Advertisement

Urshifu

Urshifu (

: ウーラオス, 

Uuraosu) (UR-shee-foo[1]) is a dual-type Legendary Pokémon introduced in Generation VIII, whose primary type is the Fighting type. It is the mascot of Isle of Armor.

It has two forms that the secondary type depends on: Single Strike Style Urshifu, whose secondary type is Dark type, and Rapid Strike Style Urshifu, whose secondary type is Water type.

It is the evolved form of Kubfu.

Biology

Physiology

Urshifu is a gray bear biped Pokémon with pastel yellow fingers, toes and mouth. It has two eyes with black pupils with fur extending from its kneecaps and running from its feet.

It wears a black and white headband with two loose strips which are flying upwards (Single Strike Style)/downwards (Rapid Strike Style). It also wears a black and white leotard.

When Gigantamaxing, they turn white completely and their leotard changes to either red or blue depending on the form. Their eyes' pupils have disappeared and have an extra slash mark on top.

Behavior

Urshifu's style and personality is determined by how it trained as a Kubfu.

Single Strike Style Urshifu prefers to battle without holding back its power. If enraged, it will attack the foe with full force with straight line directed fists.

Rapid Strike Style Urshifu prefers calmly observing the opponent and their strength while evading hits. It uses flowing movements to dodge an opponent's attack before overwhelming them with rapid strikes, like Mienshao.

Gigantamax Single Strike Style Urshifu has been called "the very embodiment of rage" and "a divine emissary that banishes evil spirits with its fury."

Rapid Strike Style Urshifu maintains a stance in a calm manner while in Gigantamax form. Opponents who face it may either feel greatly agitated or experience a sense of relief, as if freed from evil spirits.

Natural abilities

Their ability, Unseen Fist, allows them to bypass moves like Protect, allowing them to always strike their foe. Wicked Blow and Surging Strikes, their signature moves, have high crit ratios and ignore stat changes of the _target.

When they Gigantamax, their G-Max moves, G-Max One Blow, and G-Max Rapid Flow, can bypass Max Guard and other protection moves.

Evolution

Urshifu evolves from Kubfu by finishing the trial at either one of Tower of Two Fists: Tower of Darkness or Tower of Waters.

Kubfu evolves into Single Strike Style Urshifu by finishing the trial at Tower of Darkness and being shown the Scroll of Darkness, and evolves into Rapid Strike Style Urshifu by finishing the trial at Tower of Waters and being shown the Scroll of Waters.

Game Info

Locations

It cannot be found in wild areas but can be received by Master Mustard and can be evolved into your preferred version.

Locations
Version(s) Area(s) Rarity
Sword and Shield Evolve Kubfu One

Pokédex Entries

  • Sword

    Single Strike Style: This form of Urshifu is a strong believer in the one-hit KO. Its strategy is to leap in close to foes and land a devastating blow with a hardened fist.
    Rapid Strike Style: It's believed that this Pokémon modeled its fighting style on the flow of a river---sometimes rapid, sometimes calm.
    Gigantamax Single Strike Style: People call it the embodiment of rage. It's said that this Pokémon's terrifying expression and shout will rid the world of malevolence.
    Gigantamax Rapid Strike Style: As it waits for the right moment to unleash its Gigantamax power, this Pokémon maintains a perfect one-legged stance. It won't even twitch.

  • Shield

    Single Strike Style: Inhabiting the mountains of a distant region, this Pokémon races across sheer cliffs, training its legs and refining its moves.
    Rapid Strike Style: This form of Urshifu is a strong believer in defeating foes by raining many blows down on them. Its strikes are nonstop, flowing like a river.
    Gigantamax Single Strike Style: The energy released by this Pokémon's fists forms shock waves that can blow away Dynamax Pokémon in just one hit.
    Gigantamax Rapid Strike Style: All it takes is a glare from this Pokémon to take the lives of those with evil in their hearts — or so they say.


