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base repository: ExtendRealityLtd/Zinnia.Unity
base: v2.15.0
head repository: ExtendRealityLtd/Zinnia.Unity
compare: master
- 15 commits
- 9 files changed
- 3 contributors
Commits on Apr 17, 2024
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feat(Tracking): apply distance offset on position difference rotation
The TransformPositionDifferenceRotation logic now has a source to offset maximum distance setting that will be activated if the `Apply Offset` is to true. This will ensure the rotation will only be applied when the source and offset are within the given distances and anything outside of those distances will be ignored.
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fix(Data): prevent null exception in collapsible drawer in 2022.3
Due to a change in Unity 2022.3, there is now no actual need to do the reflection for replacing a default drawer and in fact the attempt to get `DrawerKeySet` will return a null, thus causing the existing error. The fix is to simply do a null check to prevent the error and the reflection will simply be ignored on versions of Unity of 2022.3 and above.
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feat(Data): add script define to disable collapsible drawer
The custom collapisble drawer editor modification can now be disabled by setting a scripting define symbol of `ZINNIA_IGNORE_CUSTOM_COLLAPSIBLE_DRAWER`.
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feat(README.md): add section describing custom script define symbols
The various script define symbols that are added by Zinnia are now documented to make it easier to know when to use them.
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feat(Cast): make drag curve offset a vector3
The Drag Curve Offset is now a Vector3 allowing the curve offset to be applied to any axis rather than just the back axis. To replicate the orignal setting, just change the Z axis to a negative value and this will replicate the same as the Vector3.back * offset.
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feat(Cast): add raycast hit validity rule for points cast
The PointsCast now has a RaycastHitValidity rule that will allow any data within the cast RaycastHit to be used within a rule for any custom.
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Merge pull request #592 from ExtendRealityLtd/feat/fixes-and-additions
Feat/fixes and additions
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chore(release): set version to 2.16.0 [skip ci]
## [2.16.0](v2.15.0...v2.16.0) (2024-04-17) #### Features * **Cast:** add raycast hit validity rule for points cast ([170a241](170a241)) > The PointsCast now has a RaycastHitValidity rule that will allow any data within the cast RaycastHit to be used within a rule for any custom. * **Cast:** make drag curve offset a vector3 ([f90f1e8](f90f1e8)) > The Drag Curve Offset is now a Vector3 allowing the curve offset to be applied to any axis rather than just the back axis. > > To replicate the orignal setting, just change the Z axis to a negative value and this will replicate the same as the Vector3.back * offset. * **Data:** add script define to disable collapsible drawer ([36f978b](36f978b)) > The custom collapisble drawer editor modification can now be disabled by setting a scripting define symbol of `ZINNIA_IGNORE_CUSTOM_COLLAPSIBLE_DRAWER`. * **README.md:** add section describing custom script define symbols ([3238142](3238142)) > The various script define symbols that are added by Zinnia are now documented to make it easier to know when to use them. * **Tracking:** apply distance offset on position difference rotation ([208570d](208570d)) > The TransformPositionDifferenceRotation logic now has a source to offset maximum distance setting that will be activated if the `Apply Offset` is to true. This will ensure the rotation will only be applied when the source and offset are within the given distances and anything outside of those distances will be ignored. #### Bug Fixes * **Data:** prevent null exception in collapsible drawer in 2022.3 ([2ce9cef](2ce9cef)) > Due to a change in Unity 2022.3, there is now no actual need to do the reflection for replacing a default drawer and in fact the attempt to get `DrawerKeySet` will return a null, thus causing the existing error. > > The fix is to simply do a null check to prevent the error and the reflection will simply be ignored on versions of Unity of 2022.3 and above.
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Commits on May 11, 2024
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fix(Cast): correct type in raycast hit validity tooltip
The word Valid was spelt incorrectly.
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fix(Data): block custom list editor if ignore custom inspect is set
The custom Observable List Editor should also be blocked if the ZINNIA_IGNORE_CUSTOM_INSPECTOR_EDITOR ifdef is set otherwise it will throw an error becaue it will try and inherit from a class that does not get created in those circumstances.
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Merge pull request #596 from ExtendRealityLtd/fix/list-editor-error
Fix/list editor error
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chore(release): set version to 2.16.1 [skip ci]
### [2.16.1](v2.16.0...v2.16.1) (2024-05-11) #### Bug Fixes * **Cast:** correct type in raycast hit validity tooltip ([acc3b49](acc3b49)) > The word Valid was spelt incorrectly. * **Data:** block custom list editor if ignore custom inspect is set ([774c112](774c112)) > The custom Observable List Editor should also be blocked if the ZINNIA_IGNORE_CUSTOM_INSPECTOR_EDITOR ifdef is set otherwise it will throw an error becaue it will try and inherit from a class that does not get created in those circumstances.
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Commits on Sep 21, 2024
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fix(Attribute): prevent null exception from RestrictedAttributeDrawer
The Restricted Attribute Drawer can thrown an exception when using the Unity Quick Search functionality due to the EditorStyles not being available to assign to static fields. Instead these fields are now just assigned in the OnGUI method before the properties are changed, this seems to resolve the error.
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Commits on Sep 28, 2024
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Merge pull request #597 from ExtendRealityLtd/fix/restricted-attribut…
…e-drawer-quicksearch-crash fix(Attribute): prevent null exception from RestrictedAttributeDrawer
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chore(release): set version to 2.16.2 [skip ci]
### [2.16.2](v2.16.1...v2.16.2) (2024-09-28) #### Bug Fixes * **Attribute:** prevent null exception from RestrictedAttributeDrawer ([3e1c268](3e1c268)) > The Restricted Attribute Drawer can thrown an exception when using the Unity Quick Search functionality due to the EditorStyles not being available to assign to static fields. > > Instead these fields are now just assigned in the OnGUI method before the properties are changed, this seems to resolve the error.
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