shatner's Tekwar lives again... for some reason". Rock, Paper, Shotgun. Retrieved 2020-11-28.
  2. ^ "Witchaven - PC - GameSpy". Retrieved 2020-11-28.
  3. ^ "Special Report" (PDF). Computer Gaming World. No. 56. Golden Empire Publications. February 1989. p. 9.
  4. ^ Lynch, Dennis (1991-07-26). "Gambling via Software is the Safe Way". Chicago Tribune. Retrieved 2022-06-04.
  5. ^ "PC Zone Magazine". PC Zone. No. 1. Future plc. April 1993. p. 11.
  6. ^ "CD-ROM Redux". CD-ROM Entertainment. Future plc. June 1994. p. 51.
  7. ^ "Educational Games move Forward". Electronic Games. Vol. 1, no. 1. Decker Publications. October 1992. p. 64.
  8. ^ Hudkins, Lonnie; Allen, Carl (1992-04-26). "The FernGully Computerized Coloring Book". The Buffalo News. Retrieved 2018-07-31.
  9. ^ Varner, Jim (May 2, 2000). "Witchaven - Gamespot". GameSpot. Retrieved November 12, 2012.
  10. ^ IntraCorp 1995 Product Line (PDF). Capstone Software. 1995. p. 3.
  11. ^ DeCoster, Jeane; Crook, David (1992-08-29). "The Mouse That Didn't Roar". Los Angeles Times. Retrieved 2018-08-02.
  12. ^ "Chronomaster - ng alphas". Next Generation. No. 11. Imagine Media. November 1995. p. 115.
  13. ^ a b "The 1994 Summer Consumer Electronics Show".
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3d 3
games 17
games 17
HOME 8
languages 1
mac 4
macOS 1
Note 37
os 48