This is a list of status effects that can be triggered in World of Final Fantasy.
Overview
List of Positive statuses
These effects count toward the "Use magical enhancements" prismunity.
Protect
Reduces damage taken from Physical attacks by 50%.
Game Element | Type | Effect |
---|---|---|
Protect | Active Ability | Bestows Protect to a single _target. |
Mighty Guard | Active Ability | User gains Protect/Shell. |
Ethereal Pulse | Active Ability | Bestows Protect/Shell to all _targets. |
Auto-Protect | Passive Ability | Continually bestows Protect to the user. |
Protect Stone | Item | Bestows Protect to a single _target. |
Protect Mirajewel | Mirajewel | Allows Lann or Reynn to use Protect. |
Protect Seed | Ability Seed | Allows a Mirage to use Protect. |
Shell
Reduces damage taken from Magical attacks by 50%.
Game Element | Type | Effect |
---|---|---|
Shell | Active Ability | Bestows Shell to a single _target. |
Mighty Guard | Active Ability | User gains Protect/Shell. |
Ethereal Pulse | Active Ability | Bestows Protect/Shell to all _targets. |
Auto-Shell | Passive Ability | Continually bestows Shell to the user. |
Shell Stone | Item | Bestows Shell to a single _target. |
Shell Mirajewel | Mirajewel | Allows Lann or Reynn to use Shell. |
Shell Seed | Ability Seed | Allows a Mirage to use Shell. |
Reflect
Reflects most magic used against the affected back at the user.
Game Element | Type | Effect |
---|---|---|
Reflect | Active Ability | Bestows Reflect to a single _target. |
Ruby Light | Active Ability | Bestows Reflect to all _targets. |
Bypass Reflect | Passive Ability | Allows one to bypass reflect when casting magic. |
Star Curtain | Item | Bestows Reflect to a single _target. |
Reflect Mirajewel | Mirajewel | Allows Lann or Reynn to use Reflect. |
Reflect Seed | Ability Seed | Allows a Mirage to use Reflect. |
Regen
Restores some of the affected's HP once per turn.
Game Element | Type | Effect |
---|---|---|
Regen | Active Ability | Bestows Regen to a single _target. |
Topaz Light | Active Ability | Bestows Regen to all _targets. |
Bask | Active Ability | User recovers HP and gains Regen. |
Gentle Mist | Active Ability | Restores HP and bestows Regen to all _targets. |
Walnut Frenzy | Active Ability | User recovers HP and gains Regen/Berserk. |
Ailment Regen | Passive Ability | Bestows Regen to the user while afflicted by a status ailment. |
Photosynthesis | Passive Ability | Sometimes bestows Regen at start of battle to the user. |
SOS Regen | Passive Ability | Bestows Regen to the user while HP is low. |
Healing Spring | Item | Bestows Regen to a single _target. |
Regen Mirajewel | Mirajewel | Allows Lann or Reynn to use Regen. |
Initial Regen Mirajewel | Mirajewel | Grants Lann or Reynn Regen at the beginning of battles. |
Regen Seed | Ability Seed | Allows a Mirage to use Regen. |
Ragnarok | Champion Ability | Inflict light-elemental magical damage to one enemy, ignoring defense. Bestows Regen to all allies. (No longer available) |
Haste
Decreases the affected's wait time until the next turn.
Game Element | Type | Effect |
---|---|---|
Haste | Active Ability | Bestows Haste to a single _target. |
Refueling | Active Ability | User gains Haste. |
Destroyer | Active Ability | User gains Berserk/Haste. |
Stretch Legs | Active Ability | User gains Haste/Evasion ↑. |
Howling Moon | Active Ability | User gains Berserk/Haste/Evasion ↑. |
Upshift | Active Ability | User gains Haste/Evasion ↑ but incurs Defense ↓. |
Initiative | Passive Ability | Sometimes bestows Haste at start of battle to the user. |
SOS Haste | Passive Ability | Bestows Haste to the user when HP is low. |
Unstacked Haste | Passive Ability | Bestows Haste to the user while unstacked. |
Haste Stone | Item | Bestows Haste to a single _target. |
Haste Mirajewel | Mirajewel | Allows Lann or Reynn to use Haste. |
Initial Haste Mirajewel | Mirajewel | Grants Lann or Reynn Haste at the beginning of battles. |
Haste Seed | Ability Seed | Allows a Mirage to use Haste. |
Bravery
Raises the affected's Physical damage.
Game Element | Type | Effect |
---|---|---|
Bravery | Active Ability | Bestows Bravery to a single _target. |
Hyper Mode | Passive Ability | Gives user chance of gaining Bravery/Faith when attacking when HP is full. |
Bravery Mirajewel | Mirajewel | Allows Lann or Reynn to use Bravery. |
Bravery Seed | Ability Seed | Allows a Mirage to use Bravery. |
Faith
Raises the affected's Magical damage.
Game Element | Type | Effect |
---|---|---|
Faith | Active Ability | Bestows Faith to a single _target. |
Hyper Mode | Passive Ability | Gives user chance of gaining Bravery/Faith when attacking when HP is full. |
Faith Mirajewel | Mirajewel | Allows Lann or Reynn to use Faith. |
Faith Seed | Ability Seed | Allows a Mirage to use Faith. |
Strength ↑
Increases the affected's Strength stat.
