Shrubs (known as Ferns, in Bedrock Edition) are variants of grass that do not generate naturally[Java and Bedrock editions only] and are currently only obtainable in Legacy Console Edition via the creative inventory and in Bedrock Edition via commands. They have the same characteristics as grass and ferns.
Obtaining
When broken normally, shrubs have a 1⁄8 chance of dropping wheat seeds, due to being a type of grass. This drop rate is affected by Fortune like normal grass as well. Shrubs can be obtained as an item using shears.
Appearance
In Java Edition, the shrub uses the texture of dead bushes. The only visual difference between the shrub and the dead bush is that the shrub appears shorter, or sunk into the ground by 1 pixel.
In Bedrock Edition, the shrub uses the texture of grass.
Sounds
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 0.7 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 0.8 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.11 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.21 | 1.0 |
Data values
ID
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Shrub | tallgrass | 31 | tile.tallgrass.shrub.name |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Fern | tallgrass | 31 | tile.tallgrass.fern.name |
Block data
DV | Description | |
---|---|---|
0 | Shrub (identical in appearance to block dead bush when placed, but acts like grass or fern) | |
1 | Grass | |
2 | Fern | |
3 | Grass (identical to the shrub, but colors are affected by biome) |
Block states
Name | Default value | Allowed values | Description |
---|---|---|---|
type | ?
| dead_bush | Shrub |
fern | Fern | ||
tall_grass | Tall Grass |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
tall_grass_type | 0x1 0x2 | default
| default | 0 | Fern (Unused variant which looks identical to grass) |
tall | 1 | Grass | |||
fern | 2 | Fern | |||
snow | 3 | Fern (Unused variant which looks identical to fern) |
History
Java Edition Beta | |||||
---|---|---|---|---|---|
1.6 | Test Build 3 | Added shrubs. | |||
The item form has no name, and uses the grass texture instead. | |||||
1.8 | Pre-release | Shrubs can now be harvested with shears, allowing for its acquisition from its block form. | |||
The item now appears with the correct sprite in the inventory, and, unlike its block form, is tinted.[more information needed] | |||||
Pre-release 2 ;) | The item is now called "Grass" in the inventory. | ||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 6 | Shrubs are no longer tinted as items. | |||
The item is now called "Shrub" in the inventory. | |||||
1.8 | 14w07a | The texture planes and pixels of shrubs are now completely square. | |||
14w10a | Shrubs no longer have a model. | ||||
14w25a | Shrubs now have a model again. | ||||
1.13 | 17w47a | Removed shrubs. | |||
Pocket Edition Alpha | |||||
v0.4.0 | Added shrubs. | ||||
The item form uses the grass texture and it renders with the red background in the inventory and the hotbar. | |||||
v0.5.0 | With the addition of tooltips, the block now displays the name "Grass". | ||||
v0.8.0 | build 1 | "Grass" has been renamed to "Fern". | |||
The texture of fern has been changed. | |||||
Fern is now affected by biome coloring. | |||||
Ferns are tinted and no longer render with a red background in the inventory.[more information needed] | |||||
Ferns are still not tinted when held in first or third person view. | |||||
v0.9.0 | build 1 | The grass texture has been brightened, changing the fern's appearance as a result. |
Data history
Java Edition | |||||
---|---|---|---|---|---|
1.13 | 17w47a | The ID of shrubs has now been merged with the regular dead bush's (dead_bush ), effectively removing the shrub completely. Shrubs placed before 17w47a are converted to dead bushes. |
Unsorted - information should be moved accordingly
Legacy Console Edition | |||||
---|---|---|---|---|---|
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added shrubs. |
TU24 | CU12 | 1.16 | Shrubs can now be placed in flower pots. | ||
TU60 | CU51 | 1.64 | Patch 30 | 1.0.11 | Shrubs now have a different texture. |
1.90 | The texture of shrubs has now been changed. |
Issues
Shrub is a removed block and as such issues relating to it cannot be fixed.
Trivia
- Shrubs can be seen on the cliff edge at the beginning of the Glide map "Cavern" in Legacy Console Edition.