Missions[1] are a gameplay feature in the Xbox 360/PlayStation 3 version of Sonic Unleashed. It is a set of Acts mostly requested by the non-playable characters in the game, usually under special circumstances. All of these missions are entirely optional.
Overview
Missions in the Xbox 360/PlayStation 3 version of Sonic Unleashed are tasks that Sonic the Hedgehog/Sonic the Werehog may complete in order to gain a reward, progress with a storyline, or unlock content. They can include the player having to reach the Goal of a particular Act, defeat a specific or a certain number of enemies, complete an Act within a time limit, locate a particular object in an Act, talking to a specific group of people in the Town Stages, etc. These missions can be completed in any order once they become acquirable. While it is up to the player when and if they will assist, doing so will increase Sonic's Experience, thus allowing the player to level-up Sonic's parameters more quickly.[1]
Missions can be acquired in the Town Stages by interacting with the non-playable characters there. However, Missions become available under different circumstances. Some are unlocked as the player progresses to a certain point in the game, others only become available after the player exorcises a person, and then there are those which first become available after a previous Mission is cleared. Furthermore, some Missions are only available during a certain time of the day. Regardless, once a Mission is available, the player can interact with the non-playable character giving it out. These characters will then converse with the player about their Mission based on a request or a need for assistance from Sonic, before giving Sonic the option of whether he will help them or not. Accepting the request will automatically start the Mission. For Missions that take place in Action Stages in particular, the player will be taken directly there to complete their Mission once it is accepted; once the Mission is over, the player will be taken back to the Town Stage they were in.
Once a Mission is initiated, the player is given one try to compete it. Should the player lose that try, they can either restart the Mission or quit. Some Missions also give the player the option to quit midway through it. Some Missions have no try mechanic however, given that such Missions just involve talking with people around the Town Stages.
The rewards for completing these Missions are limited, but may include collectibles, such as Art Books. In addition, clearing different Missions will unlock different game achievements.
List of Missions
Mission Name | Assigned by | Location | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
The Elder's Doubt | Gregorios | Apotos (Night) | After exorcising Gregorios, go to the World Map and return to Apotos during the night and talk to him again. | Time to prove you're the one and only Sonic with a super show of speed! | Get to the end of Windmill Isle Act 1 (Night) and grab the glasses within one minute and thirty seconds. | "The Elder's Plans" unlocked |
The Elder's Plans | Gregorios | Apotos (Night) | After clearing "The Elder's Doubt", go to the World Map, come back to Apotos during the night, and talk to Gregorios. | Time to prove you're the one and only Sonic with a bold show of bravery! | Defeat all the Nightmares and Deep Nightmares while preventing them from touching Gregorios. | "The Elder's Book" unlocked |
The Elder's Book | Gregorios | Apotos (Night) | After clearing "The Elder's Plans", go to the World Map, come back to Apotos during night, and talk to Gregorios. | Time to prove you're the one and only Sonic with a selfless show of kindness! | Get to the end of Windmill Isle Act 1 (Night) and grab Gregorios' book within five minutes. | "The Elder's Trial" unlocked |
The Elder's Trial | Gregorios | Apotos (Night) | After clearing "The Elder's Book", go to the World Map, come back to Apotos during the night, and talk to Gregorios. | N/A | Bring Gregorios the Maiden Statue, which can be found inside Apotos' Entrance Stage. | N/A |
Quiz Lady 1 | Sandra | Apotos (Day) | After defeating the Dark Gaia Phoenix, go to Apotos and talk to Sandra. | N/A | Answer all five questions about Apotos and its townspeople correctly within the time limit. | "Quiz Lady 2" unlocked |
Quiz Lady 2 | Sandra | Mazuri (Day) | After clearing "Quiz Lady 1", go to Mazuri and talk to Sandra. | N/A | Answer all five questions about Mazuri and its villagers correctly within the time limit. | "Quiz Lady 3" unlocked |
Quiz Lady 3 | Sandra | Chun-nan (Day) | After clearing "Quiz Lady 2", go to Chun-nan and talk to Sandra. | N/A | Answer all five questions about Chun-nan and its villagers correctly within the time limit. | "Quiz Lady 4" unlocked |
Quiz Lady 4 | Sandra | Spagonia (Day) | After clearing "Quiz Lady 3", go to Spagonia and talk to Sandra. | N/A | Answer all five questions about Spagonia and its citizens correctly within the time limit. | "Quiz Lady 5" unlocked |
