Tsuumande Goran (ツーマンデ・ゴラン, Tsūmande Goran, lit. Take a Pinch) is a catch hissatsu technique introduced in Inazuma Eleven Orion no Kokuin.
Users
Info
It was first used during the match between Perfect Spark and Inazuma Japan. As Goran Vecilia faced Kozoumaru's new technique, Over Cyclone, he used this technique, trying to stop the powerful shot. However, Over Cylcone broke through, resulting in Inazuma Japan's equalizer. Later, Goran faced Hiura's Koori no Yari, but this time, Goran was able to stop the shot with Tsuumande Goran. After Haizaki made his entrance in the second half, Goran quickly faced Haizaki's technique, Shark The Deep. Goran used it trying to stop it, but the shot was too powerful, and went in, scoring Inazuma Japan's second goal.
It was used again during the finals between Inazuma Japan and Perfect Spark but this time used by Yuri Rodina. He was able to stop Goujin Tetsunosuke's Fire Lemonade Rising the first time but failed to stop it the second time.
Usage
The user thrusts out both arms, which generate red balls of energy. He then leaps into the air and positions both arms together as a yellow aura of a hand appear. The hand crushes the ball with its fingers in order to stop the ball.
Slideshow
Trivia
- It is one of the hissatsu techniques to be partially named after its prominent user.
- As the technique's name is written in Kakatana, its meaning can also be interpreted as 摘まんでゴラン (read as "Tsuuma n de Goran"), which, in turn, means "Goran's Pinch".
- It shares this trait with Tsunami Boost, Gamma Strike, Mochimochi Kinako Mochi, and, in the dub, Gunji Eisei Phobos.