Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational.Kyle Katarn
The TIE/IN starfighter, simply known as the TIE Interceptor or T/I,[13] was a TIE Series starfighter used by the Galactic Empire. The TIE Interceptor was identifiable by its arrow-shaped solar collection panels, a distinct difference from the hexagonal solar arrays of its predecessor, the TIE/LN Fighter. The Interceptor was one of the fastest starfighters in the galaxy at its prime, nearly rivaling the Alliance's RZ-1 A-wing interceptor.
Due to their speed, distinct shape, and narrow profile in comparison to the TIE/LN starfighter (which was nicknamed "eyeball"), TIE Interceptors came to be referred to occasionally as "squints" by enemy pilots.[14]
Characteristics
Like most TIE models, the TIE Interceptor shared nearly identical cockpits, drive pods, and wing brace designs with the TIE Fighter. The solar collector panels were lengthened and angled, and the forward center section was removed. This new solar array design gave the Interceptor its unmistakable dagger-like appearance and shrinking its profile to make _targeting more frustrating for enemy gunners.[15] This wing design gave the craft a more menacing visage, continuing the Empire's reputation of ruling through fear.[16]
The original production model came equipped with four L-s9.3 laser cannons, one installed on each wingtip. New _targeting software was installed in the TIE Interceptor, and the SFS T-s9a _targeting computer offered greater accuracy during complex flight maneuvers.[7] Twin laser cannon hardpoints still remained on the "chin" portion of the cockpit module. Provided that technicians could find room for additional power generators, these cannons could also be utilized.[15] Further upgrades, including hyperdrives and advanced shielding made them equal to the Rebellion's X-wing starfighters.[17] Their weapons were equipped with safeties.[18]
Later TIE Interceptor models were modified to carry four blaster cannons, replacing the original wingtip laser cannons. The twin chin-mounted laser cannons remained. The new model also came equipped with multi-purpose warhead launchers. These upgrades made the new model more of a multi-purpose fighter rather than an Interceptor, though it still retained its original name. However, despite the adoption of a new model, the older model remained a common sight in Imperial fleets for years to come.[4]
The TIE Interceptor fielded P-s5.6 twin ion engines.[7] The new engines included an advanced ion-stream projector, thus allowing pilots access to more sophisticated combat maneuvers. Twin-port deflectors supported this feat by allowing the pilot individual manipulation of the deflectors, thus providing finer flight control.[15] These advancements in engine technology made the TIE Interceptor a superior platform in space combat, achieving speeds beyond all other Alliance starfighters short of the RZ-1 A-wing interceptor.[19] Interceptors assigned to Colonel Kell Bircher's elite squadron were also equipped with afterburners.[18]
The TIE Interceptor's primary role was as its title suggested. Like its predecessors, the Interceptor lacked heavier armor, deflector shields, a hyperdrive, and life support systems (though shields and a small hyperdrive could be fitted as an upgrade, these were uncommon).[15] Interceptor pilots were forced to rely on speed, maneuverability, superior numbers, and advanced weapon systems to prevail in its primary role of space superiority.[15] The craft's drawbacks meant that any pilot who survived more than a few missions was considered to be a "top gun" in the Imperial fleet.[20]
With no hyperdrive, the TIE Interceptor was reliant on a capital ship for an operations base. Star Destroyers and prominent shipyards such as Kuat and Fondor were common staging areas for Interceptor squadrons; however, smaller vessels and more remote locations had to rely on aging TIE/LN starfighters.[15]
There was also a special variant, painted completely red with significant upgrades, that was available for use by the Emperor's Royal Guards. Aside from its paint job and upgrades, this model also featured two small wings protruding from each solar panel.[21]
TIE Interceptors had powerful solar ionization reactors, the same model used in the TIE Avenger. These could handle the special equipment built into the Interceptor, including deflector shields, beam weapons such as special beam jammers, decoy beams, hyperdrives and extra missile racks for increased warhead payload. It was common for Alpha Squadron, Avenger Squadron, Delta Squadron, Gamma Squadron, Sunspot Squadron, and others to carry one or most of these pieces of special equipment at a time.[7][22][23]
History
Watch out, interceptors coming in.A Rebel pilot during the Battle of Endor
After the Empire's disastrous loss of 286 TIE/LN starfighters to the Lightspeed Panthers during the Fei Hu campaign in 1 BBY, the Empire realized the superiority of the Incom T-65 X-wing starfighters, and decided to create an interceptor model of the TIE series as a means to counter the X-wing, with development succeeding that same year.[9] In large part because of the success, they were later utilized in campaigns such as Operation Strike Fear and Operation Skyhook.[25] Interceptors however were also used in early Imperial conflicts, such as putting down Gizor Dellso's droid rebellion.[9]
Another factor in its development was to have the power of the TIE/Advanced starfighter but be more cost-effective, as the TIE/Advanced was too expensive to mass-produce.