Quiz Lady 5 | Sandra | Empire City (Day) | After clearing "Quiz Lady 4", go to Empire City and talk to Sandra. | N/A | Answer all five questions about Empire City and its citizens correctly within the time limit. | "Quiz Lady 6" unlocked |
Quiz Lady 6 | Sandra | Shamar (Day) | After clearing the mission "Quiz Lady 5", go to Shamar and talk to Sandra. | N/A | Answer all five questions about Shamar and its citizens correctly within the time limit.. | Art Book 40 |
Before the Ritual | Kwami | Mazuri (Day) | After exorcising Kwami, talk to him during the daytime. | Do your part to help this sacred ritual happen by getting Kwami the traditional plant he needs. | Get to the plant in Savannah Citadel Act 1 (Day) within one minute and thirty seconds. | "Spooky Shadows" unlocked |
Spooky Shadows | Kwami | Mazuri (Day) | After clearing "Before the Ritual", let one day pass, and talk to Kwami. | Save the people of Mazuri by exorcising the darkness descending upon the land! | Defeat the Egg Fighter at the end of the path in Savannah Citadel Act 1 (Day) to make the Goal Ring appear and touch it within one minute. | N/A |
Run Yaya Run | Essie | Mazuri (Night) | Talk to Essie during the day, then talk to Yaya at night, then talk to Essie again. | Yaya has run off due to the Werehog's fearsome looks. Help Essie get her back. | This takes place in Savannah Citadel Night Act 1. Reach the goal in 2 minutes. | "Yaya's Request" unlocked |
Yaya's Request | Yaya | Mazuri | Talk to Yaya after clearing "Run Yaya Run". | Yaya, still acting very shy to Sonic, politely asks him for an ice cream for her mother. | Go to Apotos and buy a Sundae Supreme. Bring it to Yaya afterwards. | N/A |
Ana's Dream 1 | Ana | Mazuri | After defeating Egg Devil Ray, return to Mazuri and speak with Ana. | N/A | Talk to all the males in Mazuri and report back to Ana. | "Ana's Dream 2" unlocked |
Ana's Dream 2 | Ana | Spagonia (Day) | After clearing "Ana's Dream 1", talk to Ana. | N/A | Talk to all the college males and Professor Pickle's Assistant, and report back to Ana. | "Soul Mates" unlocked |
Soul Mates | Ana | Shamar (Day) | After clearing "Ana's Dream 2", talk to Ana. | N/A | Find Musaid and tell him "There's a Mazuri girl..." Then go back to Ana. | "Heir Wanted" unlocked |
Heir Wanted | Ana | Shamar | After clearing "Soul Mates", go to the World Map, come back, and talk to Ana again. | N/A | Find Sadiq, talk to him, and return back to Ana. | "Elder's Call" unlocked |
Elder's Call | Ana | Mazuri | After clearing "Heir Wanted", talk to Ana. | N/A | Talk to Kwami, and choose the options "You're wrong", "You should trust Ana", and "Why not test them?" | "Final Exam" unlocked |
Final Exam | Ana | Mazuri (Night) | After clearing "Elder's Call", talk to Ana. | Ana's met her soulmate. Now it's time to see her through the ceremony! | Get to the Goal Ring in Savannah Citadel Act 1 (Night) within five minutes. | N/A |
Charming Girl | Boss | Mazuri | After defeating the Egg Beetle, talk to Boss in Mazuri. | N/A | Take the Gift to Ippolita in Spagonia and go then back to Mazuri to talk to Boss. | "Boss's Heart" unlocked |
Boss's Heart | Boss | Apotos | After clearing "Charming Girl", talk to Boss in Apotos. | N/A | Take the Gift to Ippolita in Spagonia and go then back to Apotos to talk to Boss. | "Boss's Empathy" unlocked |
Boss's Empathy | Boss | Shamar | After clearing "Boss's Heart", talk to Boss in Shamar. | N/A | Take the Gift to Ippolita in Spagonia and go then back to Shamar to talk to Boss. | "A Final Gift" unlocked |
A Final Gift | Boss | Empire City | After clearing "Boss's Empathy", talk to Boss in Empire City. | N/A | Take the White Bouquet to Ippolita in Spagonia and go then back to Empire City to tell Boss. | "Miracle Cure" unlocked |
Miracle Cure | Ippolita | Spagonia | After clearing "A Final Gift", talk to Ippolita. | N/A | Talk to Ippolita in Spagonia, then talk to Boss. Go then to Chun-nan and talk to Zonshen to get the Miracle Cure. Return to Ippolita to hand over the Miracle Cure and then go talk to Boss. | Art Book 44 |
Kitchen Lab | Gigi | Spagonia | After exorcising Barbara, talk to Gigi in Spagonia. | N/A | Buy one Broiled Ibagana from Mazuri and one Canned Horror from Holoska and bring it back to Gigi. | N/A |
Tower Terror | Marcantonio | Spagonia (Day) | After defeating the Egg Devil Ray, talk to Marcantonio. | Rumor has it this tower's haunted, but everybody knows ghosts don't really exist... Right? | Touch both Uh and Su during the Skydiving segment in Rooftop Run Act 1 (Day), and land on the Goal Ring. | "Jungle Fright" unlocked |
Jungle Fright | Marcantonio | Adabat (Night) | Clear "Tower Terror" and talk to Marcantonio. | The ghosts have wandered into Adabat's treacherous jungle. Help them out before they wind up dead! ...Again. | Touch both Uh and Su in Jungle Joyride Act 1 (Night) within five minutes. | N/A |
