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The following is a list of abilities available in Final Fantasy XIII.

Battle commands

Name Role Description Images
Auto-battle Commando Stock a set of commands focused on dealing damage.
Auto-chain Ravager Stock a set of commands focused on building chain bonuses.
Auto-cover Sentinel Stock a set of commands focused on protecting allies.
Auto-hinder Saboteur Stock a set of commands focused on weakening enemies.
Auto-support Synergist Stock a set of commands focused on strengthening allies.
Auto-heal Medic Stock a set of commands focused on healing allies.
Abilities All Select commands to add to the queue.
Repeat All Repeat the same command sequence used previously.
Techniques All Spend TP to use techniques.
Items All Use items.

Commando

The following is a list of abilities associated with the Commando role. A character needs to be a Commando in order to use these abilities.

Name ATB Cost Description Lightning Sazh Snow Vanille Hope Fang
Adrenaline Auto Boost Strength and Magic when HP is high. Yes check Yes check Yes check Yes check
Attack 1 Deal physical damage to _target. Yes check Yes check Yes check Yes check Yes check Yes check
Blindside Auto Bolster Attack or Ruin at head of attack queue when non-staggered _target is not _targeting you. Yes check Yes check Yes check Yes check
Blitz 2 Deal physical damage to _targets in range. Yes check Yes check Yes check Yes check Yes check
Deathblow Auto Instantly slay _target with low HP. Yes check Yes check Yes check
Faultsiphon Auto Slightly charge ATB gauge upon attacking _target afflicted with status ailments. Yes check Yes check Yes check Yes check
Jeopardize Auto Boost chain bonus of staggered _target upon attacking. Yes check Yes check Yes check Yes check Yes check Yes check
Launch Auto Attack and launch staggered _target into the air. Yes check Yes check Yes check
Lifesiphon Auto Recharge one ATB gauge segment upon slaying _target. Yes check Yes check Yes check Yes check
Powerchain Auto Bolster Attack or Ruin at head of attack queue when _target's chain gauge is empty. Yes check Yes check Yes check Yes check
Ravage Auto Bolster Blitz or Ruinga at head of attack queue when Ravager is present. Yes check Yes check Yes check Yes check
Ruin 1 Deal non-elemental magic damage to _target. Yes check Yes check Yes check Yes check Yes check Yes check
Ruinga 3 Deal non-elemental magic damage to _targets within a wide radius. Yes check Yes check Yes check Yes check Yes check Yes check
Scourge Auto Deal heavy damage with Attack to _target about to recover from stagger. Yes check Yes check Yes check Yes check Yes check Yes check
Smite Auto Deal heavy damage with Attack to launched _target about to recover from stagger. Yes check Yes check Yes check
Sovereign Fist All Crush foes with a ruinous blow, clearing chain gauges. Damage varies by situation. Yes check
Highwind All Release a catastrophic blast, clearing chain gauges. Damage varies by situation. Yes check

Ravager

The following is a list of abilities associated with the Ravager role. A character needs to be a Ravager in order to use these abilities.

Name ATB Cost Description Lightning Sazh Snow Vanille Hope Fang
Fearsiphon Auto Slightly charge ATB gauge upon attacking staggered _target. Yes check Yes check Yes check Yes check Yes check Yes check
Overwhelm Auto Boost chain bonus effect of attacks for each ally _targeting the same enemy. Yes check Yes check Yes check Yes check Yes check Yes check
Vigor Auto Boost chain bonus effect of your attacks when your HP is high. Yes check Yes check Yes check Yes check
Fire 1 Deal fire damage to _target. Yes check Yes check Yes check Yes check Yes check
Fira 2 Deal fire damage to _targets in range. Staggered _targets take more damage. Yes check Yes check Yes check Yes check Yes check
Firaga 3 Deal fire damage to _targets within a wide radius. Yes check Yes check Yes check
Flamestrike 1 Physically attack _target for fire damage. Yes check Yes check Yes check
Blizzard 1 Deal ice damage to _target. Yes check Yes check Yes check Yes check Yes check
Blizzara 2 Deal ice damage to _targets in range. Staggered _targets take more damage. Yes check Yes check Yes check Yes check Yes check
Blizzaga 3 Deal ice damage to _targets within a wide radius. Yes check Yes check Yes check
Froststrike 1 Physical attack _target for ice damage. Yes check Yes check Yes check
Thunder 1 Deal lightning damage to _target. Yes check Yes check Yes check Yes check Yes check
Thundara 2 Deal lightning damage to _targets in range. Staggered _targets take more damage. Yes check Yes check Yes check Yes check Yes check
Thundaga 3 Deal lightning damage to _targets within a wide radius. Yes check Yes check Yes check
Sparkstrike 1 Physically attack _target for lightning damage. Yes check Yes check Yes check
Water 1 Deal water damage to _target. Yes check Yes check Yes check Yes check Yes check
Watera 2 Deal water damage to _targets in range. Staggered _targets take more damage. Yes check Yes check Yes check Yes check Yes check
Waterga 3 Deal water damage to _targets within a wide radius. Yes check Yes check Yes check
Aquastrike 1 Physically attack _target for water damage. Yes check Yes check Yes check
Aero 1 Deal wind damage to _target and temporarily stun it. Yes check Yes check Yes check Yes check Yes check Yes check
Aerora 3 Deal wind damage to _targets in range, tossing them up and drawing them in. Yes check Yes check Yes check Yes check Yes check Yes check
Aeroga 5 Deal wind damage to _targets within a wide radius, drawing them up into a tornado. Yes check Yes check Yes check
Army of One All Unleash a devastating flurry of blows. Chain bonus effect varies by situation. Yes check
Cold Blood All Unleash a devastating volley of gunfire. Chain bonus effect varies by situation. Yes check
Last Resort All Deal magic damage within a wide radius. Chain bonus effect varies by situation. Yes check