After the destruction of the first Death Star during the Battle of Yavin, the Empire, realizing quickly the growing threat of the Rebel Alliance, increased mass production of the TIE Interceptors, thus resulting in the TIE Interceptors becoming the new fighter force of the Empire after the battle.
Emperor Palpatine, aware of the superior abilities of the TIE Interceptor, as well as its relatively low cost, had planned to replace all standard TIE Fighters with Interceptors. By the Battle of Endor, TIE Interceptors filled twenty percent of the total Imperial starfighter complement, and overwhelmed many Rebel fighters.[15]
Two months following the defeat at Yavin, a squadron of Interceptors with concussion warhead mounts ambushed Rebel scouts.[26] Upgraded versions with shields and hyperdrives under the command of Colonel Bircher ambushed three members of Gray Flight—Leia Organa, Wedge Antilles, and Tess Alder.[17] Eleven of the Empire's starfighters were destroyed when the Gray Flight launched proton torpedoes at them. A member of Bircher's flight called for retreat, but the Colonel refused and gave the order for evasion pattern Delta Delta Victor. The Interceptors then broke off pursuit as their Star Destroyer prepared to fire.[27]
The Rebels escaped[27] and the Imperials tracked them to their next rendezvous. Bircher once again led them into combat. More of his interceptors were destroyed by a Rebel trap, forcing Bircher to activate his craft's hyperdrive and go to rendezvous coordinates Beta One.[28]
Soon after, Bircher led the Devastator to the Rebel fleet. He ordered all of his fighters to launch and destroy the fleet, and two interceptors were commandeered by the Rebel agents Luke Skywalker and Wedge Antilles, who had infiltrated the ship.[29] The pair activated their afterburners and crash-landed aboard the flagship Home One. Later, as the Rebels fought his fighters, he slaved external control to the cruiser and landed in Hangar Five.[18]
TIE interceptors dueled with the Rebel's premier T-65B X-wing starfighter squadron, the Rogues, in numerous battles[30] around six months after the destruction of the Imperial Death Star.[20] A TIE Interceptor captured at the Liberation of Gerrard V was stored in the Rogue's hangar.[30]
The TIE Interceptor was considered one of the best, if not the best starfighters for dogfighting. It was often used by elite Imperial TIE squadrons like the 181st,[31] the 128th,[20] Alpha Squadron, and Avenger Squadron. The Interceptor was also used by squadron leaders in TIE/LN starfighter squadrons, as well as being used by Imperial personnel not in the Imperial TIE Fighter Corps, or the Imperial Navy.[15][13][5]
Officers of the Imperial Navy were sometimes known to adopt TIE Interceptors as their personal craft, installing shield projectors and hyperdrives so the Interceptors could be utilized as escape vehicles. Apwar Trigit was one such officer.[8]
Modified TIE Interceptors were used by Warlord Zsinj in an attempt to bait and kill Wedge Antilles. Finding that Wraith Squadron and Rogue Squadron, under Antilles' leadership, were significant impediments to his plans, the Warlord modified twelve Interceptors with droid brains and high-explosives. These ships would fly under the coordination of a central computer and be paired with a piloted craft. They were intended to close with enemy craft and detonate their explosive payloads. The two squadrons thus formed pretended to be the Imperial 181st Fighter Squadron under the command of Baron Soontir Fel.[11]
The Warlord knew that Antilles and Fel had a personal relationship, though he was unaware of its true nature. Using actors such as Tetran Cowall and computer voice modification, he was successful in his efforts to deceive Antilles. However, Voort saBinring deduced that the ships must be automated and jammed their signal, making them easy prey for the Wraiths and Rogues combined. Finally, Wedge splashed Fel's ship, only to discover Tetran Cowall instead of the Baron.[11]
Due to limited pilots and fighters, Grand Admiral Thrawn had many TIE Interceptors fitted with shields to minimize casualties during the reign of his Empire. This practice was continued after his death as the Empire could no longer afford to field profuse fleets of TIE Fighters.[32]
Approximately eleven years after the Battle of Endor,[33] TIE interceptors were considered an old craft and an unusual sight by Han Solo of the New Republic.[34]
The TIE/IN starfighter later became the basis of the Predator-class fighter.[35]
Behind the scenes
Several sources state that the TIE/IN was the main reason behind the development of the RZ-1 A-wing interceptor by the Rebel Alliance (as a countermeasure) and that the Interceptor was deployed after Yavin.
