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Tekken

Tekken
TekkenNew logo
Developer(s) Namco (later renamed Bandai Namco)
Publisher(s) Namco (later renamed Bandai Namco)
Platform(s) Arcade

PlayStation
PlayStation 2
PlayStation 3
PSP
PlayStation 4
PlayStation 5
Microsoft Windows
Xbox 360
Xbox One
Xbox Series
Game Boy Advance
Wonderswan/Wonderswan Color

Genre(s) Fighting
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Tekken (Japanese: (てっ) (けん) , literal translation: "Iron Fist") is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations.

The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the Mishima Zaibatsu, where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the Zaibatsu.

Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. Tekken is noted as being one of the first fighting games at the time to use 3D animation.

Japanese video game developer Namco began the series in 1994, with the release of the self-titled first entry. As of 2017, it has nine additional entries, eight spin-off games, and has been adapted into three feature films and other media. Tekken 2, as well as the third game Tekken 3, are considered landmark titles; they received critical acclaim for their gameplay and more immersive experience. Subsequent titles have followed this concept, and received generally positive critical responses.

The series has been universally acclaimed and commercially successful, having shipped more than 54.5 million units, making it one of the best-selling video game franchises of all time, and the third best-selling fighting game franchise in history. The main series has been widely credited by critics and video game publications for raising the standards of fighting games, and praised for its gameplay mechanics and replay value.

Influence on the Soul Series

600px-Yoshimitsu tekken 6
Yoshimitsu in Tekken 6

With the introduction of Soulcalibur, an ancient incarnation of the mask ninja, Yoshimitsu was introduced as one of the main characters of the series and has returned for all sequels that followed it. Many of Yoshimitsu's attacks are borrowed straight from Tekken's Yoshimitsu, as well as the second sword which Soul's Yoshimitsu has used in Soulcalibur IV and its PSP port. He has a sword in every appearance in both series. There is a strong speculation that Soulcalibur's first or second or both Yoshimitsu's are an ancestor of Tekken's Yoshimitsu or its the same character in both series but does not appear to age due to his artificial nature. However, it has not been confirmed by Namco.

Soulcalibur II introduces Heihachi Mishima, one of the central characters of Tekken as a guest character for the PlayStation 2 and the HD versions of the game.

In Soulcalibur III, there is a Jaguar Mask which looks exactly like the one worn by King, a character who appears in the Tekken series. Furthermore, the Soulcalibur III Official Complete Guide also contains a "recipe" for recreating King in Soulcalibur III, which uses the Jaguar Mask.[1]

Apart from Yoshimitsu having a lot of attacks from his Tekken counterpart, many of the playable characters throughout the Soulcalibur games use Tekken characters' attacks. examples including Yun-seong having some of Hwoarang's attacks, Lynette using some of Eddy Gordo/Christie Monteiro's moveset, Viola using some of Zafina's moves and stance, Devil Jin's moves make an appearance as a fighting style for Created Characters.

Some characters in Tekken can be customized to look like Soulcalibur characters. For example, Lili can be customized to look like Amy, Lee Chaolan like Raphael, Marshall Law like Maxi. and Bob (as his "Slim Bob" form) like Patroklos.

Zasalamel's ending in Soulcalibur IV appears to set in Tekken era, which is the 21st century.

In Soulcalibur V, custom characters may be equipped with the unique style of Devil Jin, one of the series' iconic characters. Following the patch due for March 21, custom characters will have access to King's, Xiaoyu's, Jin's, Jun's, and Asuka's apparel from Tekken Tag Tournament 2.

As Tekken 7 has DLC season passes and only one of the guests to be part of main storyline in form as Akuma from Capcom’s Street Fighter, Soulcalibur VI follows similar roots as the former game, with one of the latter game’s guests Geralt of Rivia (from Andrzej Sapkowski’s The Witcher) becomes part of its main storyline as well. Just as with Soulcalibur V, Soulcalibur VI would receive equipment parts of a few Tekken characters' apparel, mostly based on their outfits from Tekken 7.

Tekken 8 introduces a new game mechanic called the "Heat System." It bears a passing resemblance to Soulcalibur VI’s Soul Charge mechanic, in that it temporarily powers up a character for a brief period of time. However, the specifics differ between the two games.

Tekken Exclusive Characters

References

  1. ^ ソウルキャリバーⅢ公式コンプリートガイド [SOULCALIBUR Ⅲ OFFICIAL COMPLETE GUIDE] (in Japanese). Tokyo: Namco Co., Ltd. December 28, 2005. pp. 244-245. ISBN 4-902372-08-8.
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