Stats

Single Strike Style

Stats
HP
100
Attack
130
Defense
100
Sp. Atk
63
Sp. Def
60
Speed
97
Total
550

Rapid Strike Style

Stats
HP
100
Attack
130
Defense
100
Sp. Atk
63
Sp. Def
60
Speed
97
Total
550

Learnset

Leveling

Single Strike Style

Generation IX
Level Move Type Category Power Accuracy PP
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VIII
Level Move Power Accuracy PP Type Cat.
Evo Wicked Blow 80 100% 5 Type Dark HOME Dark Physical
1 Wicked Blow 80 100% 5 Type Dark HOME Dark Physical
1 Sucker Punch 70 100% 5 Type Dark HOME Dark Physical
1 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
1 Leer 100% 30 Type Normal HOME Normal Status
4 Endure —% 10 Type Normal HOME Normal Status
8 Focus Energy —% 30 Type Normal HOME Normal Status
12 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
16 Scary Face 100% 10 Type Normal HOME Normal Status
20 Headbutt 70 100% 15 Type Normal HOME Normal Physical
24 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
28 Detect —% 5 Type Fighting HOME Fighting Status
32 Bulk Up —% 20 Type Fighting HOME Fighting Status
36 Iron Head 80 100% 15 Type Steel HOME Steel Physical
40 Dynamic Punch 100 50% 5 Type Fighting HOME Fighting Physical
44 Counter 100% 20 Type Fighting HOME Fighting Physical
48 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
52 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Rapid Strike Style

Generation IX
Level Move Type Category Power Accuracy PP
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VIII
Level Move Power Accuracy PP Type Cat.
Evo Surging Strikes 25 100% 5 Type Water HOME Water Physical
1 Surging Strikes 25 100% 5 Type Water HOME Water Physical
1 Aqua Jet 40 100% 20 Type Water HOME Water Physical
1 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
1 Leer 100% 30 Type Normal HOME Normal Status
4 Endure —% 10 Type Normal HOME Normal Status
8 Focus Energy —% 30 Type Normal HOME Normal Status
12 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
16 Scary Face 100% 10 Type Normal HOME Normal Status
20 Headbutt 70 100% 15 Type Normal HOME Normal Physical
24 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
28 Detect —% 5 Type Fighting HOME Fighting Status
32 Bulk Up —% 20 Type Fighting HOME Fighting Status
36 Iron Head 80 100% 15 Type Steel HOME Steel Physical
40 Dynamic Punch 100 50% 5 Type Fighting HOME Fighting Physical
44 Counter 100% 20 Type Fighting HOME Fighting Physical
48 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
52 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM

