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Ready Player One: A Novel by Ernest Cline
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Ready Player One: A Novel (original 2011; edition 2012)

by Ernest Cline (Author)

Series: Ready Player One (1)

MembersReviewsPopularityAverage ratingConversations / Mentions
19,7651310251 (4.06)4 / 964
In the year 2045, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines-puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win-and confront the real world he's always been so desperate to escape.… (more)
Member:ShearinLib
Title:Ready Player One: A Novel
Authors:Ernest Cline (Author)
Info:Broadway Books (2012), Edition: First Paperback Edition, 400 pages
Collections:Your library
Rating:
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Work Information

Ready Player One by Ernest Cline (Author) (2011)

  1. 250
    Snow Crash by Neal Stephenson (jbgryphon)
    jbgryphon: RPO's OASIS owes it's existence as much to Neil Stephenson's Metaverse as to the miriad of geek universes that are included in it.
  2. 294
    Little Brother by Cory Doctorow (2seven, whymaggiemay)
    whymaggiemay: Both about teens fighting back against the greater power using computers.
  3. 210
    Neuromancer by William Gibson (jbgryphon)
    jbgryphon: Gibson's Matrix and Stephenson's Metaverse are as much the basis for OASIS as any of the geek universes that are included in it.
  4. 100
    Reamde by Neal Stephenson (Anonymous user)
  5. 112
    Scott Pilgrim vs. The World by Bryan Lee O'Malley (quenstalof)
    quenstalof: Both show classic video game inspiration
  6. 70
    Halting State by Charles Stross (ahstrick)
  7. 60
    Daemon by Daniel Suarez (bikeracer4487)
  8. 60
    City of Golden Shadow by Tad Williams (infjsarah)
  9. 116
    Charlie and the Chocolate Factory by Roald Dahl (sturlington)
    sturlington: Ready Player One reminded me of a grown-up version of this classic.
  10. 50
    Armada by Ernest Cline (brakketh)
    brakketh: Both books focus on 1980s culture, similar narrative ark for isolated teen to hero.
  11. 40
    Warcross by Marie Lu (deslivres5)
    deslivres5: dystopian society with virtual reality
  12. 20
    Geektastic: Stories from the Nerd Herd by Holly Black (quenstalof)
  13. 20
    Erebos by Ursula Poznanski (aliklein)
  14. 20
    For the Win by Cory Doctorow (simon_carr)
  15. 20
    Constellation Games by Leonard Richardson (TomWaitsTables)
  16. 53
    The Player of Games by Iain M. Banks (GD2020)
  17. 20
    Wyrm by Mark Fabi (slagolas, slagolas, Cecrow)
    Cecrow: Players inserted into a virtual world with real world stakes, and littered with cultural references.
  18. 21
    Epic by Conor Kostick (bahuman)
    bahuman: In both stories, the protagonist protests the status quo and takes on established rulers, in the online world of MMORPG as well as the "real" world.
  19. 10
    Rabbits by Terry Miles (TheDivineOomba)
    TheDivineOomba: Similar type setup, except where Ready Player One bombards a reader with references to 80's video games, Rabbits references a wide range of topics, from art to modern sculptures and everything in between.
  20. 10
    You by Austin Grossman (Anonymous user)

(see all 39 recommendations)

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» See also 964 mentions

English (1,279)  Spanish (5)  Italian (5)  German (4)  French (4)  Portuguese (Brazil) (2)  Finnish (2)  Norwegian (1)  Catalan (1)  Danish (1)  All languages (1,304)
Showing 1-5 of 1279 (next | show all)
The novel is set in a post climate change-induced, apocalyptic world, where everyone escapes to their virtual reality utopia. A billionaire who had passed away unleashed a posthumous message that whoever completes the end of a virtual reality quest, chocked-fill of nostalgic references, inherits his wealth.