Game Element | Type | Effect |
---|---|---|
Triumphant Shout | Active Ability | Bestows Strength ↑ to all _targets. |
Cheer | Active Ability | Bestows Strength ↑ / Magic ↑ to all allies. |
Choco Surge | Active Ability | Bestows Strength ↑ / Magic ↑ to all allies. |
Absorb-PHY | Active Ability | Inflicts Strength ↓ / Defense ↓ on a single _target while user gains Strength ↑ / Defense ↑. |
Reteethe | Passive Ability | Bestows Strength ↑ to the user upon landing a critical hit. |
Top Gear | Passive Ability | Bestows Strength ↑ to the user as a bonus if one reaches the third tier of Evasion ↑. |
Final Heaven | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Strength ↑ to all allies. |
Gestalt Drive | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Strength ↑ to all allies. |
Omnislash | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Strength ↑ to all allies. |
Supernova | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Strength ↑ to all allies. |
Defense ↑
Increases the affected's Defense stat.
Game Element | Type | Effect |
---|---|---|
Shining Ruby | Active Ability | Bestows Defense ↑ / Magic Defense ↑ to all _targets. |
Shining Topaz | Active Ability | Bestows Defense ↑ / Magic Defense ↑ to all _targets. |
Guardian Glow | Active Ability | Bestows Defense ↑ / Magic Defense ↑ to all _targets. |
Love Serenade | Active Ability | Bestows Defense ↑ / Magic Defense ↑ to random _target. Takes effect multiple times. |
Upgrade | Active Ability | User gains Defense ↑ / Magic Defense ↑ / Evasion ↑. |
Absorb-PHY | Active Ability | Inflicts Strength ↓ / Defense ↓ on a single _target while user gains Strength ↑ / Defense ↑. |
Induration | Passive Ability | Sometimes bestows Defense ↑ to the user upon taking a hit. |
Magic ↑
Increases the affected's Magic stat.
Game Element | Type | Effect |
---|---|---|
Ultimate Focus | Active Ability | User gains Magic ↑. |
Mana's Paean | Active Ability | Bestows Magic ↑ to all _targets. |
Cheer | Active Ability | Bestows Strength ↑ / Magic ↑ to all allies. |
Choco Surge | Active Ability | Bestows Strength ↑ / Magic ↑ to all allies. |
Absorb-MAG | Active Ability | Inflicts Magic ↓ / Magic Defense ↓ to a single _target while user gains Magic ↑ / Magic Defense ↑. |
SOS Magic Boost | Passive Ability | Raises user's Magical damage while HP is low. |
Magic Burst! | Champion Ability | Inflict magical damage to one enemy, ignoring defense. Grants Magic ↑ to all allies. |
Magitek Laser | Champion Ability | Inflict neutral magical damage to one enemy, ignoring defense. Grants Magic ↑ to all allies. |
Magic Defense ↑
Increases the affected's Magic Defense stat.
Game Element | Type | Effect |
---|---|---|
Mind Madrigal | Active Ability | Bestows Magic Defense ↑ to all _targets. |
Guardian Glow | Active Ability | Bestows Defense ↑ / Magic Defense ↑ to all _targets. |
Shining Ruby | Active Ability | Bestows Defense ↑ / Magic Defense ↑ to all _targets. |
Shining Topaz | Active Ability | Bestows Defense ↑ / Magic Defense ↑ to all _targets. |
Love Serenade | Active Ability | Bestows Defense ↑ / Magic Defense ↑ to random _target. Takes effect multiple times. |
Upgrade | Active Ability | User gains Defense ↑ / Magic Defense ↑ / Evasion ↑. |
Absorb-MAG | Active Ability | Inflicts Magic ↓ / Magic Defense ↓ to a single _target while user gains Magic ↑ / Magic Defense ↑. |
Accuracy ↑
Increases the affected's Accuracy stat.
Game Element | Type | Effect |
---|---|---|
Auspicious Theme | Active Ability | Bestows Accuracy ↑ / Evasion ↑ to all _targets. |
Howl | Active Ability | Bestows Accuracy ↑ / Evasion ↑ to all _targets. |
Lion Heart | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Accuracy ↑ to all allies. |
Clash on Big Bridge | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Accuracy ↑ and Evasion ↑ to all allies. |
Evasion ↑
Increases the affected's Evasion stat.
Game Element | Type | Effect |
---|---|---|
Stretch Legs | Active Ability | User gains Haste/Evasion ↑. |
Auspicious Theme | Active Ability | Bestows Accuracy ↑ / Evasion ↑ to all _targets. |
Howl | Active Ability | Bestows Accuracy ↑ / Evasion ↑ to all _targets. |
Upgrade | Active Ability | User gains Defense ↑ / Magic Defense ↑ / Evasion ↑. |
Upshift | Active Ability | User gains Haste↑ / Evasion ↑ but incur Defense ↓. |
Pattern Analysis | Passive Ability | When user is hit, Evasion ↑ is sometimes bestows Evasion ↑ on all allies. |
Top Gear | Passive Ability | Bestows Strength ↑ as a bonus if one reaches the third tier of Evasion ↑. |
Clash on Big Bridge | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Accuracy ↑ and Evasion ↑ to all allies. |
Blitz Ace | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Evasion ↑ to all allies. |
Stabilize
Increases the stability of a stack.
