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Water is an element in Final Fantasy VIII. It is opposed to Thunder. Quistis can learn a Limit Break of this element, and there is one spell the player can use. This element is rarely used by enemies, however. The Water-elemental Guardian Force is Leviathan.

Abilities

Limit Break Aqua Breath (Blue Magic)
Spell Water (Magic, Slot, Angel Wing)
Summon Leviathan
Support ability Elem-Atk-J with Water junctioned (1 spell = 1%)

Enemy abilities

Ability Description Enemy
Aqua Breath Inflicts Water damage to the party. Can be learned as a Blue Magic. Chimera
Water Inflict Water damage to one _target. NORG

Protection

The player can protect against Water damage with Elem-Def-J by junctioning some of the following spells: Ultima, Full-life, Shell, Life, and Water. Out of these, Water gives the best protection (1.5% per spell) and Shell gives the lowest (0.2%). The maximum protection is 100% absorption (200% of an element in Elem-Def-J).

As there are only two enemies that use Water attacks, it is likely not worth prioritizing Water in Elem-Def-J.

Enemies

300% Ultimecia (Griever form)
290% Cactuar, Jumbo Cactuar
220% Abyss Worm
200% GIM47N, Hexadragon, BGH251F2 (2nd), Catoblepas, Ifrit
150% GIM52A, BGH251F2 (1st)
50% Grand Mantis, Helix
0% Oilboyle, Left Orb, Right Orb
-100% Chimera, Fastitocalon, Fastitocalon-F, Omega Weapon
Varies Blobra
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