Single Strike Style

Generation IX
Machine Move Type Category Power Accuracy PP
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Generation VIII
Machine Move Type Category Power Accuracy PP
TM00 Mega Punch Type Normal Physical 80 85% 20
TM01 Mega Kick Type Normal Physical 120 75% 5
TM03 Fire Punch Type Fire Physical 75 100% 15
TM04 Ice Punch Type Ice Physical 75 100% 15
TM05 Thunder Punch Type Electric Physical 75 100% 15
TM09 Giga Impact Type Normal Physical 150 90% 5
TM15 Dig Type Ground Physical 80 100% 10
TM21 Rest Type Psychic Status —% 10
TM22 Rock Slide Type Rock Physical 75 90% 10
TM24 Snore Type Normal Special 50 100% 15
TM25 Protect Type Normal Status 100% 10
TM26 Scary Face Type Normal Status 100% 10
TM31 Attract Type Normal Status 100% 15
TM37 Beat Up Type Dark Physical 100% 10
TM39 Facade Type Normal Physical 70 100% 20
TM40 Swift Type Normal Special 60 —% 20
TM41 Helping Hand Type Normal Status —% 20
TM42 Revenge Type Fighting Physical 60 100% 10
TM43 Brick Break Type Fighting Physical 75 100% 15
TM48 Rock Tomb Type Rock Physical 60 95% 15
TM56 U-turn Type Bug Physical 70 100% 20
TM57 Payback Type Dark Physical 50 100% 10
TM58 Assurance Type Dark Physical 60 100% 10
TM59 Fling Type Dark Physical 100% 10
TM63 Drain Punch Type Fighting Physical 75 100% 10
TM75 Low Sweep Type Fighting Physical 65 100% 20
TM76 Round Type Normal Special 60 100% 15
TM78 Acrobatics Type Flying Physical 55 100% 15
TM79 Retaliate Type Normal Physical 70 100% 5
TM85 Snarl Type Dark Special 55 95% 15
TM94 False Swipe Type Normal Physical 40 100% 40
TR01 Body Slam Type Normal Physical 85 100% 15
TR07 Low Kick Type Fighting Physical 100% 10
TR13 Focus Energy Type Normal Status —% 30
TR20 Substitute Type Normal Status —% 10
TR21 Reversal Type Fighting Physical 100% 15
TR26 Endure Type Normal Status —% 10
TR27 Sleep Talk Type Normal Status —% 10
TR32 Crunch Type Dark Physical 80 100% 15
TR37 Taunt Type Dark Status 100% 20
TR39 Superpower Type Fighting Physical 120 100% 5
TR46 Iron Defense Type Steel Status —% 15
TR48 Bulk Up Type Fighting Status —% 20
TR53 Close Combat Type Fighting Physical 120 100% 5
TR56 Aura Sphere Type Fighting Special 80 —% 20
TR57 Poison Jab Type Poison Physical 80 100% 20
TR58 Dark Pulse Type Dark Special 80 100% 15
TR64 Focus Blast Type Fighting Special 120 70% 5
TR69 Zen Headbutt Type Psychic Physical 80 90% 15
TR74 Iron Head Type Steel Physical 80 100% 15
TR75 Stone Edge Type Rock Physical 100 80% 5
TR81 Foul Play Type Dark Physical 95 100% 15
TR85 Work Up Type Normal Status —% 30
TR93 Darkest Lariat Type Dark Physical 85 100% 10
TR95 Throat Chop Type Dark Physical 80 100% 15
TR99 Body Press Type Fighting Physical 80 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Rapid Strike Style

Generation IX
Machine Move Type Category Power Accuracy PP
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Generation VIII
Machine Move Type Category Power Accuracy PP
TM00 Mega Punch Type Normal Physical 80 85% 20
TM01 Mega Kick Type Normal Physical 120 75% 5
TM03 Fire Punch Type Fire Physical 75 100% 15
TM04 Ice Punch Type Ice Physical 75 100% 15
TM05 Thunder Punch Type Electric Physical 75 100% 15
TM09 Giga Impact Type Normal Physical 150 90% 5
TM15 Dig Type Ground Physical 80 100% 10
TM21 Rest Type Psychic Status —% 10
TM22 Rock Slide Type Rock Physical 75 90% 10
TM24 Snore Type Normal Special 50 100% 15
TM25 Protect Type Normal Status 100% 10
TM26 Scary Face Type Normal Status 100% 10
TM31 Attract Type Normal Status 100% 15
TM33 Rain Dance Type Water Status —% 5
TM36 Whirlpool Type Water Special 35 85% 15
TM39 Facade Type Normal Physical 70 100% 20
TM40 Swift Type Normal Special 60 —% 20
TM41 Helping Hand Type Normal Status —% 20
TM42 Revenge Type Fighting Physical 60 100% 10
TM43 Brick Break Type Fighting Physical 75 100% 15
TM45 Dive Type Water Special 65 100% 10
TM48 Rock Tomb Type Rock Physical 60 95% 15
TM55 Brine Type Water Special 65 100% 10
TM56 U-turn Type Bug Physical 70 100% 20
TM63 Drain Punch Type Fighting Physical 75 100% 10
TM75 Low Sweep Type Fighting Physical 65 100% 20
TM76 Round Type Normal Special 60 100% 15
TM78 Acrobatics Type Flying Physical 55 100% 15
TM79 Retaliate Type Normal Physical 70 100% 5
TM94 False Swipe Type Normal Physical 40 100% 40
TR01 Body Slam Type Normal Physical 85 100% 15
TR07 Low Kick Type Fighting Physical 100% 10
TR13 Focus Energy Type Normal Status —% 30
TR16 Waterfall Type Water Physical 80 100% 15
TR20 Substitute Type Normal Status —% 10
TR21 Reversal Type Fighting Physical 100% 15
TR26 Endure Type Normal Status —% 10
TR27 Sleep Talk Type Normal Status —% 10
TR37 Taunt Type Dark Status 100% 20
TR39 Superpower Type Fighting Physical 120 100% 5
TR46 Iron Defense Type Steel Status —% 15
TR48 Bulk Up Type Fighting Status —% 20
TR53 Close Combat Type Fighting Physical 120 100% 5
TR56 Aura Sphere Type Fighting Special 80 —% 20
TR57 Poison Jab Type Poison Physical 80 100% 20
TR64 Focus Blast Type Fighting Special 120 70% 5
TR69 Zen Headbutt Type Psychic Physical 80 90% 15
TR74 Iron Head Type Steel Physical 80 100% 15
TR75 Stone Edge Type Rock Physical 100 80% 5
TR84 Scald Type Water Special 80 100% 15
TR85 Work Up Type Normal Status —% 30
TR98 Liquidation Type Water Physical 85 100% 10
TR99 Body Press Type Fighting Physical 80 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