Game Element | Type | Effect |
---|---|---|
Balance | Active Ability | Restores stability to a single _target. |
Balancega | Active Ability | Restores stability to all _targets. |
Stabilizer | Passive Ability | Sometimes halves stability loss to the user's stack. |
Equilibrium | Passive Ability | Halves stability loss to the user's stack while HP is full. |
Wobblestopper | Item | Restores stability to a single _target. |
Balance Mirajewel | Mirajewel | Allows Lann or Reynn to use Balance. |
Balancega Mirajewel | Mirajewel | Allows Lann or Reynn to use Balancega. |
Balance Seed | Ability Seed | Allows a Mirage to use Balance. |
Balancega Seed | Ability Seed | Allows a Mirage to use Balancega. |
List of Negative statuses
These effects (with the exception of KO) count toward the "Inflict status ailments" prismunity.
Poison
Causes damage to the afflicted every turn.
Game Element | Type | Effect |
---|---|---|
Bad Breath | Active Ability | Inflicts Poison/Blindness/Oblivion/Slow/Confusion on a single _target. |
Bloodfang | Active Ability | Absorbs a single _target's HP and inflicts Poison. |
Poison Bite | Active Ability | Inflicts neutral Physical damage/Poison on a single _target. |
Poison Nails | Active Ability | Inflicts neutral Physical damage/Poison on a single _target. |
Venom Needle | Active Ability | Inflicts neutral Physical damage/Poison on a single _target. |
Bio | Active Ability | Inflicts neutral Magical damage/Poison on a single _target. |
Leaf Dagger | Active Ability | Inflicts Physical Wind damage/Poison on a single _target. |
Evil Mist | Active Ability | Inflicts Magical Dark damage/Poison to all _targets. |
Death Beak | Active Ability | Inflicts neutral Physical damage/Poison/Death on a single _target. |
Incisors | Active Ability | Inflicts neutral Physical damage/Poison/Magic Defense ↓ on a single _target. |
Resist Poison | Passive Ability | Protects the user against Poison. |
Poisontouch | Passive Ability | Gives the user's "Attack" command a chance of inflicting Poison. |
Poison Counter | Passive Ability | When user is hit, Poison is sometimes inflicted on the assailant. |
Anaphylaxis | Passive Ability | Raises the user's critical chance on a poisoned _target. |
Poison Fang | Item | Sometimes inflicts Poison to a single _target. |
Antidote | Item | Removes Poison from a single _target. |
Remedy | Item | Removes Poison, Confusion, Sleep, Blindness, and Oblivion from a single _target. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Poison Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Poison to 100. |
Resist Poison Seed | Ability Seed | Raises a Mirage's Resistance to Poison to 100. |
Confusion
Afflicted attacks and uses abilities uncontrollably and randomly on both enemies and allies. Clears if damage is taken.
Game Element | Type | Effect |
---|---|---|
Confuse | Active Ability | Inflicts confusion on a single _target. |
Bewitching Whisper | Active Ability | Inflicts Confusion on random _targets. Hits multiple times. |
Riddle | Active Ability | Inflicts Confusion/Doom on a single _target. |
Bad Breath | Active Ability | Inflicts Poison/Blindness/Oblivion/Slow/Confusion on a single _target. |
Possession Rush | Active Ability | Inflicts neutral Physical damage/Confusion on a single _target. |
Chaos Beak | Active Ability | Inflicts neutral Physical damage/Confusion/Death on a single _target. |
Gaze | Active Ability | Inflicts neutral Magical damage/Confusion on a single _target. |
Lunatic Voice | Active Ability | Inflicts neutral Magical damage/Confusion on a single _target. |
Mind Blast | Active Ability | Inflicts neutral Magical damage/Confusion/Oblivion on a single _target. |
Dread Gaze | Active Ability | Inflicts neutral Magical damage/Confusion/Death on a single _target. |
Resist Confusion | Passive Ability | Protects the user against Confusion. |
SND | Passive Ability | Sometimes causes the user's "Attack" command to inflict Confusion or Oblivion. |
Confusion Counter | Passive Ability | When user is hit, Confusion is sometimes inflicted on the assailant. |
Hex Eye | Stack Ability | Inflicts neutral Magical damage/Confusion/Oblivion/Death on a single _target. |
Loco Weed | Item | Sometimes inflicts Confusion to a single _target. |
Smelling Salts | Item | Removes Confusion from a single _target. |
Remedy | Item | Removes Poison, Confusion, Sleep, Blindness, and Oblivion from a single _target. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Confusion Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Confusion to 100. |
Resist Confusion Seed | Ability Seed | Raises a Mirage's Resistance to Confusion to 100. |
Sleep
Afflicted is unable to take turn until woken up by attack or on their own.
