Item magic is a form of magic usable in Final Fantasy IV: The After Years that is an alternative to casting Black Magic or White Magic. Instead, item magic is cast by use of certain weapons, and accessible from the item menu.
Mechanics
Item magic is cast by using certain weapons from the Item menu during battle. The weapon must be equipped and spells cast from weapons do not cost MP. All spells can be reflected, except for the Dancing Dagger spell. Item magic spells only _target a single enemy. Item magic's spell names are hidden because when the player uses a item, the name used will be the name of the item, which overrides spell names.
In the 3D PC version, an item's spell is cast by selecting the Items option during combat, then Reequip and selecting the weapon one intends to use as if going to swap it for another one. Instead of selecting another weapon, or a blank space to unequip it entirely, selecting it again will prompt the player to select the _target for that item's spell.
List of item magic spells
Unique
The following spells are unique to item magic and cannot be cast using Black Magic, White Magic, Ninjutsu or Summon.
Item magic | Spell Power | Weapon(s) | Description | Image |
---|---|---|---|---|
Magic Arrow | 28 | Rod | Deals minor non-elemental damage on one enemy. | |
Poisona | - | Staff | Heals the Poison status. | |
Heal | 28 | Healing Staff, Healing Rod | Restore a small amount of HP to all party members. | |
Basuna | - | Mythril Staff | Heals Berserk, Confuse, Sleep, and Paralyze. | |
Dancing Dagger | - | Dancing Dagger, Wizard Rod | Deals moderate non-elemental damage on one enemy. | |
- | Tokita Sword | |||
- | Akiyama Armor | Restore all HP and MP to all party members. |
Non-Unique
These Item magics are usable but can be cast through other means. For spells that can be multi_targeted, they are single_target unless stated otherwise.
Weapon | Type | Spell Power | Spell |
---|---|---|---|
Poison Axe | Axe | - | Poison |
Elfin Bow | Bow | - | Shell |
Dancing Dagger | Dagger | 40 | Dancing Dagger |
Triton's Dagger | Dagger | 28 | Flood |
Gaia Hammer | Hammer | 4 | Quake |
Thor's Hammer | Hammer | 28 | Blitz |
Murasame | Katana | - | Protect |
Masamune | Katana | - | Haste |
Mutsunokami | Katana | - | Blink |
Rod | Rod | 28 | Magic Arrow |
Ice Rod | Rod | 8 | Blizzard |
Flame Rod | Rod | 12 | Fire |
Thunder Rod | Rod | 16 | Thunder |
Healing Rod | Rod | 12 | Heal |
Lilith Rod | Rod | 32 | Osmose |
Wizard Rod | Rod | ? | Dancing Dagger |
Recovery Rod | Rod | ? | Cura (Multi_target) |
Polymorph Rod | Rod | - | Pig |
Faerie Rod | Rod | - | Confuse |
Stardust Rod | Rod | 28 | Comet |
Flame Lance | Rod | 16 | Fira |
Holy Lance | Spear | 8 | Holy |
Staff | Staff | - | Poisona |
Healing Staff | Staff | 12 | Heal |
Mythril Staff | Staff | - | Basuna |
Psycho Spiral | Staff | - | Confuse |
Protect Staff | Staff | - | Protect |
Aura Staff | Staff | - | Dispel |
Master's Staff | Staff | ? | Cura |
Sage's Staff | Staff | - | Raise |
Seraphim Mace | Staff | - | Esuna |
Rune Staff | Staff | - | Silence |
Sleep Blade | Sword | - | Sleep |
Defender | Sword | - | Protect |
Dummied
The following weapons were removed from the game, but they will still function when used during battle.
Weapon | Type | Spell Power | Spell |
---|---|---|---|
Asura's Rod | Rod | 8 | Holy |
Ice Lance | Spear | 16 | Blizzara |
Nirvana | Staff | - | Reflect |
Tokita Sword | Sword | - | |
Akiyama Armor | Shield | - |