Seriously, based on the premise alone, this book did not age well. Not to mention, none of the characters are likeable, including the protagonist, who we are supposed to root for. ( )
  quirkx | Jan 6, 2025 |
Ready Player One was an enjoyable jaunt back through the history of movies and video games from my youth. ( )
  edglazer | Jan 6, 2025 |
Was better than I thought based on the blurbs..
Yea, it WAS full of pop culture references, but the story was excellent and well, had a good message.. ( )
  davisfamily | Jan 5, 2025 |
Was better than I thought based on the blurbs..
Yea, it WAS full of pop culture references, but the story was excellent and well, had a good message.. ( )
  davisfamily | Jan 5, 2025 |
from Luke:

Ready Player One is an interesting take on the current fiction fad of a dystopic future, with a dash of nostalgia for the 1980s. In the future, people live their lives online through a virtual reality interface called OASIS, and it is just that: an escape from the dire situation that the real world is in. A competition is ongoing, to find the secret Easter egg within OASIS, and the person who finds it gains ownership of OASIS itself. Though people have searched for years, one young man believes his only way out of a terrible life is to find it and become rich beyond his wildest dreams. The adventure has many twists and turns, and is richly engaging and fun. ( )
  JamesMikealHill | Jan 3, 2025 |
Showing 1-5 of 1279 (next | show all)
Ready Player One borrows liberally from the same Joseph Campbell plot requirements as all the beloved franchises it references, but in such a loving, deferential way that it becomes endearing. There’s a high learning curve to all of the little details Wade throws out about the world, and for anyone who doesn’t understand or love the same sect of pop culture Halliday enjoyed, Ready Player One is a tough read. But for readers in line with Cline’s obsessions, this is a guaranteed pleasure.
 
"Cline is an ingenious conjurer talented at translating high concept into compelling storytelling."
added by bookfitz | editUSA Today, Don Oldenburg (Aug 21, 2011)
 
The breadth and cleverness of Mr. Cline’s imagination gets this daydream pretty far. But there comes a point when it’s clear that Wade lacks at least one dimension, and that gaming has overwhelmed everything else about this book.
added by zhejw | editNew York Times, Janet Maslin (Aug 14, 2011)
 
"Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles. "
added by bookfitz | editKirkus Reviews (May 1, 2011)
 

» Add other authors

Author nameRoleType of authorWork?Status
Cline, ErnestAuthorprimary authorall editionsconfirmed
Brand, ChristopherCover designersecondary authorsome editionsconfirmed
Fowler, RalphDesignersecondary authorsome editionsconfirmed
Funioková, NaďaTranslatorsecondary authorsome editionsconfirmed
Massey, JimCover designersecondary authorsome editionsconfirmed
Mäkelä, J. PekkaTranslatorsecondary authorsome editionsconfirmed
Mičkal, JiříCover artistsecondary authorsome editionsconfirmed
Riffel, HannesTranslatorsecondary authorsome editionsconfirmed
Riffel, SaraTranslatorsecondary authorsome editionsconfirmed
Rothfuss, PatrickIntroductionsecondary authorsome editionsconfirmed
Spini, LauraTranslatorsecondary authorsome editionsconfirmed
Wheaton, WilNarratorsecondary authorsome editionsconfirmed
Whiskytree IncCover artistsecondary authorsome editionsconfirmed
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For Susan and Libby
Because there is no map for where we are going
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Everyone my age remembers where they were and what they were doing when they first heard about the contest.
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Like most gunters, I voted to reelect Cory Doctorow and Wil Wheaton (again). There were no term limits, and those two geezers had been doing a kick-ass job of protecting user rights for over a decade.
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It was the dawn of a new era, one where most of the human race now spent all of their free time inside a videogame.
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"No one in the world ever gets what they want and that is beautiful." [199]
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And now the conditions at any schools had gotten so terrible that every kid with half a brain was being encouraged to stay at home and attend school online.
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The Great Recession was now entering its third decade, and unemployment was still at a record high. (2045)
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In the year 2045, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines-puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win-and confront the real world he's always been so desperate to escape.

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