Puzzle de Pon!

(Redirected from Puzzle De Pon)

Puzzle de Pon![a] is a puzzle video game made by Visco Corporation in 1995.[1] It was initially released for the Neo Geo arcade platform.

Puzzle de Pon!
Developer(s)Visco Corporation
Taito
Publisher(s)SNK
Director(s)Don Gabacho
Producer(s)Tetsuo Akiyama
Designer(s)Hos Kuro
E‑Ayasu
Tajiman
Programmer(s)Isao Teramachi
Composer(s)Kenichi Kamio
Platform(s)Arcade
Release
  • WW: 28 November 1995
Genre(s)Puzzle
Mode(s)
Arcade systemNeo Geo MVS

The name Puzzle De Pon! is derived from the animations of bubbles popping in the original Bubble Bobble videogame, where a little onomatopoeic animation (through Japanese pronunciation) saying "Pon!" would appear once a bubble was popped.

Gameplay

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Gameplay screenshot

The game plays similarly to the Puzzle Bobble series, with the game's concept being used under license from Taito. There are some gameplay differences however. Although the player clears the colored balls on the screen by firing balls against other balls of the same colour, the objective of the game is not to clear the screen of balls. It is instead to clear all the balls from around the level shape, referred to as the "drop token". Once this shape is freed, it explodes and the player travels onto the next level.

There are 39 levels in the game, divided in groups of three levels. In the first two levels, the shape is something generic; in the third level the shape is a Zodiac sign, up to level 36 (since there are 12 signs). Level 39's shape is the Sun sign (U+2609 SUN). Once you beat the game, it is stated that you became the Sun God, and the ending shows your character riding the Sun Chariot in the sky.

Levels in this style were later adopted by the Puzzle Bobble series.

Legacy

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In 1997, a sequel to Puzzle De Pon! was released for the Neo Geo MVS system, entitled Puzzle De Pon! R!. The game concept is the same, but it has different stages.

Notes

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  1. ^ Japanese: パズルdeポン!, Hepburn: Pazuru de Pon!

References

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  1. ^ "Title Catalogue - NEOGEO MUSEUM". SNK Playmore. 2010. Archived from the original on 2018-08-28. Retrieved 2020-02-01.
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Note 3