Elio's Nights | Ciccio | Spagonia (Night) | Clear Rooftop Run Act 1 (Night) and talk to Ciccio. | Elio tends to disappear at night. Time to track him down and ask him what he gets up to when the sun goes down. | Find Elio in Rooftop Run Act 1 (Night) within three minutes. | "Lunch Thief!" unlocked |
Lunch Thief! | Natalia | Spagonia (Day) | After clearing the "Elio's Nights", talk to Natalia. | Lucia's guilty of the grievous crime of snatching her mother's meals! Find her and see what she has to say for herself! | Reach Lucia within four minutes in Rooftop Run Act 1 (Day). | "A Miffed Mom" unlocked |
A Miffed Mom | Ciccio | Spagonia (Day) | After clearing "Dinner Thief", go to the World Map, come back to Spagonia, and talk to Ciccio. | Natalia has been unhappy mom, thanks to all the meals she's been missing. Hopefully some oranges will perk her up! | Collect at least ten oranges in Rooftop Run Act 1 (Day) and reach the Goal Ring within two minutes. | "Elio's Loss" unlocked |
Elio's Loss | Elio | Spagonia (Day) | After clearing "A Miffed Mom", go to the World Map, come back to Spagonia, and talk to Elio. | Help Elio gather up the ring collection he accidently dropped. | Collect 100 Rings from around Rooftop Run Act 1 (Day) or more and get to the Goal Ring. | "Working Dad" unlocked |
Working Dad | Ciccio | Spagonia | After clearing "Elio's Loss", talk to Ciccio. | N/A | Go to Apotos, pick up the Pretty Bouquet from Surfside Seagull Sundries and return to Ciccio. | "Money Troubles" unlocked |
Money Troubles | Aida | Spagonia | After clearing "Working Dad", speak to Aida. | N/A | Talk to Elio to get the Old Necklace. Then go back to Aida and she will trade it for the Lovely Ring. Give then the Lovely Ring to Elio. | "Happy Birthday" unlocked |
Happy Birthday | Elio | Spagonia (Night) | After clearing "Money Troubles", talk to Elio during the night. | N/A | Find Natalia and tell her to meet her family. | N/A |
A Promise Made | Jari-Pekka | Holoska (Night) | After exorcising Jari-Pekka and defeating Dark Moray, go to Holoska and talk to him during the night. | Keep an eye out for old Jari-Pekka while he tries to remember what exactly it was he promised! | Defeat the Nightmares and Deep Nightmares in Cool Edge Act 1 (Night) while preventing them from touching Jerri-Pekka. | "A Promise More" unlocked |
A Promise More | Jari-Pekka | Holoska | After clearing "A Promise Made", go to the World Map, and come then back to Holoska and talk to Jerri-Pekka. | N/A | Go to Apotos, buy some Pitch Nuts from Surfside Seagull Sundries, and talk to Jari-Pekka. | "Love is Jerky" unlocked |
Love is Jerky | Jari-Pekka | Holoska (Day) | After clearing "A Promise More", go to the World Map, come back to Holoska, and talk to Jari-Pekka during the day. | Make this 50th Anniversary something truly special by tracking down some of the jerky of love. | Get to the Jerky at the end of Cool Edge Act 1 (Day) within three minutes. | N/A |
Checkup Time | Zonshen | Chun-nan (Night) | Talk to Zonshen in Chun-nan during nighttime after clearing Dragon Road Act 1 (Day). | Zonshen says you need to show him what sort of condition you're in. Doctor's orders! | Defeat all fifty enemies in Dragon Road Act 1 (Night) within five minutes. | "Find A Cure" unlocked |
Find A Cure | Zonshen | Chun-nan (Day) | After clearing "Checkup Time", go to the World Map, come back to Chun-nan, and talk to Zonshen. | Zonshen says you need to gather up herbs so he can whip up a remedy. Doctor's orders! | Collect ten herbs in Dragon Road Act 1 (Day) within one minute and thirty seconds. | "Get Pumped" unlocked |
Get Pumped | Zonshen | Chun-nan (Day) | After clearing "Find A Cure", go to the World Map, come back to Chun-nan, and talk to Zonshen. | Zonshen says you need to go for a run to help circulate the medicine. Doctor's orders! | Get to the Goal Ring of Dragon Road Act 1 (Day) without taking damage. | "Chronic Ailment" unlocked |
Chronic Ailment | Zonshen | Chun-nan (Night) | After clearing the mission "Get Pumped", wait until nighttime in Chun-nan and talk to Zonshen. | Zonshen's old injury's acting up again! Time to give the doctor a tastee of his own medicine—literally. | Collect all three medicine components in Dragon Road Act 1 (Night) within six minutes. | "Forbidden Arts" unlocked |
Forbidden Arts | Zonshen | Chun-nan (Day) | After clearing the mission "Chronic Ailment", wait until daytime in Chun-nan and talk to Zonshen. | N/A | Bring the Pick-Me-Up from Chun-nan's Entrance Stage to Zonshen. | "Energy Boost" unlocked |
Energy Boost | Chun | Chun-nan (Night) | After clearing "Forbidden Art", wait until nighttime in Chun-nan and talk to Chun. | Poor Zonshen's been meditating around the clock with no rest! He'd probably appreciate some of his favorite snack. | Collect the five bottles located throughout Dragon Road Act 1 (Night). | "The Meat Bun Trial" unlocked |