Single Strike Style
Urshifu learns no moves via breeding.


Rapid Strike Style
Urshifu learns no moves via breeding.


Tutoring

Single Strike Style

Generation IX
Games Move Type Category Power Accuracy PP
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Generation VIII
Games Move Type Category Power Accuracy PP
' Coaching Type Fighting Status —% 10
' Lash Out Type Dark Physical 75 100% 5
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Rapid Strike Style

Generation IX
Games Move Type Category Power Accuracy PP
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Generation VIII
Games Move Type Category Power Accuracy PP
' Coaching Type Fighting Status —% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Trivia

  • Urshifu is one of the few final evolved Pokémon to have multiple variant forms.
  • Urshifu's English name is derived from the Latin word "Ursa" and the Chinese pronunciation of "师傅" (shifu). Ursa means bear in Latin, and shifu means master (of martial arts, combat, sports, etc.) in Chinese.
  • Urshifu is the only Legendary Pokémon with a Gigantamax form, and the only one that can use a G-Max move.
  • It is also the only Pokémon to have a Gigantamax form and G-Max move for each variant. Strangely, Toxtricity and Alcremie, who have variants as well, do not have this trait.
  • Urshifu and Kubfu are the first legendary Pokémon since Heatran to be either male or female, but the only legendary Pokémon to have an 87.5x12.5 gender ratio.
  • Urshifu's leotards resemble the Armour of Zamazenta.
  • Urshifu's two forms are somewhat similar to the protagonists of Beyblade Burst Super King (Hyuga and Hikaru Asashi). One of the pair is red and hasty, while the other is blue and calmer. Furthermore, its fighting style is also similar to the Beyblades used (Single Strike is similar to Super Hyperion, an Attack type Beyblade, while King Helios corresponds to Rapid Strike, which parries opponents with attacks). a third similarity is that the Beyblade's avatars and Urshifu's forms are exact copies of each other, albeit with differences.
  • Urshifu's Japanese name, ウーラオス (Ūraosu), is similar to the Japanese name of the Ancient Ulyaoth from the survival horror/action-adventure game Eternal Darkness (ウーリアス(Ūriasu)). Oddly though, the two have almost nothing similar save for the fact that both are godlike beings, both are from franchises partially owned by Nintendo, and both Ulyaoth and Rapid Strike Urshifu are associated with the color blue and water.
  • A Single Strike Style Urshifu is heavily inspired by Akira Yuki from Sega's Virtua Fighter, just like its pre-evolved form Kubfu. Speaking of Akira Yuki, James' Japanese voice actor Shin-ichiro Miki also voices the said Sega fighting game character since Virtua Fighter 2. Another Akira Yuki reference is that Urshifu's evolution line debuted in a year 2020, befitting Akira's alternate famous victory catchphrase instead of the usual “ten years” catchphrase, which is ”You are twenty years too early!!” from a Dengeki Bunko and Sega crossover fighting game Dengeki Bunko: Fighting Climax (Ignition). Perhaps another parallel can be made to the Tekken series characters Kuma and Panda, who are literally fighting bears, and to the Fist of the North Star series, in where the protagonist Kenshiro, utilizing a fluid rapid striking and heavily technical martial art, ultimately faces off against Raoh, the antagonist who uses a powerful, deadly, and strength based version of Kenshiro's martial arts.

