Name
Command Input
Description
Appearance(s)
Konru Mem
+ (SSIII, as Slash Rimururu)
Rimururu creates an ice trap in front of herself. If her opponent touches it, they stumble backwards.
All appearances
+ / / (SSIV [as Slash Rimururu] - SSVP )
+ or or (SSVI onwards )
Konru Shiraru
+ / / (at peak of jump)
Rimururu creates an icy platform beneath herself. She can jump off it, or fall with it.
All appearances
Kamui Shtokke
+ (SSIII )
Rimururu creates a shield of ice for a moment, then pushes a spear of ice out of it to counterattack.
All appearances
+ / / (SSIV onwards )
Konru Nonril
+ / /
Rimururu creates a lotus made of ice that travels straight upwards.
All appearances
Rupu Kuare・Nishi
+ /
Rimururu throws an icy projectile that erupts into a pinecone shape.
All appearances
Rupu Kuare・Tu Tu
+
Rimururu throws an icy projectile on the ground that rolls into her opponent and erupts into a pinecone shape.
All appearances
Upun Opu
+ / /
Rimururu rapidly creates spears of ice that stab her opponent in front of her.
All appearances
Rupu Tum
+ / /
Rimururu creates a blade of ice to slash upwards ( ), in front of herself ( ) or at her opponent's feet ( ).
All appearances
Rupu Tek Num (Tiu)
+
Rimururu grabs her opponent, freezes them, then pushes them away.
SSIII (as Slash Rimururu)
Rupu Tek Num (Yaku)
+
Rimururu grabs her opponent, freezes them, then spin-kicks them away.
SSIII (as Bust Rimururu)
Rupu Kamui Wheh Sampekol (Head)
(while running)
Rimururu dives forwards, landing on her front.
SSIV, SSVI
Rupu Kamui Wheh Sampekol (Foot)
(while running & unarmed)
Rimururu trips up, landing on her back.
SSIV, SSVI
Rupu Kamui Wheh Sampekol Looyampeh (Head)
(while running, unarmed & gauge full)
Rimururu dives forwards and rolls four times, landing on her front.
SSVI
Rupu Kamui Wheh Sampekol Looyampeh (Foot)
(while running, unarmed & gauge full)
Rimururu trips up and rolls four times, landing on her front and facing away.
SSVI
Toy Transformation
+ SP (with SSII gauge)
Rimururu turns into a toy version of herself.
SSVI