The Meat Bun Trial | Charles | Empire City | After clearing "Energy Boost" and clearing Skyscraper Scamper Act 1 (Day), talk to Charles in Empire City. | N/A | Choose the option "OK, wii do!" when talking to Charles. Go then to Chun-nan, talk to Zonshen, and return to Charles and talk to him. Return then to Chun-nan and talk to Charles. Buy then three of Lin's Meat Buns from Wang's Emporium and bring them to Charles. | "Hide-and-Seek" unlocked |
Hide-and-Seek | Charles | Chun-nan | After clearing "The Meat Bun Trial", either go to the World Map and return to Chun-nan or wait until the next day, and talk to Charles. | Yilin's demanding a game of hide-and-seek before she'll let Charles through! | Reach the goal in Dragon Road Act 1 (Day) within one minute and thirty seconds. | "Deliver-a-Doc" unlocked |
Deliver-a-Doc | Charles | Chun-nan | After clearing "Hide-and-Seek", either go to the World Map and return to Chun-nan or wait until the next day, and talk to Charles. | N/A | Bring Medicine to Sarianna in Holoska during the day and talk to Charles. | N/A |
Kung Fu Flex | Shuifon | Chun-nan (Day) | After exorcising Shuifon, talk to him three times in the daytime. | Martial arts master Shuifon's lesson number one: a fighter must be limber! | Defeat thirty enemies in Dragon Road Act 1 (Day) within a minute and thirty seconds. | "Kung Fu Speed" unlocked |
Kung Fu Speed | Shuifon | Chun-nan (Day) | After clearing "Kung Fu Flex", return to Chun-nan and wait until the next day. Talk then to Shuifon. | Martial arts master Shuifon's lesson number two: a fighter must be quick! You've got this one in the bag, right? | Get to the Goal Ring of Dragon Road 1 (Day) within a minute and thirty seconds. | N/A |
Brenda Blurb 1 | Brenda Hernandez | Chun-nan | After defeating the Dark Gaia Phoenix, talk to Brenda in Chun-nan | N/A | Answer all five of Brenda's questions correctly within the time limit. | "Brenda Blurb 2" unlocked |
Brenda Blurb 2 | Brenda | Spagonia | After clearing "Brenda Blurb 1" and defeating the Egg Devil Ray, talk to Brenda in Spagonia. | N/A | Answer all five of Brenda's questions correctly within the time limit. | "Brenda Blurb 3" unlocked |
Brenda Blurb 3 | Brenda | Holoska | After clearing "Brenda Blurb 2" and defeating Dark Moray, talk to Brenda in Holoska. | N/A | Answer all five of Brenda's questions correctly within the time limit. | "Brenda Blurb 4" unlocked |
Brenda Blurb 4 | Brenda | Shamar | After clearing "Brenda Blurb 3" and clearing Skyscraper Scamper Act 1 (Day) and Jungle Joyride Act 1 (Night), talk to Brenda in Shamar. | N/A | Answer all five of Brenda's questions correctly within the time limit. | "Brenda Blurb 5" unlocked |
Brenda Blurb 5 | Brenda | Adabat | After clearing "Brenda Blurb 4" and defeating the Egg Lancer, talk to Brenda in Adabat. | N/A | Answer all five of Brenda's questions correctly within the time limit. | Videotape 17 (after Brenda returns to Empire City) |
Divine Diviner | Iman | Shamar | After clearing Skyscraper Scamper Act 1 (Day) and Jungle Joyride Act 1 (Night), talk to Iman. | N/A | Find the Crystal Ball inside Shamar's Entrance Stage and bring it to Iman. | N/A |
Ice Dream | Mufid | Shamar (Day) | After Clearing Arid Sands Act 1 (Day), talk to Mufid in Shamar. | A guy could make a killing selling ice cream in Shamar, and Mufid aims to be that guy! Help his business plan along. | Reach the ice cream ingredient in Arid Sands Act 1 (Day) within twenty seconds. | N/A |
Curt Craftsman | Shadi | Shamar (Day) | Talk to Shadi at night in Shamar and choose the "Shoot me now" response. After clearing Arid Sands Act 1 (Day), go to Shamare and talk to Shadi and Labib. | N/A | Choose "Your son's right" when talking to Shadi and Labib. | "Missing Son" unlocked |
Missing Son | Labib | Shamar (Night) | After clearing "Curt Craftsman", talk to Labib during nighttime. | Shadi took off after a huge fight. Time to bring him back home before he gets into serious trouble. | Get to Shadi in Arid Sands Act 1 (Night) within five minutes. | "A Rising Star" unlocked |
A Rising Star | Shadi | Empire City (Night) | After clearing "Missing Son", talk to Shadi during nighttime. | Hmm, if this is someone in the music industry, they're robably walking around rocking the dark glasses... | Get to Def Big in Skyscraper Scamper Act 1 (Night) within three minutes. | "A Dead End" unlocked |
A Dead End | Shadi | Empire City (Night) | After clearing "A Rising Star", leave Empire City, then return and talk to Shadi. | It's minutes to the audition deadline! You've got to get this tape to the producer in time! | Get to Def Big in Skyscraper Scamper Act 1 (Night) within four minutes. | "No Appointment" unlocked |
