Credits | |||||||||
Published: | 1990, Linel | ||||||||
Design: | Michael Tschögl | ||||||||
Coder: | Stuart Johnson | ||||||||
Graphics: | Michael Tschögl | ||||||||
Musician: | Michael Tschögl | ||||||||
Information | |||||||||
Hardware: | OCS, ECS | ||||||||
Disks: | 1 | ||||||||
License: | Commercial | ||||||||
Language: | English | ||||||||
Players: | 1 Only | ||||||||
Categorization | |||||||||
Genre: | Arcade | ||||||||
Subgenre: | Multigenre | ||||||||
Tags: | fantasy, movie, multidirectional, platform, sideways | ||||||||
Magazine Reviews | |||||||||
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Added by Kim Lemon on Feb 20, 2005. Viewed 16902 times.
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(5/10)
I remember playing this a couple of times, and getting bored rather quickly...
The pale/darkened colour palette smells ST conversion from afar!
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(6/10)
They could've done a Faery Tale Adventure type design....oh those "could've beens". I remember playing this very little. I played the first game much more on my C64. But this just didn't grab me like that adventure game. As for the film, it was the worst of the 3. The 3rd one is good for laughs and the first one is good for nostalgia and some striking set pieces (like the scene at that turtle mountain thing, Morla?).
Anyway, nothing great but it's playable.
6/10
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(6/10)
Ok, a horrid movie sequel that had no business being made, got a passable computer game tie in. The typical multigenre game design so popular at the time in movie conversions holds up here quite nicely, with levels that aren't so long that they get boring and graphics that fit the scenario well. Not a classic, but fun.
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