Game Element | Type | Effect |
---|---|---|
Sleep | Active Ability | Inflicts Sleep on a single _target. |
Hypnosis | Active Ability | Inflicts Sleep on a single _target. |
Lullaby | Active Ability | Inflicts Sleep on all _targets. |
Nightmare | Active Ability | Inflicts Sleep on all _targets. |
Sweet Breath | Active Ability | Inflicts Sleep on all _targets. |
Yawn | Active Ability | Inflicts Sleep on all _targets. |
Cat Claw | Active Ability | Inflicts neutral Physical damage/Sleep to a single _target. |
Sleep Leaves | Active Ability | Inflicts Physical Wind damage/Sleep to a single _target. |
Resist Sleep | Passive Ability | Protects the user against Sleep. |
Nightmaretouch | Passive Ability | Causes the user's “Attack” command to inflict Sleep. |
Nightmarish Lore | Passive Ability | Raises the user's damage when attacking a _target afflicted with Sleep. |
Sleep Chance+ | Passive Ability | Raises the user's chance of inflicting Sleep. |
Dream Powder | Item | Sometimes inflicts Sleep to a single _target. |
Pick-Me-Up | Item | Removes Sleep from a single _target. |
Remedy | Item | Removes Poison, Confusion, Sleep, Blindness, and Oblivion from a single _target. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Sleep Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Sleep to 100. |
Resist Sleep Seed | Ability Seed | Raises a Mirage's Resistance to Sleep to 100. |
Blindness
Reduces Accuracy, causing the afflicted's Physical attacks to miss most of the time. Other types of actions are unaffected.
Game Element | Type | Effect |
---|---|---|
Flash | Active Ability | Inflicts Blindness on all _targets. |
Bad Breath | Active Ability | Inflicts Poison/Blindness/Oblivion/Slow/Confusion on a single _target. |
Goblin Eye Gouge | Active Ability | Inflicts neutral Physical damage/Blindness to a single _target. |
Princess's Charm | Active Ability | Inflicts neutral Physical damage/Blindness to a single _target. |
Moomba/Moomba | Active Ability | Inflicts neutral Physical damage/Blindness/chance of Death to a single _target. |
Great Sandstorm | Active Ability | Inflicts Physical Earth/Wind damage/Blindness to all _targets. |
Sandstorm | Active Ability | Inflicts Physical Earth/Wind damage/Blindness to all _targets. |
Crystalline Flare | Active Ability | Inflicts neutral Magical damage/Blindness to a single _target. |
Dark | Active Ability | Inflicts Magical Dark damage/Blindness to a single _target. |
Resist Blindness | Passive Ability | Protects the user against Blindness. |
Third Eye | Passive Ability | While Blind, raises the user's Evasion/Critical chances. |
Flash Bomb | Item | Sometimes inflicts Blindness on a single _target. |
Eye Drops | Item | Removes Blindness from a single _target. |
Remedy | Item | Removes Poison, Confusion, Sleep, Blindness, and Oblivion from a single _target. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Blindness Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Blindness to 100. |
Resist Blindness Seed | Ability Seed | Raises a Mirage's Resistance to Blindness to 100. |
Oblivion
Prevents a character or stack from using any active abilities, Physical or Magical. If Lann or Reynn are afflicted, they will also be unable to use the Imprism command.
Game Element | Type | Effect |
---|---|---|
Ode of Oblivion | Active Ability | Inflicts Oblivion on all _targets. |
Bad Breath | Active Ability | Inflicts Poison/Blindness/Oblivion/Slow/Confusion on a single _target. |
Lethean Punch | Active Ability | Inflicts neutral Physical damage/Oblivion. |
Lethean Gaze | Active Ability | Inflicts neutral Magical damage/Oblivion. |
Mind Blast | Active Ability | Inflicts neutral Magical damage/Confusion/Oblivion to a single _target. |
Silent VoIce | Active Ability | Inflicts Magical Wind damage/Oblivion to all _targets. |
Resist Oblivion | Passive Ability | Protects the user against Oblivion. |
SND | Passive Ability | Sometimes causes the user's "Attack" command to inflict confusion or Oblivion. |
Oblivion Counter | Passive Ability | When user is hit, Oblivion is sometimes inflicted on the assailant. |
Hex Eye | Stack Ability | Inflicts neutral Magical damage/Confusion/Oblivion/Death on a single _target. |
Lethean Chime | Item | Sometimes inflicts Oblivion on a single _target. |
Rememb Herbs | Item | Removes Oblivion from a single _target. |
Remedy | Item | Removes Poison, Confusion, Sleep, Blindness, and Oblivion from a single _target. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Oblivion Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Oblivion to 100. |
Resist Oblivion Seed | Ability Seed | Raises a Mirage's Resistance to Oblivion to 100. |
Runic | Champion Ability | Inflict Ice-elemental magic damage and Oblivion to one enemy, ignoring defense. Restores AP to all allies. |
Berserk
Forces the afflicted to only use the "Attack" command on enemies uncontrollably but with increased damage.
Game Element | Type | Effect |
---|---|---|
Berserk | Active Ability | Inflicts Berserk on a single _target. |
Dance with Me! | Active Ability | Inflicts Berserk on all _targets. |
Moon Flute | Active Ability | Inflicts Berserk on all _targets. |
Destroyer | Active Ability | User gains Berserk/Haste. |
Howling Moon | Active Ability | User gains Berserk/Haste/Evasion ↑. |
Walnut Frenzy | Active Ability | User recovers HP and gains Regen/Berserk. |
Kozuka | Active Ability | Inflicts neutral Physical damage/Berserk to random _targets. Hits three times. |
Kuparrr! | Active Ability | Inflicts neutral Physical damage/Berserk to random _targets. Hits multiple times. |
Resist Berserk | Passive Ability | Protects the user against Berserk. |
Overheat | Passive Ability | User will sometimes be bestowed Berserk upon taking Fire damage. |
Overclock | Passive Ability | While Berserk, user gains Agility ↑ but causes HP to drain. |
War Gong | Item | Sometimes inflicts Berserk to a single _target. |
Tranquilizer | Item | Removes Berserk from a single _target. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Berserk Mirajewel | Mirajewel | Allows Lann or Reynn to use Berserk. |
Resist Berserk Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Berserk to 100. |
Berserk Seed | Ability Seed | Allows a Mirage to use Berserk. |
Resist Berserk Seed | Ability Seed | Raises a Mirage's Resistance to Poison to 100. |
Slow
Increases the afflicted's wait time until the next turn.
