SketchFighter 4000 Alpha


SketchFighter 4000 Alpha is a 2006 Metroidvania scrolling shooter video game developed by Lost Minds and originally published by Ambrosia Software for Mac OS X. SketchFighter uses OpenGL and a custom game engine to create visuals for all elements of the game reminiscent of hand-drawn sketches.

SketchFighter 4000 Alpha
Developer(s)Lost Minds
Publisher(s)Ambrosia Software
Lost Minds (Revival)
Designer(s)Lars Gäfvert
Platform(s)Mac OS X
ReleaseNovember 30, 2006
Genre(s)Scrolling shooter, Metroidvania
Mode(s)Single-player, multiplayer

SketchFighter was originally released on November 30, 2006 as shareware; specifically, crippleware as only a subset of the game is playable prior to registration.[1]

In 2020, SketchFighter was re-released for the Mac App Store by Lost Minds after Ambrosia closed its doors.[2]

Gameplay

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SketchFighter's gameplay consists of using the ship to explore different "zones" or areas in the game. Players must fight a variety of enemies as they explore and progress through the game. Players acquire different power-up items in the game, such as different weapon types, different colors of weapons, improved shields, and faster and stronger engines. Some of these power-ups require defeating a boss; others are offered for exploring new areas of the map, including areas that can be unlocked by the player through the use of newly acquired power-ups.

The ship can navigate forward and backward and rotate. Strafing is not supported; the ship fires in the direction it is facing (within a random margin of error).

SketchFighter offers two-player cooperative and competitive modes, and it includes a Web-based high score board.

SketchFighter also includes a custom level generator that the player can use to create their own levels.

References

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  1. ^ "Games". Ambrosia Software. Archived from the original on March 4, 2007. Retrieved May 28, 2024.
  2. ^ "SketchFighter 4000 Alpha". July 18, 2022.
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