No Appointment | Li'l Kate | Empire City (Day) | After clearing "A Dead End", talk to Li'l Kate in Empire CIty. | Li'l Kate's dedication has more than earned her a meeting with Def Big. Now it's up to you to make it happen. | Get to Def Big in Skyscraper Scamper Act 1 (Day) within thirty seconds. | "Which One?" unlocked |
Which One? | Def Big | Empire City (Night) | After clearing "No Appointment", wait until nighttime and talk to Shadi and Li'l Kate. Talk then to Def Big twice. | N/A | Pick the right phrases with the last word that rhymes with Def Big's sentence. | N/A |
Tip Top Tea 1 | Sa'id | Shamar | After exorcising Sa'id, go to the World Map, then return to Shamar and talk to Sa'id. | N/A | Go to Shamar's Entrance Stage, obtain the Red Tea there, and bring it to Sa'id. | "Tip Top Tea 2" unlocked |
Tip Top Tea 2 | Sa'id | Chun-nan | After clearing "Tip Top Tea 1", go to Chun-nan and talk to Sa'id. | N/A | Go to Chun-nan's Entrance Stage, obtain the Yellow Tea there, and bring it to Sa'id. | "Tip Top Tea 3" unlocked |
Tip Top Tea 3 | Sa'id | Mazuri | After clearing "Tip Top Tea 2", go to Mazuri and talk to Sa'id. | N/A | Go to Mazuri's Entrance Stage, obtain the Turquoise Tea there, and bring it to Sa'id. | "Tip Top Tea 4" unlocked |
Tip Top Tea 4 | Sa'id | Apotos | After clearing "Tip Top Tea 3", go to Apotos and talk to Sa'id. | N/A | Go to Apotos' Entrance Stage, obtain the Blue Tea there, and bring it to Sa'id. | "Tip Top Tea 5" unlocked |
Tip Top Tea 5 | Sa'id | Holoska | After clearing "Tip Top Tea 4", go to Holoska and talk to Sa'id. | N/A | Go to Holoska's Entrance Stage, obtain the Violet Tea there, and bring it to Sa'id. | "Tip Top Tea 6" unlocked |
Tip Top Tea 6 | Sa'id | Empire City | After clearing "Tip Top Tea 5", go to Empire City and talk to Sa'id. | N/A | Go to Empire City's Entrance Stage, obtain the White Tea there, and bring it to Sa'id. | "Tip Top Tea 7" unlocked |
Tip Top Tea 7 | Sa'id | Adabat | After clearing "Tip Top Tea 6", go to Adabat and talk to Sa'id. | N/A | Go to Adabat's Entrance Stage, obtain the Green Tea there, and bring it to Sa'id. | Videotape 24 |
Committee Call | Yasmine | Shamar (Day) | After clearing Arid Sands Act 1 (Day), talk to Yasmine. | Break all the crates you can! Hurry! But what kind of training is this? | Destroy ten crates in Adrid Sands Act 1 (Day) within one minute. | "Urgent Mission" unlocked |
Urgent Mission | Yasmine | Shamar (Day) | After clearing "Committee Call", leave Shamar, come back, and talk to Yasmine. | Somebody's in big trouble after dropping these oranges. Be a nice guy and help gather them back up! | Collect ten oranges from around Adrid Sands Act 1 (Day) within one minute. | "The Hideout" unlocked |
The Hideout | Samia | Shamar (Day) | After clearing "Urgent Mission", leave Shamar, come back, and talk to Samia. | N/A | Go to the right of Professor's Room in Shamar to find Yasmine. Talk to her, then go talk to Samia, and come back to Yasmine hear their conversation. | "Missing Sister" unlocked |
Missing Sister | Samia | Shamar (Day) | After clearing "The Hideout", leave Shamar, come back, and talk to Samia. | That tomboy Yasmine's in a tight spot. Go drag her back to safety! | Reach Yasmine in Arid Sands Act 1 (Day) within two minutes. | "Shamarian Peace" unlocked |
Shamaran Peace | Yasmine | Shamar (Day) | After clearing "Missing Sister", leave Shamar, come back, and talk to Yasmine. | It's up to you to keep the peace in Shamar! Prove you're worthy of joining the Pretty Committee! | Defeat thirty enemies in Arid Sands Act 1 (Day) within one minute and thirty seconds. | N/A |
Passion Power | Louie Montaine | Empire City (Day) | After clearing Skyscraper Scamper Act 1 (Day), talk to Louie. | If you want to prove your passion, put some fight into your attitude! | Defeat twenty enemies in Skyscraper Scamper Act 1 (Day) within one minute. | "Play It Cool" unlocked |
Play It Cool | Louie Montaine | Empire City (Night) | After clearing "Passion Power", wait until nighttime and talk to Louie. | Sometimes a guy's gotta act aloof and detached from it all to be cool. | Get to the Goal Ring in Skyscraper Scamber Act 1 (Night) within five minutes. | "Sonic Presents" unlocked |
Sonic Presents | Louie Montaine | Empire City (Night) | After clearing "Play it Cool", leave Empire City, come back, and talk to Louie. | If you really loved her, you'd get that present to her five minites ago! Hup to! | Get to the Goal Ring in Skyscraper Scamber Act 1 (Night) within five minutes. | N/A |
Don Fachio Missions
In each Town Stage, there is a Don Fachio stand that hands out Missions that revolve around testing the player on the basic gameplay in Sonic Unleashed. His mission sets are split up between Sonic the Hedgehog and Sonic the Werehog's gameplay, which can be accessed during their respective time of day, and cost Rings to be played. The only exception to the day-night separation is the stand in Eggmanland, which only features Time Trials, as Eggmanland has no daytime/nighttime cycle.