Game Element | Type | Effect |
---|---|---|
Slow | Active Ability | Inflicts Slow on a single _target. |
Bad Breath | Active Ability | Inflicts Poison/Blindness/Oblivion/Slow/Confusion to a single _target. |
Lust Dagger | Active Ability | Inflicts Physical Fire damage/Slow to a single _target. |
Accursed Gaze | Active Ability | Inflicts neutral Magical damage/Slow to a single _target. |
Blaster | Active Ability | Inflicts neutral Magical damage/Slow/chance of Death to a single _target. |
Mini Blaster | Active Ability | Inflicts neutral Magical damage/Slow/chance of Death to a single _target. |
Icicle Drift | Active Ability | Inflicts Magical Ice damage/Slow to a single _target. |
Quicksand | Active Ability | Inflicts Magical Earth damage/Slow to a single _target. |
Sonic Wings | Active Ability | Inflicts Magical Wind damage/Slow to a single _target. |
Sticky Goo | Active Ability | Inflicts Magical Water damage/Slow to a single _target. |
Whirlpool | Active Ability | Inflicts Magical Water damage/Slow to a single _target. |
Resist Slow | Passive Ability | Protects the user against Slow. |
Spider Silk | Item | Sometimes inflicts the effects of Slow to a single _target. |
Gold Hourglass | Item | Removes Slow from a single _target. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Slow Mirajewel | Mirajewel | Allows Lann or Reynn to use Slow. |
Resist Slow Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Slow to 100. |
Slow Seed | Ability Seed | Allows a Mirage to use Slow. |
Resist Slow Seed | Ability Seed | Raises a Mirage's Resistance to Slow to 100. |
Stun
Temporarily prevents any action from the afflicted. Affects all characters in a stack when it loses its stability and breaks apart.
Game Element | Type | Effect |
---|---|---|
Resist Stun | Passive Ability | Protects the user against Stun. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Stun Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Poison to 100. |
Resist Stun Seed | Ability Seed | Raises a Mirage's Resistance to Poison to 100. |
Doom
Causes a counter to appear above the inflicted that causes an instant KO after it drops to zero.
Game Element | Type | Effect |
---|---|---|
Doom | Active Ability | Inflicts Doom on a single _target. |
Riddle | Active Ability | Inflicts Confusion/Doom on a single _target. |
Death Cutter | Active Ability | Inflicts Physical Dark damage/Doom to a single _target. |
Pulverizing Blow | Active Ability | Inflicts neutral Physical damage/Doom to a single _target. |
Bewitching Gaze | Active Ability | Inflicts neutral Magical damage/Doom to a single _target. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Death
Has a chance of inflicting an instant KO.
Game Element | Type | Effect |
---|---|---|
Death | Active Ability | Inflicts Death on a single _target. |
Zantetsuken | Active Ability | Inflicts Death on all _targets. Odds of success increase as the user's HP and AP decrease. |
Zanmato Iaigiri | Active Ability | Inflicts neutral Physical damage/Death to a single _target. |
Death Beak | Active Ability | Inflicts neutral Physical damage/Poison/Death to a single _target. |
Chaos Beak | Active Ability | Inflicts neutral Physical damage/Confusion/Death to a single _target. |
Moomba/Moomba | Active Ability | Inflicts neutral Physical damage/Blindness/Death to a single _target. |
Assassin's Dagger | Active Ability | Inflicts Physical Fire damage/Death to a single _target. |
Dread Gaze | Active Ability | Inflicts neutral Magical damage/Confusion/Death to a single _target. |
Blaster | Active Ability | Inflicts neutral Magical damage/Slow/Death to a single _target. |
Mini Blaster | Active Ability | Inflicts neutral Magical damage/Slow/Death to a single _target. |
Safety Bit | Passive Ability | Raises the user's resistance to Death while HP is low. |
Hex Eye | Stack Ability | Inflicts neutral Magical damage/Confusion/Oblivion/Death to a single _target. |
Death Mirajewel | Mirajewel | Allows Lann or Reynn to use Death. |
Safety Bit Mirajewel | Mirajewel | Raises Lann or Reynn's Resistance to Death when low on HP. |
Death Seed | Ability Seed | Allows a Mirage to use Death. |
Safety Bit Seed | Ability Seed | Raises a Mirage's resistance to Death when low on HP. |
KO
HP is zero and is no longer able to aid in battle. If all party members are KO'd, they will be returned to Nine Wood Hills unless they were in a threshold. If in a threshold, it's Game Over.
