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Getting Started with Arduino: The Open…
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Getting Started with Arduino: The Open Source Electronics Prototyping Platform (Make) (edition 2015)

by Massimo Banzi (Author)

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496452,716 (3.65)1
Arduino is the open-source electronics prototyping platform that's taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here! Inside, you'll learn about: Interaction design and physical computingThe Arduino hardware and software development environmentBasics of electricity and electronicsPrototyping on a solderless brea… (more)
Member:AmyJones1983
Title:Getting Started with Arduino: The Open Source Electronics Prototyping Platform (Make)
Authors:Massimo Banzi (Author)
Info:Make Community, LLC (2015), Edition: 3, 260 pages
Collections:Your library
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Getting Started with Arduino by Massimo Banzi (Author)

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Showing 4 of 4
A decent introduction of the Arduino platform. If you're already familiar with microcontrollers and/or programming, it might feel a little patronizing at times, but I guess the intended _target are people who don't really know anything about either before they pick up this book.

It's good that every chapter (except the introductions) contains an actual project that you can complete and that illustrates the particular concept you're learning about, rather than just explaining the theory of the concept.

The introductory chapters on how to set up everything and what everything is are probably too long and drawn out, but that is made up by the very useful reference appendices at the end of the book ( )
  matija2019 | Jan 8, 2019 |
Not a perfect book but plenty good enough to get anyone started at using an Arduino. ( )
  ndpmcIntosh | Mar 21, 2016 |
Good primer for non-techies. Everything is kept at a very, very simple level and assumes no prior knowledge in electronics or computer programming. It is not a manual or a complete reference, but an easy text that tries to provide instant-gratification with a few simple sample circuits and in the process foster the curiosity of the reader. ( )
  timtom | Jan 13, 2014 |
This is a short book: I read it in a couple of hours. It starts on a whimsical, almost philosophical, note which might be useful for some - but not me. I liked the hand-drawn pictures (much clearer than the murky and grainy photos you sometimes encounter). Despite the lightweight approach though it launches fairly quickly into quite large and indigestible blocks of code. Given the lightweight approach of the book it might have been helpful to have taken a more diagrammatic approach to describing the logic of the code and to have relegated most of the detail to an appendix. With no code reference I was sometimes left puzzling over what a particular bit of code was trying to do.

I would like to have seen a bigger range of ideas introduced: there was no for example mention of the "shields" that can be bought for the Arduino to extend its capabilities into everything from WiFi to temperature sensing. The book will also need updating at some point to touch on the Arduino Mega
  John_Hardy | Oct 27, 2011 |
Showing 4 of 4
"The pace of the journey is quick, and the author provides plenty of code examples to help you understand the syntax. It's one of those books you wish were a little longer.... 9/10"
added by legallypuzzled | editLinux Format, Andrew Hudson (Jan 1, 2010)
 
An example of technical communication at its best. The book is notable for its excellent diagrams that support the text. Highly recommended as an introduction to practical Arduino.
 

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Banzi, MassimoAuthorprimary authorall editionsconfirmed
Shiloh, MichaelAuthormain authorall editionsconfirmed

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Arduino is the open-source electronics prototyping platform that's taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here! Inside, you'll learn about: Interaction design and physical computingThe Arduino hardware and software development environmentBasics of electricity and electronicsPrototyping on a solderless brea

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