However, the existence of the TIE Interceptor around the Battle of Yavin was well established in the timeline. Interceptors made appearances in Star Wars: X-Wing, Star Wars: Battlefront II, Star Wars Episode III: Revenge of the Sith video game, LEGO Star Wars II: The Original Trilogy, LEGO Star Wars: The Complete Saga (though the Lego Star Wars games are non-canon), and Star Wars: Lethal Alliance, all of which take place before, during, or shortly after the Battle of Yavin. West End Games The Star Wars Sourcebook stated that at the time of Yavin, standard Imperial Star Destroyers carried one squadron of Interceptors (12 craft), one Bomber squadron, and four TIE/LN starfighter squadrons. By the time of the Battle of Endor, an additional Interceptor squadron has replaced that of the TIE/LN.
Numerous sources depict the TIE Interceptor as having only four wingtip cannons, but their very first appearance, in Return of the Jedi, shows them firing their chin-mounted fifth and sixth cannons, in addition to their wingtip cannons throughout the Battle of Endor. It has since been established that each TIE Interceptor comes equipped with cannon mountings on the chin, like the preceding TIE Fighter, allowing for the addition of two more cannons.
In 1998, players could fly the Interceptor in unlocked missions in the Star Wars: Rogue Squadron video game if they earned all silver medals during the campaign.
The post-production speed/maneuverability chart for Return of the Jedi lists the TIE Interceptor as being able to go up to 125 MGLTs and having a maneuverability rating of High.[36]
Many of the models of the TIE Interceptor used in Return of the Jedi have four laser cannons on their wingtips; however, the main model used in the "Return of the Jedi collection" section of the Blu-ray special edition only has two laser cannons total, on the top two wingtips. That may be due to the fragility of the model kit parts used to create the cannons, as publicity photos taken around the time of Return of the Jedi show the miniatures with four wingtip cannons.
Appearances
- Star Wars: Galactic Battlegrounds
- Star Wars: Battlefront II
- Star Wars: Galactic Battlegrounds: Clone Campaigns
- Star Wars Battlefront: Elite Squadron
- "Festival of High Winds" — Star Wars Adventure Journal 12
- Star Tours: The Adventures Continue
- Star Wars: Lethal Alliance
- Star Wars: Empire at War: Forces of Corruption
- "The Farlander Papers" — Star Wars: X-Wing
- Star Wars: X-Wing
- Droids (1986) 7
- Droids (1986) 8
- Star Wars: Rogue Squadron II: Rogue Leader
- Star Wars: Rogue Squadron III: Rebel Strike
- Star Wars: Rebellion
- Star Wars (2013) 1
- Star Wars (2013) 3
- Star Wars (2013) 4
- Star Wars (2013) 5
- Star Wars (2013) 6
- Star Wars (2013) 7 (Mentioned only)
- Star Wars (2013) 10
- Star Wars (2013) 11
- Tatooine Manhunt (also reprinted in Classic Adventures: Volume Three)
- Star Wars Battlefront: Renegade Squadron
- Star Wars: Rogue Squadron
- River of Chaos 1
- Strike Force: Shantipole (also reprinted in Classic Adventures: Volume Five) (Cover picture only)
- Rebellion 3
- Rebellion 11
- Introductory Adventure Game
- Black Ice
- "Operation: Shadowpoint" — Star Wars: Age of Rebellion
- Onslaught at Arda I
- Rescue at Glare Peak
- Mission to Lianna
- Operation: Elrood
- Star Wars Galaxies: Jump to Lightspeed
- Star Wars: TIE Fighter
- "The Stele Chronicles" — Star Wars: TIE Fighter
- "Payback: The Tale of Dengar" — Tales of the Bounty Hunters
- Star Wars: X-Wing Alliance
- "Phantoms in the Dark" — Strongholds of Resistance