Game Element | Type | Effect |
---|---|---|
Raise | Active Ability | Revives KO'd allies and restores a little HP. |
Arise | Active Ability | Revives KO’d allies and restores a moderate amount of HP. |
Flames of Rebirth | Passive Ability | Inflicts Magical Fire damage to all enemies and revive all allies. |
Auto-Phoenix | Passive Ability | User automatically expends a Phoenix Down when an ally is KO'd. |
Reaper Lore | Passive Ability | Restores a little HP to the user whenever someone is KO'd. |
Phoenix Down | Item | Revives KO'd allies and restores 10% of Max HP. |
Phoenix Pinion | Item | Revives KO'd allies and restores 50% of Max HP. |
Mega Phoenix | Item | Revives KO'd allies and restores all HP. |
Raise Mirajewel | Mirajewel | Allows Lann or Reynn to use Raise. |
Arise Mirajewel | Mirajewel | Allows Lann or Reynn to use Arise. |
Raise Seed | Ability Seed | Allows a Mirage to use Raise. |
Arise Seed | Ability Seed | Allows a Mirage to use Arise. |
Sending | Champion Ability | Revive KO'd allies and fully restore HP. |
Strength ↓
Decreases the inflicted's Strength stat.
Game Element | Type | Effect |
---|---|---|
Ultimate Terror | Active Ability | Inflicts Strength/Magic/Defense/Magic Defense ↓ on all _targets. |
Absorb-PHY | Active Ability | Inflicts Strength ↓ / Defense ↓ on a single _target while user gains Strength ↑ / Defense ↑. |
Swordbreaker | Active Ability | Inflicts Physical Fire damage/Strength ↓ to a single _target. |
Slayer | Active Ability | Inflicts neutral Physical damage/Strength ↓ / Defense ↓ to all _targets. |
Crimson Cyclone | Active Ability | Inflicts Magical Fire damage/Strength ↓ to all _targets. |
Resist Strength ↓ | Passive Ability | Protects the user against Strength ↓. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Strength ↓ Mirajewel | Mirajewel | Protects Lann or Reynn against Strength ↓. |
Resist Strength ↓ Seed | Ability Seed | Protects Mirage against Strength ↓. |
Defense ↓
Decreases the inflicted's Defense stat.
Game Element | Type | Effect |
---|---|---|
Ultimate Terror | Active Ability | Inflicts Strength/Magic/Defense/Magic Defense ↓ on all _targets. |
Upshift | Active Ability | User gains Haste/Evasion ↑ but incurs Defense ↓. |
Absorb-PHY | Active Ability | Inflicts Strength ↓ / Defense ↓ on a single _target while user gains Strength ↑ / Defense ↑. |
Acid Fang | Active Ability | Inflicts neutral Physical damage/Defense ↓ to a single _target. |
Armor Piercer | Active Ability | Inflicts neutral Physical damage/Defense ↓ to a single _target. |
Sharpened Knife | Active Ability | Inflicts neutral Physical damage/Defense ↓ to a single _target. Bypasses defense. |
Slayer | Active Ability | Inflicts neutral Physical damage/Strength ↓ / Defense ↓ to a single _target. |
Bile | Active Ability | Inflicts Magical Water damage/Defense ↓ to a single _target. |
Acid Mist | Active Ability | Inflicts Magical Water damage/Defense ↓ to all _targets. |
Resist Defense ↓ | Passive Ability | Protects the user against Defense ↓. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Defense ↓ Mirajewel | Mirajewel | Protects Lann or Reynn against Defense ↓. |
Resist Defense ↓ Seed | Ability Seed | Protects Mirage against Defense ↓. |
Oversoul | Champion Ability | Inflict neutral physical damage to one enemy, ignoring defense. Grants Defense ↑ to all allies. |
Sovereign Fist | Champion Ability | Inflicts Ice-elemental magic damage to all enemies. Grants Defense ↑ to all allies. |
Magic ↓
Decreases the inflicted's Magic stat.
Game Element | Type | Effect |
---|---|---|
Ultimate Terror | Active Ability | Inflicts Strength/Magic/Defense/Magic Defense ↓ on all _targets. |
Absorb-MAG | Active Ability | Inflicts Magic ↓ / Magic Defense ↓ on a single _target while user gains Magic ↑ / Magic Defense ↑. |
Mage Masher | Active Ability | Inflicts Physical Fire damage/Magic ↓ to a single _target. |
Resist Magic ↓ | Passive Ability | Protects the user against Magic ↓. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Magic ↓ Mirajewel | Mirajewel | Protects Lann or Reynn against Magic ↓. |
Resist Magic ↓ Seed | Ability Seed | Protects Mirage against Magic ↓. |
Magic Defense ↓
Decreases the inflicted's Magic Defense stat.
Game Element | Type | Effect |
---|---|---|
Scream | Active Ability | Inflicts Magic Defense ↓ on all _targets. |
Ultimate Terror | Active Ability | Inflicts Strength/Magic/Defense/Magic Defense ↓ on all _targets. |
Absorb-MAG | Active Ability | Inflicts Magic ↓ / Magic Defense ↓ on a single _target while user gains Magic ↑ / Magic Defense ↑. |
Resist Magic Defense ↓ | Passive Ability | Protects the user against Magic Defense ↓. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Magic Defense ↓ Mirajewel | Mirajewel | Protects Lann or Reynn against Magic Defense ↓. |
Resist Magic Defense ↓ Seed | Ability Seed | Protects Mirage against Magic Defense ↓. |
Accuracy ↓
Decreases the inflicted's Accuracy stat.