Origin

Urshifu draws upon the idea of tamed bears, specifically bears who were taken as cubs to be trained and raised in human society. Being a Fighting-type Pokémon and a "martial artist" draws upon a lot of lore of bears and the martial arts; high ranked martial artists sometimes fight bears as a means to test their skill in extreme situations, while the term kuma taiji, or "bear conquest", is sometimes used to also refer to demonic exorcism; this may explain Single Strike Style's Dark typing. It could also be based on the Short-Faced Bear, an extinct bear species known for its immense size and long limbs.

Within astronomy and astrology, the Big Dipper in the west is sometimes referred to as Ursa Major, as imagery sees the constellation as a great bear, while in the east, the Big Dipper was traditionally known as the celestial palace of the heavens, with its handle end star, Alkaid, known as Hagunsei, or the Military Breaking Star, or The Sword, as it was believed the armies of heaven and the gods of death quartered there, and was ominous for warriors to face the northwestern direction because of this. Into the Meiji Era, when western and eastern thought met in 19th Century Japan, the Big Dipper saw another interpretation by its English adopted wordplay, being a "dark corner" akin to a bear's den.

Each of Urshifu's style forms represents Yin and Yang, and into martial arts, the philosophy's application into the division of "hard styles" and "soft styles", as represented with Single Strike and Rapid Strike. Hard styles are said to focus on external focuses, that of raw strength and power, explosive speed, head on intercepting countering blows, and direct confrontation, while Soft styles are said to focus on internal focuses, including the control of the natural flow of the body with the mind, accuracy, mental acuity, concepts like using a foe's own movement and energy against them, and drawing out weaknesses; in short, as Rapid Strike Style Urshifu represents, the way of martial artist philosophy: "be like water". To Japanese martial arts philosophy, the concepts of satsujinken ("sword/fist that kills") and katsujinken ("sword/fist that gives life") also tie into these philosophies as well, respectively; satsujinken focuses on controlling a bout's tension to escalate to where a single blow is all that is needed for victory, while katsujinken focuses on cancelling out tension by meshing with a foe's energy and using it against them upon finding a weak point to disarm them. This would also presumably perhaps explain their dual typing; Dark coming from the intent to "kill" or instantaneously annihilate all opposition, Water also capable of "giving life" as much as it is able to overwhelm and overpower with many forms and rhythms.

Their Gigantamax forms may be based on Ungyou and Agyou, 2 Japanese deities/Nio who stand watch over temples. One always has its mouth open, the other closed. They may also be based on the trope Red Oni and Blue Oni where the red one is more aggressive, whilst the blue one is more calm. Gigantamax Urshifu's Single Strike style may be based on Agyou, who is often depicted with its mouth open to represent aggression, while Gigantamax Urshifu's Rapid Strike style may be based on Ungyou, who is often depicted with its mouth closed to represent concealed power.

Etymology

Urshifu is a combination of 'ursa', Latin for 'bear', and 'shifu' (Onyomi Japanese/Chinese adapted Japanese term for "master"), or Kung Fu.

Ūraosu is a portmanteau of wushu (Japanese has no native "wu" sound so "ū" is typically used), 老師 / 老师 (lǎoshī, Chinese for teacher), "ursa", "oorah", and 押忍 (osu, interjection used in Japanese martial arts).

References

  1. ^ Silvestri, Cris (2024). Pokémon Super Duper Extra Deluxe Essential Handbook [Book]. p. 582 & 583. Scholastic. ISBN 978-1-339-02801-9.
Community content is available under CC-BY-SA unless otherwise noted.

Don't like the ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

  NODES
admin 2
COMMUNITY 6
Idea 1
idea 1
INTERN 1
Note 1
Project 2
USERS 3