Sentinel

The following is a list of abilities associated with the Sentinel role. A character needs to be a Sentinel in order to use these abilities.

Name ATB Cost Description Lightning Sazh Snow Vanille Hope Fang
Challenge 1 Force a single enemy to attack you. Yes check Yes check Yes check
Counter Auto Occasionally counterattack enemies after evading their attacks. Yes check Yes check Yes check Yes check
Deathward Auto Boost physical and magic resistance when HP is low. Yes check Yes check Yes check Yes check Yes check
Elude 1 Defend with a high probability of evading enemy attacks. Yes check Yes check
Entrench 1 Counterattack after defending, dealing more damage the longer you defend. Yes check Yes check Yes check Yes check
Evade Auto Occasionally evade enemy attacks. Yes check Yes check Yes check Yes check
Fringeward Auto Reduce damage to nearby allies when you are the _target of an area attack. Yes check Yes check Yes check Yes check
Mediguard 1 Defend while gradually recovering HP. Yes check Yes check Yes check
Provoke 1 Entice enemies in range to attack you. Yes check Yes check Yes check Yes check Yes check Yes check
Reprieve Auto If HP is above a certain threshold, retain 1 HP when an attack would otherwise KO you. Yes check Yes check Yes check Yes check Yes check
Steelguard 1 Defend, boosting physical and magic resistance each time you are attacked. Yes check Yes check Yes check Yes check
Vendetta 1 Counterattack after defending, dealing more damage the more you are attacked. Yes check Yes check Yes check Yes check

Saboteur

The following is a list of abilities associated with the Saboteur role. A character needs to be a Saboteur in order to use these abilities.

Name ATB Cost Description Lightning Sazh Snow Vanille Hope Fang
Curse 1 Lower _target's odds of interrupting actions and avoiding interruption of own. Yes check Yes check Yes check
Cursega 3 Render _targets within a wide radius interruption-prone and deal magic damage. Yes check Yes check Yes check
Daze 1 Stun _target, rendering it vulnerable, and deal magic damage. Yes check Yes check Yes check
Dazega 3 Stun and deal magic damage within a wide radius. Yes check Yes check Yes check
Deprotect 1 Reduce _target's physical resistance and deal magic damage. Yes check Yes check Yes check Yes check
Deprotega 3 Reduce physical resistance and deal magic damage within a wide radius. Yes check Yes check Yes check
Deshell 1 Reduce _target's magic resistance and deal magic damage. Yes check Yes check Yes check Yes check
Deshellga 3 Reduce magic resistance and deal magic damage within a wide radius. Yes check Yes check Yes check
Dispel 2 Remove _target's most recent status enhancement and deal magic damage. Yes check Yes check Yes check Yes check
Fog 1 Disable _target's spell-casting abilities and deal magic damage. Yes check Yes check Yes check Yes check
Fogga 3 Disable enemy spell casting and deal magic damage within a wide radius. Yes check Yes check Yes check
Imperil 1 Reduce _target's elemental resistances and deal magic damage. Yes check Yes check Yes check Yes check
Imperilga 3 Reduce elemental resistances and deal magic damage within a wide radius. Yes check Yes check Yes check
Jinx Auto Extend duration of a _target's existing status ailments upon inflicting new ones. Yes check Yes check Yes check Yes check Yes check Yes check
Pain 1 Disable _target's physical abilities and deal magic damage. Yes check Yes check Yes check Yes check
Painga 3 Disable enemy physical abilities and deal magic damage within a wide radius. Yes check Yes check Yes check
Poison 1 Poison _target and deal magic damage. Yes check Yes check Yes check
Poisonga 3 Poison and deal magic damage to _targets within a wide radius. Yes check Yes check Yes check
Slow 1 Reduce _target's ATB gauge recharge rate and deal magic damage. Yes check Yes check Yes check
Slowga 3 Reduce ATB gauge recharge rate and deal magic damage within a wide radius. Yes check Yes check Yes check
Death All Slay _target instantly, dealing magic damage instead if unsuccessful. Yes check