- Star Wars: Imperial Ace
- Star Wars: X-Wing vs. TIE Fighter
- Star Wars: Rebel Assault II: The Hidden Empire
- Shadows of the Empire 1
- Star Wars: Shadows of the Empire novel
- Star Wars: Shadows of the Empire abridged audiobook
- Shadows of the Empire 2
- Shadows of the Empire 3
- Shadows of the Empire 4
- Shadows of the Empire 5
- Shadows of the Empire 6
- Star Wars: Episode VI Return of the Jedi (First appearance)
- Hard Merchandise (Mentioned only)
- Return of the Jedi 4 (colorized in Star Wars: Episode VI — Return of the Jedi)
- X-Wing: Rogue Leader 3
- X-Wing Rogue Squadron 2
- X-Wing Rogue Squadron 3
- X-Wing Rogue Squadron 5
- X-Wing Rogue Squadron 8
- "Lumiya: Dark Star of the Empire" — Star Wars Galaxy Magazine 3
- X-Wing Rogue Squadron 9 (as tally marking)
- X-Wing Rogue Squadron 10
- X-Wing Rogue Squadron 11
- X-Wing Rogue Squadron 12
- "Lando's Commandos: On Eagles' Wings" — Star Wars Tales 5
- "Black Curs Blues" — Star Wars Adventure Journal 8
- X-Wing Rogue Squadron 13 (Appears in simulation and flashbacks)
- X-Wing Rogue Squadron 16
- X-Wing Rogue Squadron 20
- X-Wing Rogue Squadron 21
- X-Wing Rogue Squadron 22
- X-Wing Rogue Squadron 23 (In flashback(s))
- X-Wing Rogue Squadron 24
- X-Wing Rogue Squadron 25 (In flashback(s))
- X-Wing Rogue Squadron 28 (Mentioned only)
- X-Wing Rogue Squadron 33 (as tally marking)
- X-Wing Rogue Squadron 34
- X-Wing Rogue Squadron 35
- Luke Skywalker and the Shadows of Mindor
- Star Wars: Jedi Knight: Dark Forces II
- Dark Forces: Jedi Knight
- "The Right Place ..." — The Politics of Contraband (also reprinted in Classic Adventures)
- X-Wing: Rogue Squadron (and unabridged audiobook)
- X-Wing: Wedge's Gamble (and unabridged audiobook)
- X-Wing: The Krytos Trap (and unabridged audiobook)
- X-Wing: The Bacta War (and unabridged audiobook)
- "Vengeance Strike" — Star Wars Adventure Journal 5 (Picture only)
- X-Wing: Wraith Squadron (and unabridged audiobook)
- X-Wing: Iron Fist (and unabridged audiobook)
- X-Wing: Solo Command (and unabridged audiobook)
- "The Saga Begins" — The DarkStryder Campaign (Reprinted and collected in The DarkStryder Campaign, Deluxe) (Mentioned only)
- "Galaxy's Edge" — The Kathol Outback (Reprinted and collected in The DarkStryder Campaign, Deluxe)
- "Endgame" — Endgame (Reprinted and collected in The DarkStryder Campaign, Deluxe)
- "Crisis of Faith" — Heir to the Empire: The 20th Anniversary Edition
- The Courtship of Princess Leia (and unabridged audiobook)
- Tatooine Ghost
- Dark Force Rising (and unabridged audiobook)
- X-Wing: Isard's Revenge
- "Relic" — Star Wars Adventure Journal 6 (also reprinted in Classic Adventures: Volume Four — The Best of the Journal)
- Dark Empire 1 (Wreckage only)
- Crimson Empire 1
- Crimson Empire 2
- Crimson Empire 3
- Crimson Empire 4
- Crimson Empire 5
- Crimson Empire 6
- Crimson Empire II: Council of Blood 1
- Crimson Empire II: Council of Blood 2
- Crimson Empire II: Council of Blood 3
- Crimson Empire II: Council of Blood 4
- Crimson Empire II: Council of Blood 5
- Crimson Empire II: Council of Blood 6
- Champions of the Force
- "Nightsaber" (original article link) on Wizards.com (content now obsolete; backup link)
- X-Wing: Starfighters of Adumar
- Star Wars: Jedi Knight: Jedi Academy
- "Collapsing New Empires" — Star Wars Tales 19
- Before the Storm
- Vision of the Future (and unabridged audiobook)
- Young Jedi Knights: Jedi Under Siege (Mentioned only)
- Invasion: Revelations 5
- The New Jedi Order: Agents of Chaos I: Hero's Trial