If Sonic manages to clear one of these missions, the Hot Dog Vendor will award Sonic with a special chili dog. He will only award Sonic once for each different mission when clearing them for the first time though. He will however hand more special chili dog out based on the level of the mission that Sonic passes. For his level 1 missions, he will give Sonic one special chili dog; for his level 2 missions, he will give him two special chili dogs; and for his level 3 missions, he will give him three special chili dogs.
Apotos
Daytime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After gaining free access to the World Map and to change between day and night, return to Apotos and talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Windmill Isle Act 2 (Day) in 4:30. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Apotos' "Time Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Windmill Isle Act 2 (Day) in 3:30. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Apotos' "Time Trial Lv.2" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Windmill Isle Act 2 (Day) in 2:30. | 3 x Breezy Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Battle Trial Lv.1 | Hot Dog Vendor | 10 | After gaining free access to the World Map and to change between day and night, return to Apotos and talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Windmill Isle Act 2 (Day) with at least 15 enemies defeated. |
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Battle Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Apotos' "Battle Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Windmill Isle Act 2 (Day) with at least 20 enemies defeated. |
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Battle Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Apotos' "Battle Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Windmill Isle Act 2 (Day) with at least 25 enemies defeated. | 3 x Breezy Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Ring Trial Lv.1 | Hot Dog Vendor | 10 | After gaining free access to the World Map and to change between day and night, return to Apotos and talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Windmill Isle Act 2 (Day) with at least 100 Rings. |
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Ring Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Apotos' "Ring Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Windmill Isle Act 2 (Day) with at least 200 Rings. |
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Ring Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Apotos' "Ring Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Windmill Isle Act 2 (Day) with at least 300 Rings. | 3 x Breezy Dog |
Nighttime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After gaining free access to the World Map and to change between day and night, return to Apotos and talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Windmill Isle Act 1 (Night) in 20:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Apotos' "Time Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Windmill Isle Act 1 (Night) in 15:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Apotos' "Time Trial Lv.2" nighttime mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Windmill Isle Act 1 (Night) in 10:00. | 3 x Breezy Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Survival Trial Lv.1 | Hot Dog Vendor | 10 | After gaining free access to the World Map and to change between day and night, return to Apotos and talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Windmill Isle Act 1 (Night) with a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Apotos' "Survival Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Windmill Isle Act 1 (Night) with a half of a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Apotos' "Survival Trial Lv.2" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Windmill Isle Act 1 (Night) with a quarter of a full Life Gauge, while being unable to restore health during the Mission. | 3 x Breezy Dog |
Mazuri
Daytime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Savannah Citadel Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Savannah Citadel Act 1 (Day) in 4:30. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Mazuri's "Time Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Savannah Citadel Act 1 (Day) in 3:30. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Mazuri's "Time Trial Lv.2" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Savannah Citadel Act 1 (Day) in 2:30. | 3 x Scorcher Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Battle Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Savannah Citadel Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Savannah Citadel Act 1 (Day) with at least 20 enemies defeated. |
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Battle Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Mazuri's "Battle Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Savannah Citadel Act 1 (Day) with at least 30 enemies defeated. |
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Battle Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Mazuri's "Battle Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Savannah Citadel Act 1 (Day) with at least 40 enemies defeated. | 3 x Scorcher Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Ring Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Savannah Citadel Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Savannah Citadel Act 1 (Day) with at least 100 Rings. |
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Ring Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Mazuri's "Ring Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Savannah Citadel Act 1 (Day) with at least 200 Rings. |
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Ring Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Mazuri's "Ring Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Savannah Citadel Act 1 (Day) with at least 300 Rings. | 3 x Scorcher Dog |
Nighttime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Savannah Citadel Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Savannah Citadel Act 1 (Night) in 20:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Mazuri's "Time Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Savannah Citadel Act 1 (Night) in 15:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Mazuri's "Time Trial Lv.2" nighttime mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Savannah Citadel Act 1 (Night) in 10:00. | 3 x Scorcher Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Survival Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Savannah Citadel Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Savannah Citadel Act 1 (Night) with a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Mazuri's "Survival Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Savannah Citadel Act 1 (Night) with a half of a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Mazuri's "Survival Trial Lv.2" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Savannah Citadel Act 1 (Night) with a quarter of a full Life Gauge, while being unable to restore health during the Mission. | 3 x Scorcher Dog |
Spagonia
Daytime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Rooftop Run Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Rooftop Run Act 1 (Day) in 7:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Spagonia's "Time Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Rooftop Run Act 1 (Day) in 5:30. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Spagonia's "Time Trial Lv.2" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Rooftop Run Act 1 (Day) in 4:30. | 3 x Brainiac Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Battle Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Rooftop Run Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Rooftop Run Act 1 (Day) with at least 30 enemies defeated. |
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Battle Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Spagonia's "Battle Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Rooftop Run Act 1 (Day) with at least 50 enemies defeated. |
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Battle Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Spagonia's "Battle Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Rooftop Run Act 1 (Day) with at least 80 enemies defeated. | 3 x Brainiac Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Ring Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Rooftop Run Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Rooftop Run Act 1 (Day) with at least 100 Rings. |
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Ring Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Spagonia's "Ring Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Rooftop Run Act 1 (Day) with at least 500 Rings. |
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Ring Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Spagonia's "Ring Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Rooftop Run Act 1 (Day) with at least 800 Rings. | 3 x Brainiac Dog |