Synergist

The following is a list of abilities associated with the Synergist role. A character needs to be a Synergist in order to use these abilities.

Name ATB Cost Description Lightning Sazh Snow Vanille Hope Fang
Barfire 2 Raise _target's fire resistance. Yes check Yes check Yes check
Barfrost 2 Raise _target's ice resistance. Yes check Yes check Yes check
Barthunder 2 Raise _target's lightning resistance. Yes check Yes check Yes check
Barwater 2 Raise _target's water resistance. Yes check Yes check Yes check
Boon Auto Extend duration of _target's existing status enhancements upon bestowing new ones. Yes check Yes check Yes check Yes check Yes check Yes check
Bravery 2 Raise _target's Strength. Yes check Yes check Yes check Yes check
Bravera 2 Significantly raise _target's Strength for a short time. Yes check Yes check
Enfire 2 Add fire attribute to _target's COM, RAV, SEN, or SAB attacks. Yes check Yes check Yes check
Enfrost 2 Add ice attribute to _target's COM, RAV, SEN, or SAB attacks. Yes check Yes check Yes check
Enthunder 2 Add lightning attribute to _target's COM, RAV, SEN, or SAB attacks. Yes check Yes check Yes check
Enwater 2 Add water attribute to _target's COM, RAV, SEN, or SAB attacks. Yes check Yes check Yes check
Faith 2 Raise _target's Magic. Yes check Yes check Yes check Yes check
Faithra 2 Significantly raise _target's Magic for a short time. Yes check Yes check
Haste 2 Accelerate _target's ATB gauge recharge rate. Yes check Yes check Yes check Yes check Yes check
Protect 2 Raise _target's physical resistance. Yes check Yes check Yes check Yes check
Protectra 2 Significantly raise _target's physical resistance for a short time. Yes check Yes check
Shell 2 Raise _target's magic resistance. Yes check Yes check Yes check Yes check
Shellra 2 Significantly raise _target's magic resistance for a short time. Yes check Yes check
Veil 2 Raise _target's status ailment resistance. Yes check Yes check Yes check
Vigilance 2 Boost _target's odds of interrupting actions and avoiding interruption of own. Yes check Yes check Yes check Yes check

Medic

The following is a list of abilities associated with the Medic role. A character needs to be a Medic in order to use these abilities.

Name ATB Cost Description Lightning Sazh Snow Vanille Hope Fang
Cure 1 Restore _target's HP. Yes check Yes check Yes check Yes check Yes check Yes check
Cura 2 Restore HP to _targets in range. Yes check Yes check Yes check Yes check Yes check Yes check
Curasa 1 Restore HP to _target proportional to amount of damage _target has taken. Yes check Yes check Yes check Yes check
Curaja 2 Restore HP to _targets in range proportional to amount of damage each has taken. Yes check Yes check
Esuna 2 Remove _target's most recently inflicted status ailment. Yes check Yes check Yes check Yes check Yes check Yes check
Raise 3 Revive an ally from KO. Yes check Yes check Yes check Yes check

Other abilities

These abilities are only available during chapter 1 and 2. If the following abilities are hacked into a character's list of abilities, these abilities will be usable in all roles.

Name ATB Cost User Description Image
Attack 2 Lebreau Deal physical damage to _target.
Attack 3 Gadot Deal physical damage to _target.
Hand Grenade 2 Snow Deal physical damage to _targets in range.
Hand Grenade FFXIII
Potion Battle: 1
Menu: 2
Lebreau Restores a small amount of HP to all allies.
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