- The New Jedi Order: Enemy Lines I: Rebel Dream (Mentioned only)
- The New Jedi Order: Enemy Lines II: Rebel Stand
- The New Jedi Order: Force Heretic I: Remnant
- The New Jedi Order: The Unifying Force
- Legacy of the Force: Revelation
- Legacy of the Force: Invincible (Mentioned only)
- X-Wing: Mercy Kill (and audiobook)
Non-canon appearances
- LEGO Star Wars II: The Original Trilogy
- LEGO Star Wars: The Complete Saga
- LEGO Star Wars: Microfighters video game
- LEGO Star Wars: Microfighters — "Bantha Shakes"
- LEGO Star Wars: Microfighters — "Rebel Rally Time"
Sources
- Star Wars: Return of the Jedi Coloring Book (Max Rebo) (Picture only)
- A Guide to the Star Wars Universe
- Star Wars: Return of the Jedi (Pack: TIE Interceptor) (backup link)
- Star Warriors: Starfighter Combat in the Star Wars Universe
- The Star Wars Sourcebook
- Star Wars Campaign Pack
- The Star Wars Rules Companion
- Imperial Sourcebook
- Galaxy Guide 5: Return of the Jedi
- The Rebel Alliance Sourcebook
- Cracken's Rebel Field Guide
- Death Star Technical Companion
- Star Wars Gamemaster Kit
- Heir to the Empire Sourcebook
- Star Wars: The Roleplaying Game, Second Edition
- Star Wars Gamemaster Screen
- Dark Force Rising Sourcebook
- Dark Empire Sourcebook
- Wanted by Cracken
- The Movie Trilogy Sourcebook
- Han Solo and the Corporate Sector Sourcebook
- Death Star Technical Companion, Second Edition
- The Rebel Alliance Sourcebook, Second Edition
- "The Free-Trader's Guide to Sevarcos" — Star Wars Adventure Journal 2 (also reprinted in The Best of the Star Wars Adventure Journal, Issues 1-4)
- The Star Wars Sourcebook, Second Edition
- Star Wars Screen Entertainment
- TIE Fighter: The Official Strategy Guide
- Imperial Sourcebook, Second Edition
- Star Wars Technical Journal of the Rebel Forces
- Goroth: Slave of the Empire
- Galladinium's Fantastic Technology
- TIE Fighter: Defender of the Empire: Official Secrets & Solutions
- The DarkStryder Campaign
- Star Wars Gamemaster Screen, Revised
- Heroes & Rogues
- Galaxy Guide 5: Return of the Jedi, Second Edition
- The Essential Guide to Vehicles and Vessels
- The Thrawn Trilogy Sourcebook
- TIE Fighter Collector's CD-ROM: The Official Strategy Guide
- The Jedi Academy Sourcebook
- "Alliance Intelligence Report: TIE Fighters" — Star Wars Adventure Journal 10
- Star Wars: The Roleplaying Game, Second Edition, Revised and Expanded
- 1996 Topps Star Wars: Shadows of the Empire (Card: Battle Over Coruscant: Part II) (backup link) (Picture only)
- Star Wars: Shadows of the Empire Limited Collector's Edition
- Stock Ships
- Lords of the Expanse
- Secrets of the Sisar Run
- Cracken's Threat Dossier
- 1997 Topps Star Wars Vehicles (Card: TIE Interceptor)
- Star Wars Trilogy Sourcebook, Special Edition
- Star Wars: The Art of the Brothers Hildebrandt (Picture only)
- Star Wars: The Action Figure Archive
- Star Wars: Rebellion: Prima's Official Strategy Guide
- Star Wars Handbook 1: X-Wing Rogue Squadron
- Star Wars: Behind the Magic
- Star Wars: Rogue Squadron: The Official Nintendo Player's Guide
- Star Wars: X-Wing Alliance: Prima's Official Strategy Guide
- Star Wars Customizable Card Game — Death Star II Limited (Card: TIE Interceptor) (backup link)
- ° Star Wars: Power of the Jedi
- Star Wars: Rogue Squadron II: Rogue Leader: The Official Nintendo Player's Guide
- The Official Star Wars Fact File 58 (TIE 5-6: TIE Interceptor)
- The Official Star Wars Fact File 61 (TIE 7-8: TIE Interceptor)
- Hero's Guide