Nighttime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Rooftop Run Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Rooftop Run Act 1 (Night) in 20:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Spagonia's "Time Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Rooftop Run Act 1 (Night) in 15:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Spagonia's "Time Trial Lv.2" nighttime mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Rooftop Run Act 1 (Night) in 10:00. | 3 x Brainiac Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Survival Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Rooftop Run Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Rooftop Run Act 1 (Night) with a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Spagonia's "Survival Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Rooftop Run Act 1 (Night) with a half of a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Spagonia's "Survival Trial Lv.2" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Rooftop Run Act 1 (Night) with a quarter of a full Life Gauge, while being unable to restore health during the Mission. | 3 x Brainiac Dog |
Holoska
Daytime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Cool Edge Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Cool Edge Act 1 (Day) in 7:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Holoska's "Time Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Cool Edge Act 1 (Day) in 5:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Holoska's "Time Trial Lv.2" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Cool Edge Act 1 (Day) in 3:00. | 3 x Chilly Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Battle Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Cool Edge Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Cool Edge Act 1 (Day) with at least 20 enemies defeated. |
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Battle Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Holoska's "Battle Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Cool Edge Act 1 (Day) with at least 40 enemies defeated. |
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Battle Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Holoska's "Battle Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Cool Edge Act 1 (Day) with at least 60 enemies defeated. | 3 x Chilly Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Ring Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Cool Edge Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Cool Edge Act 1 (Day) with at least 100 Rings. |
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Ring Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Holoska's "Ring Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Cool Edge Act 1 (Day) with at least 300 Rings. |
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Ring Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Holoska's "Ring Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Cool Edge Act 1 (Day) with at least 500 Rings. | 3 x Chilly Dog |
Nighttime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Cool Edge Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Cool Edge Act 1 (Night) in 20:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Holoska's "Time Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Cool Edge Act 1 (Night) in 15:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Holoska's "Time Trial Lv.2" nighttime mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Cool Edge Act 1 (Night) in 10:00. | 3 x Chilly Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Survival Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Cool Edge Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Cool Edge Act 1 (Night) with a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Holoska's "Survival Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Cool Edge Act 1 (Night) with a half of a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Holoska's "Survival Trial Lv.2" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Cool Edge Act 1 (Night) with a quarter of a full Life Gauge, while being unable to restore health during the Mission. | 3 x Chilly Dog |
Chun-nan
Daytime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Dragon Road Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Dragon Road Act 1 (Day) in 8:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Chun-nan's "Time Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Dragon Road Act 1 (Day) in 6:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Chun-nan's "Time Trial Lv.2" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Dragon Road Act 1 (Day) in 4:00. | 3 x Historic Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Battle Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Dragon Road Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Dragon Road Act 1 (Day) with at least 10 enemies defeated. |
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Battle Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Chun-nan's "Battle Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Dragon Road Act 1 (Day) with at least 20 enemies defeated. |
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Battle Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Chun-nan's "Battle Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Dragon Road Act 1 (Day) with at least 30 enemies defeated. | 3 x Historic Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Ring Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Dragon Road Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Dragon Road Act 1 (Day) with at least 100 Rings. |
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Ring Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Chun-nan's "Ring Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Dragon Road Act 1 (Day) with at least 300 Rings. |
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Ring Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Chun-nan's "Ring Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Dragon Road Act 1 (Day) with at least 500 Rings. | 3 x Historic Dog |
Nighttime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Dragon Road Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Dragon Road Act 1 (Night) in 7:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Chun-nan's "Time Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Dragon Road Act 1 (Night) in 5:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Chun-nan's "Time Trial Lv.2" nighttime mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Dragon Road Act 1 (Night) in 3:00. | 3 x Historic Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Survival Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Dragon Road Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Dragon Road Act 1 (Night) with a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Chun-nan's "Survival Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Dragon Road Act 1 (Night) with a half of a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Chun-nan's "Survival Trial Lv.2" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Dragon Road Act 1 (Night) with a quarter of a full Life Gauge, while being unable to restore health during the Mission. | 3 x Historic Dog |
Shamar
Daytime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Arid Sands Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Arid Sands Act 1 (Day) in 7:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Shamar's "Time Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Arid Sands Act 1 (Day) in 5:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Shamar's "Time Trial Lv.2" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Arid Sands Act 1 (Day) in 3:00. | 3 x Sandy Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Battle Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Arid Sands Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Arid Sands Act 1 (Day) with at least 30 enemies defeated. |
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Battle Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Shamar's "Battle Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Arid Sands Act 1 (Day) with at least 50 enemies defeated. |
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Battle Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Shamar's "Battle Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Arid Sands Act 1 (Day) with at least 70 enemies defeated. | 3 x Sandy Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Ring Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Arid Sands Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Arid Sands Act 1 (Day) with at least 100 Rings. |
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Ring Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Shamar's "Ring Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Arid Sands Act 1 (Day) with at least 300 Rings. |
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Ring Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Shamar's "Ring Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Arid Sands Act 1 (Day) with at least 600 Rings. | 3 x Sandy Dog |
