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Rimururu/Move List

Overview

Rimururuss3
Rimururuss4
Rimururuss5

To be added soon...

List of Moves

Name
Command Input
Description
Appearance(s)
Sankaku Tobi
In Air Only Up Forward Input near wall
Rimururu kicks off the wall, jumping over her opponent
All appearances
Triangle Get Off
In Air Only Down Forward Input near wall
Rimururu kicks off the wall, landing in front of her opponent.
SSVI
Special Move
Down Forward Input + Neo Geo C Button
Rimururu jumps vertically and creates spikes of ice to attack overhead.
SSVI

Name
Command Input
Description
Appearance(s)
Konru Mem
RQCD Input + Neo Geo A Button (SSIII, as Slash Rimururu)
Rimururu creates an ice trap in front of herself. If her opponent touches it, they stumble backwards.
All appearances
QCB Input + Neo Geo A Button / Neo Geo C Button / Neo Geo D Button (SSIV [as Slash Rimururu] - SSVP)
Double Down Input + Neo Geo A Button or Neo Geo C Button or Neo Geo D Button (SSVI onwards)
Konru Shiraru
In Air Only Down Input + Neo Geo A Button / Neo Geo C Button / Neo Geo D Button (at peak of jump)
Rimururu creates an icy platform beneath herself. She can jump off it, or fall with it.
All appearances
Kamui Shtokke
QCBF Input + Neo Geo C Button (SSIII)
Rimururu creates a shield of ice for a moment, then pushes a spear of ice out of it to counterattack.
All appearances
RZ Input + Neo Geo A Button / Neo Geo C Button / Neo Geo D Button (SSIV onwards)
Konru Nonril
Z Input + Neo Geo A Button / Neo Geo C Button / Neo Geo D Button
Rimururu creates a lotus made of ice that travels straight upwards.
All appearances
Rupu Kuare・Nishi
QCF Input + Neo Geo A Button / Neo Geo C Button
Rimururu throws an icy projectile that erupts into a pinecone shape.
All appearances
Rupu Kuare・Tu Tu
QCF Input + Neo Geo D Button
Rimururu throws an icy projectile on the ground that rolls into her opponent and erupts into a pinecone shape.
All appearances
Upun Opu
Forward Input + Mash OK Neo Geo A Button / Neo Geo C Button / Neo Geo D Button
Rimururu rapidly creates spears of ice that stab her opponent in front of her.
All appearances
Rupu Tum
QCB Input + Neo Geo A Button / Neo Geo C Button / Neo Geo D Button
Rimururu creates a blade of ice to slash upwards ( Neo Geo A Button ), in front of herself ( Neo Geo C Button ) or at her opponent's feet ( Neo Geo D Button ).
All appearances
Rupu Tek Num (Tiu)
Close Only HCB Input + Neo Geo B Button
Rimururu grabs her opponent, freezes them, then pushes them away.
SSIII (as Slash Rimururu)
Rupu Tek Num (Yaku)
Close Only HCB Input + Neo Geo D Button
Rimururu grabs her opponent, freezes them, then spin-kicks them away.
SSIII (as Bust Rimururu)
Rupu Kamui Wheh Sampekol (Head)
Neo Geo A Button Neo Geo C Button (while running)
Rimururu dives forwards, landing on her front.
SSIV, SSVI
Rupu Kamui Wheh Sampekol (Foot)
Neo Geo B Button Neo Geo D Button (while running & unarmed)
Rimururu trips up, landing on her back.
SSIV, SSVI
Rupu Kamui Wheh Sampekol Looyampeh (Head)
Neo Geo A Button Neo Geo D Button (while running, unarmed & gauge full)
Rimururu dives forwards and rolls four times, landing on her front.
SSVI
Rupu Kamui Wheh Sampekol Looyampeh (Foot)
Neo Geo A Button Neo Geo B Button (while running, unarmed & gauge full)
Rimururu trips up and rolls four times, landing on her front and facing away.
SSVI
Rimururuss6doll
Toy Transformation
Down Forward Input Down Input Down Back Input RZ Input + SP (with SSII gauge)
Rimururu turns into a toy version of herself.
SSVI

Name
Command Input
Description
Appearance(s)
Rupu Kamui Emyu: Tu Tu
2HCB Input + Neo Geo C Button Neo Geo D Button (SSIII)
Rimururu creates a giant block of ice around her opponent, then pushes it to the back wall, shattering the ice.
All appearances
Back Input QCD Input + Neo Geo A Button Neo Geo B Button (SSIV)
QCF Input + Neo Geo C Button Neo Geo D Button (SSV series, SS'19)
QCF Input + Neo Geo A Button Neo Geo C Button (SSVI)
Rupu Kamui Emyu: Nishi
Back Input QCD Input + Neo Geo A Button Neo Geo B Button
Rimururu creates a giant block of ice, then throws it at her opponent.
SSIV (as Slash Rimururu)
Konru Sutu Poro
QCF Input + Neo Geo A Button Neo Geo B Button
Rimururu creates a giant hammer made of ice and smashes her opponent with it.
SSVI

Name
Command Input
Description
Appearance(s)
Konru Sutu Poro
QCB Input + Neo Geo C Button Neo Geo D Button
Rimururu pushes her opponent to the back wall, then creates a giant hammer made of ice and smashes her opponent with it.
SSVS & SSVP

Name
Command Input
Description
Appearance(s)
Rupu Kamui Emyu: Tu Tu
QCF Input + Neo Geo C Button Neo Geo D Button (with SSVI gauge)
Rimururu creates a giant block of ice around her opponent, then pushes it to the back wall, shattering the ice.
SSVI
2HCB Input + Neo Geo C Button Neo Geo D Button (with SSII gauge)
Poro Konru Tursere
FHCF Input + Neo Geo B Button Neo Geo D Button
Rimururu creates a stalagmite of ice at her feet. If it hits her opponent, it freezes them where they stand; Rimururu then creates an icy platform that hovers up while she chants, creating a giant iceberg that she throws at her frozen _target.
SS'19

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