- The New Essential Guide to Vehicles and Vessels
- TIE Interceptor on the official Star Wars Galaxies website (content now obsolete; backup link)
- Star Wars Galaxies: Jump to Lightspeed: Prima Official Game Guide
- Star Wars Galaxies: The Total Experience: Prima Official Game Guide
- Star Wars Battlefront II: Prima Official Game Guide
- Star Wars Galaxies: The Complete Guide: Prima Official Game Guide
- Ships: TIE Interceptor (all) on the official Star Wars Galaxies website (content now obsolete; backup link)
- Star Wars: Empire at War: Forces of Corruption Expansion: Prima Official Game Guide
Star Wars Miniatures — Starship Battles
- Star Wars: Complete Cross-Sections
- Star Wars Fandex Deluxe Edition
- The Complete Star Wars Encyclopedia
- Star Wars: The Official Starships & Vehicles Collection 15
- "Message to Spacers 10" on Wizards.com (content now obsolete; backup link)
- Star Wars Galaxies Trading Card Game — The Price of Victory (Card: TIE Interceptor) (backup link)
- TIE interceptor in the Databank (content now obsolete; backup link)
- Millennium Falcon Owner's Workshop Manual
- Star Wars: X-Wing Miniatures Game — TIE Advanced Expansion Pack (Card: Tempest Squadron Pilot—TIE Advanced)
- Star Wars: X-Wing Miniatures Game — Slave I Expansion Pack (Card: Expose) (Picture only)
- Star Wars: X-Wing Miniatures Game — A-Wing Expansion Pack (Card: Arvel Crynyd—A-wing) (Picture only)
- Star Wars: X-Wing Miniatures Game — A-Wing Expansion Pack (Card: Push the Limit) (Picture only)
- Star Wars: X-Wing Miniatures Game — TIE Interceptor Expansion Pack (Card: "Fel's Wrath"—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — TIE Interceptor Expansion Pack (Card: Alpha Squadron Pilot—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — TIE Interceptor Expansion Pack (Card: Avenger Squadron Pilot—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — TIE Interceptor Expansion Pack (Card: Daredevil)
- Star Wars: X-Wing Miniatures Game — TIE Interceptor Expansion Pack (Card: Saber Squadron Pilot—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — TIE Interceptor Expansion Pack (Card: Soontir Fel—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — TIE Interceptor Expansion Pack (Card: Turr Phennir—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — B-Wing Expansion Pack (Card: Dagger Squadron Pilot—B-wing) (Picture only)
- The StarWars.com 10: Best Starfighters on StarWars.com (backup link)
- Star Wars: The Card Game — Balance of the Force (Card: Rapid Fire) (Picture only)
- Star Wars: The Card Game — Balance of the Force (Card: TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — Imperial Aces Expansion Pack (Card: Carnor Jax—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — Imperial Aces Expansion Pack (Card: Kir Kanos—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — Imperial Aces Expansion Pack (Card: Lieutenant Lorrir—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — Imperial Aces Expansion Pack (Card: Push the Limit) (Picture only)
- Star Wars: X-Wing Miniatures Game — Imperial Aces Expansion Pack (Card: Royal Guard Pilot—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — Imperial Aces Expansion Pack (Card: Royal Guard TIE)
- Star Wars: X-Wing Miniatures Game — Imperial Aces Expansion Pack (Card: Saber Squadron Pilot—TIE Interceptor)
- Star Wars: X-Wing Miniatures Game — Imperial Aces Expansion Pack (Card: Tetran Cowall—TIE Interceptor)
- Star Wars: The Card Game — Lure of the Dark Side (Card: Victory or Death) (Picture only)
- Star Wars: Age of Rebellion Beginner Game