Game Element | Type | Effect |
---|---|---|
Track | Active Ability | Inflicts accuracy ↓ on all _targets. |
Resist Accuracy ↓ | Passive Ability | Protects the user against Accuracy ↓. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Accuracy ↓ Mirajewel | Mirajewel | Protects Lann or Reynn against Accuracy ↓. |
Resist Accuracy ↓ Seed | Ability Seed | Protects Mirage against Accuracy ↓. |
Evasion ↓
Decreases the inflicted's Evasion stat.
Game Element | Type | Effect |
---|---|---|
Ultrasonics | Active Ability | Inflicts evasion ↓ on all _targets. |
Deep Freeze | Active Ability | Inflicts Physical Ice damage/Evasion ↓ to a single _target. |
Resist Evasion ↓ | Passive Ability | Protects the user against Evasion ↓. |
Remedy+ | Item | Removes all status ailments from a single _target. |
Resist Evasion ↓ Mirajewel | Mirajewel | Protects Lann or Reynn against Evasion ↓. |
Resist Evasion ↓ Seed | Ability Seed | Protects Mirage against Evasion ↓. |
Destabilize
Decrease the stability of a stack. Abilities with destabilizing effects have four degrees of effectiveness, refered to as "Topple Strength": Low, Medium, High, Very High.
Low | |||
---|---|---|---|
Game Element | Type | Effect | |
Assassin's Dagger | Active Ability | Inflicts Physical Fire damage/death to a single _target. | |
Beat Rush | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Bloodfang | Active Ability | Absorb HP and inflict Poison on a single _target. | |
Flourish of Steel | Active Ability | Inflicts Physical Thunder damage to a single _target. | |
Froststrike | Active Ability | Inflicts Physical Ice damage to a single _target. | |
Goblin Punch | Active Ability | Inflicts neutral Physical damage to a single _target. Hits multiple times. | |
Leaf Dagger | Active Ability | Inflicts Physical wind damage/Poison to a single _target. | |
Left Claw | Active Ability | Inflicts neutral Physical damage to a single _target. Hits twice. | |
Lust Dagger | Active Ability | Inflicts Physical Fire damage/Slow to a single _target. | |
Mage Masher | Active Ability | Inflicts Physical Fire damage/magic down to a single _target. | |
Revenge Blast | Active Ability | Inflicts neutral Physical damage to a single _target. Power increases as the wielder’s HP decreases. | |
Right Claw | Active Ability | Inflicts neutral Physical damage to a single _target. Hits twice. | |
Rough Divide | Active Ability | Inflicts neutral Physical damage to a single _target. High critical chance. | |
Shining Wave | Active Ability | Inflicts Physical Light damage to a single _target. | |
Slash Flurry | Active Ability | Inflicts neutral Physical damage on a single _target. | |
Slayer | Active Ability | Inflicts neutral Physical damage/Strength ↓ / Defense ↓ to a single _target. | |
Spinning Edge | Active Ability | Inflicts neutral Physical damage to a single _target. Power increases as the wielder's HP decreases. | |
Spiral Cut | Active Ability | Inflicts Physical Water damage to a single _target. | |
Swordbreaker | Active Ability | Inflicts Physical Fire damage/Strength ↓ to a single _target. | |
Venom Needle | Active Ability | Inflicts neutral Physical damage/Poison to a single _target. | |
Blades+ | Stack Ability | Inflicts neutral magical damage to a single _target. | |
Channel Element: Dark | Stack Ability | Inflicts Physical Dark damage to a single _target. | |
Channel Element: Earth | Stack Ability | Inflicts Physical Earth damage to a single _target. | |
Channel Element: Fire | Stack Ability | Inflicts Physical Fire damage to a single _target. | |
Channel Element: Ice | Stack Ability | Inflicts Physical Ice damage to a single _target. | |
Channel Element: Light | Stack Ability | Inflicts Physical Light damage to a single _target. | |
Channel Element: Thunder | Stack Ability | Inflicts Physical Thunder damage to a single _target. | |
Channel Element: Water | Stack Ability | Inflicts Physical Water damage to a single _target. | |
Channel Element: Wind | Stack Ability | Inflicts Physical Wind damage to a single _target. | |
Cross Slash | Stack Ability | Inflicts neutral Physical damage to a single _target. High critical chance. | |
Helldiver | Stack Ability | Inflicts neutral Physical damage to a single _target. High critical chance. | |
Medium | |||
Acid Fang | Active Ability | Inflicts neutral Physical damage/Defense ↓ to a single _target. | |
Armor Piercer | Active Ability | Inflicts neutral Physical damage/Defense ↓ to a single _target. | |
Blade Dance | Active Ability | Inflicts neutral Physical damage to a single _target. High critical chance. | |
Cat Claw | Active Ability | Inflicts neutral Physical damage/Sleep to a single _target. | |
Chaos Beak | Active Ability | Inflicts neutral Physical damage/Confusion/Death to a single _target. | |
Choco MAX | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Chocobo Kick | Active Ability | Inflicts neutral Physical damage to a single _target. Hits multiple times. | |
Death Beak | Active Ability | Inflicts neutral Physical damage/Poison/Death to a single _target. | |
Deep Freeze | Active Ability | Inflicts Physical Ice damage/Evasion ↓ to a single _target. | |
Double Attack | Active Ability | Inflicts neutral Physical damage to a single _target. Hits twice. | |
Double Cut | Active Ability | Inflicts neutral Physical damage to a single _target. Hits 4 times. | |
Double Smash | Active Ability | Inflicts neutral Physical damage to a random _target. Hits twice. | |
Draining Claw | Active Ability | Inflicts Physical Dark damage to a single _target and absorb HP. | |
Eclipse Bite | Active Ability | Inflicts Physical Dark damage to a single _target. High critical chance. | |
Gnaw | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Goblin Eye Gouge | Active Ability | Inflicts neutral Physical damage/Blindness to a single _target. | |
Horn | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Incisors | Active Ability | Inflicts neutral Physical damage/Poison/Magic Defense ↓ to a single _target. | |
