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Clone Zero/Move List

Overview

Zero2000

Zero made his first appearance as the final boss of The King of Fighters 2000, given that he is a boss, he is also a very powerful opponent. Many of his special moves like his Zanfuu Enpa Hankyou can juggle the player easily and he has extremely fast normals although he can't crouch, he can also control his own shadow to attack. His signature Super includes creating a giant black hole which is near guaranteed to hit the player, even if blocking.

He later comes back once again in The King of Fighters 2002 Unlimited Match as a playable character where he was given actual crouching animations and is also a potential boss depending on how well the player performs.

The King of Fighters series

Name
Command Input
Description
Appears In
Throws
Jagai Kuusetsu
Close Only Back Input or Forward Input + Neo Geo C Button or Neo Geo D Button
Clone Zero lifts his opponent by their collar, then viciously slams them down.
All appearances
Command Moves
Genma Kokushou 2000
Genma Kokushou
Forward Input + Neo Geo A Button
Clone Zero swings his arm down diagonally.
All appearances
Special Moves
Zanfuu Enpa Satsuma
Zanfuu Enpa Satsuma
QCF Input + Neo Geo A Button
Clone Zero swings his bladed coattails upwards. Can be used to reflect projectiles.
All appearances
Zanfuu Enpa Hankyou
Zanfuu Enpa Hankyou
QCF Input + Neo Geo C Button
Clone Zero swings his bladed coattails forward for greater range.
All appearances
Zanfuu Enpa - Kouga 2000
Zanfuu Enpa Kouga
Z Input + Neo Geo A Button
Clone Zero leaps forward and spins his bladed coattails.
All appearances
Zanfuu Enpa - Shouha 2000
Zanfuu Enpa Shouha
Z Input + Neo Geo C Button
Clone Zero leaps upwards and spins his bladed coattails, arrogantly finishing with an extra backflip while crossing his arms.
All appearances
Shikka Koujin
Shikka Koujin
QCF Input + Neo Geo B Button or Neo Geo D Button
Clone Zero's shadow stretches across the floor. If it catches his opponent, he warps forward to unleash a four-hit combo.
All appearances
Mabu Kousou
Mabu Kousou
Close Only QCB Input + Neo Geo B Button or Neo Geo D Button
Clone Zero kneels. If his opponent is standing nearby, his shadow traps them as he gets up, turns around and blows them away with an unseen force.
All appearances
Super Special Moves
Gokuza Sanjin 2000
Gokura Zanjin
2QCF Input + Neo Geo A Button or Neo Geo C Button
Clone Zero attacks with one Zanfuu Enpa: Satsuma, two Zanfuu Enpa: Kouga and one Zanfuu Enpa: Shouha.
All appearances
Hakura Messei 2000
Hakura Messei
2QCF Input + Neo Geo B Button or Neo Geo D Button ( MAX OK OK)
Clone Zero punches the ground and unleashes a black hole that covers the screen. The opponent gets hit four times from the matter that gets drawn in, and twice that number directly within the black hole itself.
KOF 2002 UM
MAX2
Anryuu Tenha
Anryuu Tenha
2HCB Input + Neo Geo A Button Neo Geo C Button
Clone Zero starts with a further reaching Mabu Kousou. If it connects, he traps his opponent in a Hakura Messei black hole and strikes rapidly while using Zanfuu Enpa: Satsuma to darken the screen. When the screen comes back on, the opponent drops hard onto the floor while Clone Zero turns his back on them.
KOF 2002 UM
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