- A-wing fighter in the Encyclopedia (content now obsolete; backup link)
- TIE fighter in the Encyclopedia (content now obsolete; backup link)
- Star Wars: Age of Rebellion Core Rulebook
- Star Wars: The Card Game — It Binds All Things (Card: Evasive Maneuvers) (Picture only)
- Star Wars: The Card Game — It Binds All Things (Card: Green Squadron Deployment) (Picture only)
- Star Wars: The Card Game — Darkness and Light (Card: Superior Numbers) (Picture only)
- Star Wars: X-Wing Miniatures Game — Rebel Aces Expansion Pack (Card: Dagger Squadron Pilot—B-wing) (Picture only)
- Star Wars: Imperial Handbook: A Commander's Guide
- Stay on _target
- Lords of Nal Hutta
- Fly Casual (Picture only)
- Star Wars: The Card Game — Ready for Takeoff (Card: 181st TIE Interceptor)
- Star Wars: The Card Game — Ready for Takeoff (Card: The Empire's Elite) (Picture only)
Star Wars: Armada — Imperial Fighter Squadrons Expansion Pack
- Star Wars: X-Wing Second Edition — Galactic Empire Conversion Kit (Card: Alpha Squadron Pilot) (Reissued in TIE/in Interceptor Expansion Pack)
- Star Wars: X-Wing Second Edition — Galactic Empire Conversion Kit (Card: Saber Squadron Ace) (Reissued in TIE/in Interceptor Expansion Pack)
- Star Wars: X-Wing Second Edition — Galactic Empire Conversion Kit (Card: Soontir Fel) (Reissued in TIE/in Interceptor Expansion Pack)
- Star Wars: X-Wing Second Edition — Galactic Empire Conversion Kit (Card: Turr Phennir) (Reissued in TIE/in Interceptor Expansion Pack)
- Star Wars: X-Wing Second Edition — TIE/in Interceptor Expansion Pack (Card: Daredevil) (Picture only)
Notes and references
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Star Wars: Complete Cross-Sections
- ↑ Star Wars: Age of Rebellion Core Rulebook
- ↑ 3.0 3.1 3.2 3.3 Star Wars: Behind the Magic
- ↑ 4.0 4.1 4.2 The New Essential Guide to Vehicles and Vessels
- ↑ 5.0 5.1 5.2 Star Wars: X-Wing vs. TIE Fighter
- ↑ 6.0 6.1 6.2 6.3 Star Wars: X-Wing Alliance
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 "The Stele Chronicles" — Star Wars: TIE Fighter
- ↑ 8.0 8.1 X-Wing: Wraith Squadron
- ↑ 9.0 9.1 9.2 The Essential Guide to Warfare
- ↑ Star Wars Battlefront II: Prima Official Game Guide
- ↑ 11.0 11.1 11.2 X-Wing: Solo Command
- ↑ "Crisis of Faith" — Heir to the Empire: The 20th Anniversary Edition
- ↑ 13.0 13.1 Star Wars: TIE Fighter
- ↑ "Alliance Intelligence Report: TIE Fighters" — Star Wars Adventure Journal 10
- ↑ 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 The Essential Guide to Vehicles and Vessels
- ↑ Imperial Sourcebook
- ↑ 17.0 17.1 Star Wars (2013) 4
- ↑ 18.0 18.1 18.2 Star Wars (2013) 11
- ↑ Star Wars: Rogue Squadron II: Rogue Leader: The Official Nintendo Player's Guide
- ↑ 20.0 20.1 20.2 Star Wars: Rogue Squadron: The Official Nintendo Player's Guide
- ↑ Star Wars Galaxies: An Empire Divided
- ↑ TIE Fighter: The Official Strategy Guide
- ↑ Balance of Power in the Airam Sector
- ↑ Star Wars: Rogue Squadron II: Rogue Leader
- ↑ Star Wars: X-Wing
- ↑ Star Wars (2013) 1
- ↑ 27.0 27.1 Star Wars (2013) 5
- ↑ Star Wars (2013) 6
- ↑ Star Wars (2013) 10
- ↑ 30.0 30.1 Star Wars: Rogue Squadron
- ↑ Star Wars: X-Wing Rogue Squadron: In the Empire's Service
- ↑ TIE interceptor in the Databank (content now obsolete; backup link)
- ↑ The Imperial Warlords: Despoilers of an Empire, Part 3 on StarWars.com (article) (content now obsolete; backup link)
- ↑ "Collapsing New Empires" — Star Wars Tales 19
- ↑ Star Wars: Legacy (2006) 0
- ↑ Return of the Jedi Sketchbook, page 95