Kick | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Knife | Active Ability | Inflicts neutral Physical damage to a single _target. Bypasses defense. | |
Kuparrr! | Active Ability | Inflicts neutral Physical damage/Berserk to a random _target. Hits multiple times. | |
Lambaste | Active Ability | Inflicts neutral Physical damage to a single _target. Hits multiple times. | |
Lethean Punch | Active Ability | Inflicts neutral Physical damage/Oblivion to a single _target. | |
Octentacle | Active Ability | Inflicts neutral Physical damage to a random _target. Hits 8 times. | |
Poison Bite | Active Ability | Inflicts neutral Physical damage/Poison to a single _target. | |
Poison Nails | Active Ability | Inflicts neutral Physical damage/Poison to a single _target. | |
Pressure | Active Ability | Inflicts Physical Earth damage to a single _target. | |
Pulverizing Blow | Active Ability | Inflicts neutral Physical damage/Doom to a single _target. | |
Punch | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Raigeki | Active Ability | Inflicts magical thunder damage to a single _target. | |
Rake | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Reaper | Active Ability | Inflicts Physical Water damage to a single _target. | |
Red Fang | Active Ability | Inflicts Physical Fire damage to a single _target. | |
Riot Blow | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Sharpened Knife | Active Ability | Inflicts neutral Physical damage/Defense ↓ to a single _target. Bypasses defense. | |
Slash | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Sled Fang | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Sling | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Spinning Fin | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Stack Buster | Active Ability | Inflicts neutral Physical damage to a single _target. Highly effective against stacked enemies. | |
Tentacle | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Throw Stone | Active Ability | Inflicts Physical Earth damage to a single _target. | |
Vertical Cleave | Active Ability | Inflicts neutral Physical damage to a single _target. Highly effective against stacked enemies. | |
Wheel | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Enaero | Stack Ability | Inflicts Physical Wind damage to a single _target. | |
Enblizzard | Stack Ability | Inflicts Physical Ice damage to a single _target. | |
Endark | Stack Ability | Inflicts Physical Dark damage to a single _target. | |
Enfire | Stack Ability | Inflicts Physical Fire damage to a single _target. | |
Enlight | Stack Ability | Inflicts Physical Light damage to a single _target. | |
Enstone | Stack Ability | Inflicts Physical Earth damage to a single _target. | |
Enthunder | Stack Ability | Inflicts Physical Thunder damage to a single _target. | |
Enwater | Stack Ability | Inflicts Physical Water damage to a single _target. | |
Tremor | Active Ability | Inflicts Magical Earth damage to all _targets. | |
High | |||
Atomic Impact | Active Ability | Inflicts Physical Dark damage to all _targets. | |
Blades | Active Ability | Inflicts neutral Magical damage to a single _target. | |
Body Slam | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Bulldozer | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Constrict | Active Ability | Inflicts neutral Physical damage to a single _target. Scales to HP. | |
Crusher | Active Ability | Inflicts Physical Water damage to a single _target. | |
Geocrush | Active Ability | Inflicts Physical Earth damage to a single _target. | |
Grand Sword | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Gungnir | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Heavenly Wrath | Active Ability | Inflicts Physical Light damage to a single _target. Hits 4 times. | |
Impact Claw | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Kishin | Active Ability | Inflicts Physical Dark damage to a single _target. | |
Kozuka | Active Ability | Inflicts neutral Physical damage/Berserk to a random _target. Hits three times. | |
Leg Sweep | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Metal Cutter | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Metal Salvo | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Miraculous Drill | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Possession Rush | Active Ability | Inflicts neutral Physical damage/Confusion to a single _target. | |
Shake | Active Ability | Inflicts magical Earth damage to a single _target. | |
Sonic Fangs | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Soul of Chaos | Active Ability | Inflicts Physical Dark damage to a single _target. | |
Thunder Horn | Active Ability | Inflicts Physical Thunder damage to a single _target. | |
Tickle | Active Ability | Inflicts neutral magical damage to a single _target. | |
Touchdown | Active Ability | Inflicts neutral Physical damage to all _targets. | |
Triple Attack | Active Ability | Inflicts neutral Physical damage to a single _target. Hits 3 times. | |
Wild Horn | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Very High | |||
Heave | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Shift Break | Active Ability | Inflicts neutral Physical damage to a single _target. | |
Zanmato Iaigiri | Active Ability | Inflicts neutral Physical damage/Death to a single _target. | |
Balancing Act | Stack Ability | Inflicts neutral Physical damage to a single _target. Also topples the user's stack. | |
Lunge | Stack Ability | Inflicts neutral Physical damage to a single _target. Also destabilizes the user's stack. | |
Misdirection | Stack Ability | Inflicts neutral Physical damage to a single _target. | |
Throw | Stack Ability | Inflicts neutral Physical damage to a single _target. | |
Tower Jump | Stack Ability | Inflicts neutral Physical damage to a single _target. |