Nighttime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Arid Sands Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Arid Sands Act 1 (Night) in 20:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Shamar's "Time Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Arid Sands Act 1 (Night) in 15:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Shamar's "Time Trial Lv.2" nighttime mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Arid Sands Act 1 (Night) in 10:00. | 3 x Sandy Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Survival Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Arid Sands Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Arid Sands Act 1 (Night) with a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Shamar's "Survival Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Arid Sands Act 1 (Night) with a half of a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Shamar's "Survival Trial Lv.2" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Arid Sands Act 1 (Night) with a quarter of a full Life Gauge, while being unable to restore health during the Mission. | 3 x Sandy Dog |
Empire City
Daytime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Skyscraper Scamper Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Skyscraper Scamper Act 1 (Day) in 5:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Empire City's "Time Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Skyscraper Scamper Act 1 (Day) in 4:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Empire City's "Time Trial Lv.2" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Skyscraper Scamper Act 1 (Day) in 3:00. | 3 x Urban Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Battle Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Skyscraper Scamper Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Skyscraper Scamper Act 1 (Day) with at least 35 enemies defeated. |
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Battle Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Empire City's "Battle Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Skyscraper Scamper Act 1 (Day) with at least 45 enemies defeated. |
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Battle Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Empire City's "Battle Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Skyscraper Scamper Act 1 (Day) with at least 55 enemies defeated. | 3 x Urban Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Ring Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Skyscraper Scamper Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Skyscraper Scamper Act 1 (Day) with at least 100 Rings. |
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Ring Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Empire City's "Ring Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Skyscraper Scamper Act 1 (Day) with at least 200 Rings. |
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Ring Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Empire City's "Ring Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Skyscraper Scamper Act 1 (Day) with at least 300 Rings. | 3 x Urban Dog |
Nighttime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Skyscraper Scamper Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Skyscraper Scamper Act 1 (Night) in 20:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Empire City's "Time Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Skyscraper Scamper Act 1 (Night) in 15:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Empire City's "Time Trial Lv.2" nighttime mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Skyscraper Scamper Act 1 (Night) in 10:00. | 3 x Urban Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Survival Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Skyscraper Scamper Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Skyscraper Scamper Act 1 (Night) with a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Empire City's "Survival Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Skyscraper Scamper Act 1 (Night) with a half of a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Empire City's "Survival Trial Lv.2" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Skyscraper Scamper Act 1 (Night) with a quarter of a full Life Gauge, while being unable to restore health during the Mission. | 3 x Urban Dog |
Adabat
Daytime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Jungle Joyride Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Jungle Joyride Act 1 (Day) in 10:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Adabat's "Time Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Jungle Joyride Act 1 (Day) in 8:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Adabat's "Time Trial Lv.2" daytime Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Jungle Joyride Act 1 (Day) in 6:00. | 3 x Seafood Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Battle Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Jungle Joyride Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Jungle Joyride Act 1 (Day) with at least 30 enemies defeated. |
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Battle Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Adabat's "Battle Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Jungle Joyride Act 1 (Day) with at least 50 enemies defeated. |
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Battle Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Adabat's "Battle Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | It's not complicated: beat down those baddies! Don't miss any as you're zooming around thee, speed demon. | Clear Jungle Joyride Act 1 (Day) with at least 70 enemies defeated. | 3 x Seafood Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
---|---|---|---|---|---|---|
Ring Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Jungle Joyride Act 1 (Day) for the first time, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Jungle Joyride Act 1 (Day) with at least 100 Rings. |
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Ring Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Adabat's "Ring Trial Lv.1" daytime Mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Jungle Joyride Act 1 (Day) with at least 200 Rings. |
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Ring Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Adabat's "Ring Trial Lv.2" daytime mission, talk to the Hot Dog Vendor. | The key to collecting rings is not to get hurt! The rest takes care of itself. Keep the prickly areas in mind! | Clear Jungle Joyride Act 1 (Day) with at least 400 Rings. | 3 x Seafood Dog |
Nighttime
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Jungle Joyride Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Jungle Joyride Act 1 (Night) in 20:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Adabat's "Time Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Jungle Joyride Act 1 (Night) in 15:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Adabat's "Time Trial Lv.2" nighttime mission, talk to the Hot Dog Vendor. | Which bad guys to tackle? Which paths to take?! It's up to you to make the right choices and save precious time! | Clear Jungle Joyride Act 1 (Night) in 10:00. | 3 x Seafood Dog |
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Survival Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Jungle Joyride Act 1 (Night) for the first time, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Jungle Joyride Act 1 (Night) with a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Adabat's "Survival Trial Lv.1" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Jungle Joyride Act 1 (Night) with a half of a full Life Gauge, while being unable to restore health during the Mission. |
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Survival Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Adabat's "Survival Trial Lv.2" nighttime Mission, talk to the Hot Dog Vendor. | Just take a look at your life count. Maybe now you see just how serious this mission is, eh? | Clear Jungle Joyride Act 1 (Night) with a quarter of a full Life Gauge, while being unable to restore health during the Mission. | 3 x Seafood Dog |
Eggmanland
Mission Name | Assigned by | Cost (Rings) | Unlocking requirement | Description | Objective | Reward |
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Time Trial Lv.1 | Hot Dog Vendor | 10 | After clearing Eggmanland for the first time and beating the game, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Eggmanland in 75:00. |
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Time Trial Lv.2 | Hot Dog Vendor | 20 | After clearing Eggmanland's "Time Trial Lv.2" Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Eggmanland in 65:00. |
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Time Trial Lv.3 | Hot Dog Vendor | 30 | After clearing Eggmanland's "Time Trial Lv.3" Mission, talk to the Hot Dog Vendor. | Grab those rings and keep on boosting! | Clear Eggmanland in 45 minutes. | 3 x Dogonne Dog |
See also
References
- ↑ 1.0 1.1 Sonic Unleashed (Xbox 360) United States instruction booklet, pg. 10.